[handles] Sanitize Handle and friends.
Bunch of cleanups to allow us to get rid of handles-inl.h at some point (in the not so far future); but more importantly to sanitize uses of handles and prepare for handle canonicalization support. R=yangguo@chromium.org Committed: https://crrev.com/3283195d0408333cce552cf4087577e6f41054e5 Cr-Commit-Position: refs/heads/master@{#28222} Review URL: https://codereview.chromium.org/1128533002 Cr-Commit-Position: refs/heads/master@{#29666}
This commit is contained in:
parent
d20a509042
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d940c6d3bc
@ -3797,7 +3797,8 @@ MaybeLocal<String> v8::Object::ObjectProtoToString(Local<Context> context) {
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isolate, self, toStringTag).ToHandle(&tag);
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RETURN_ON_FAILED_EXECUTION(String);
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if (tag->IsString()) {
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class_name = i::Handle<i::String>::cast(tag).EscapeFrom(&handle_scope);
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class_name = Utils::OpenHandle(*handle_scope.Escape(
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Utils::ToLocal(i::Handle<i::String>::cast(tag))));
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}
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}
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const char* prefix = "[object ";
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11
src/api.h
11
src/api.h
@ -308,17 +308,6 @@ OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
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};
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template <class T>
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v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
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v8::EscapableHandleScope* scope) {
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v8::internal::Handle<T> handle;
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if (!is_null()) {
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handle = *this;
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}
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return Utils::OpenHandle(*scope->Escape(Utils::ToLocal(handle)), true);
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}
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template <class T>
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inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
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return reinterpret_cast<T*>(obj.location());
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@ -1,7 +1,6 @@
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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#ifndef V8_HANDLES_INL_H_
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#define V8_HANDLES_INL_H_
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@ -14,72 +13,8 @@
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namespace v8 {
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namespace internal {
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template<typename T>
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Handle<T>::Handle(T* obj) {
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location_ = HandleScope::CreateHandle(obj->GetIsolate(), obj);
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}
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template<typename T>
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Handle<T>::Handle(T* obj, Isolate* isolate) {
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location_ = HandleScope::CreateHandle(isolate, obj);
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}
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template <typename T>
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inline bool Handle<T>::is_identical_to(const Handle<T> o) const {
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// Dereferencing deferred handles to check object equality is safe.
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SLOW_DCHECK(
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(location_ == NULL || IsDereferenceAllowed(NO_DEFERRED_CHECK)) &&
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(o.location_ == NULL || o.IsDereferenceAllowed(NO_DEFERRED_CHECK)));
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if (location_ == o.location_) return true;
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if (location_ == NULL || o.location_ == NULL) return false;
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return *location_ == *o.location_;
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}
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template <typename T>
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inline T* Handle<T>::operator*() const {
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SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return *bit_cast<T**>(location_);
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}
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template <typename T>
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inline T** Handle<T>::location() const {
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SLOW_DCHECK(location_ == NULL ||
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IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return location_;
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}
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#ifdef DEBUG
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template <typename T>
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bool Handle<T>::IsDereferenceAllowed(DereferenceCheckMode mode) const {
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DCHECK(location_ != NULL);
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Object* object = *bit_cast<T**>(location_);
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if (object->IsSmi()) return true;
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HeapObject* heap_object = HeapObject::cast(object);
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Heap* heap = heap_object->GetHeap();
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Object** handle = reinterpret_cast<Object**>(location_);
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Object** roots_array_start = heap->roots_array_start();
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if (roots_array_start <= handle &&
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handle < roots_array_start + Heap::kStrongRootListLength &&
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heap->RootCanBeTreatedAsConstant(
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static_cast<Heap::RootListIndex>(handle - roots_array_start))) {
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return true;
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}
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if (!AllowHandleDereference::IsAllowed()) return false;
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if (mode == INCLUDE_DEFERRED_CHECK &&
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!AllowDeferredHandleDereference::IsAllowed()) {
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// Accessing cells, maps and internalized strings is safe.
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if (heap_object->IsCell()) return true;
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if (heap_object->IsMap()) return true;
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if (heap_object->IsInternalizedString()) return true;
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return !heap->isolate()->IsDeferredHandle(handle);
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}
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return true;
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}
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#endif
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HandleBase::HandleBase(Object* object, Isolate* isolate)
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: location_(HandleScope::CreateHandle(isolate, object)) {}
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HandleScope::HandleScope(Isolate* isolate) {
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@ -136,7 +71,7 @@ Handle<T> HandleScope::CloseAndEscape(Handle<T> handle_value) {
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CloseScope(isolate_, prev_next_, prev_limit_);
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// Allocate one handle in the parent scope.
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DCHECK(current->level > 0);
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Handle<T> result(CreateHandle<T>(isolate_, value));
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Handle<T> result(value, isolate_);
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// Reinitialize the current scope (so that it's ready
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// to be used or closed again).
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prev_next_ = current->next;
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@ -151,7 +86,7 @@ T** HandleScope::CreateHandle(Isolate* isolate, T* value) {
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DCHECK(AllowHandleAllocation::IsAllowed());
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HandleScopeData* current = isolate->handle_scope_data();
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internal::Object** cur = current->next;
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Object** cur = current->next;
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if (cur == current->limit) cur = Extend(isolate);
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// Update the current next field, set the value in the created
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// handle, and return the result.
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@ -190,6 +125,7 @@ inline SealHandleScope::~SealHandleScope() {
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#endif
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} } // namespace v8::internal
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} // namespace internal
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} // namespace v8
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#endif // V8_HANDLES_INL_H_
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@ -9,6 +9,34 @@
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namespace v8 {
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namespace internal {
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#ifdef DEBUG
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bool HandleBase::IsDereferenceAllowed(DereferenceCheckMode mode) const {
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DCHECK_NOT_NULL(location_);
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Object* object = *location_;
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if (object->IsSmi()) return true;
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HeapObject* heap_object = HeapObject::cast(object);
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Heap* heap = heap_object->GetHeap();
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Object** roots_array_start = heap->roots_array_start();
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if (roots_array_start <= location_ &&
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location_ < roots_array_start + Heap::kStrongRootListLength &&
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heap->RootCanBeTreatedAsConstant(
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static_cast<Heap::RootListIndex>(location_ - roots_array_start))) {
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return true;
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}
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if (!AllowHandleDereference::IsAllowed()) return false;
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if (mode == INCLUDE_DEFERRED_CHECK &&
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!AllowDeferredHandleDereference::IsAllowed()) {
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// Accessing cells, maps and internalized strings is safe.
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if (heap_object->IsCell()) return true;
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if (heap_object->IsMap()) return true;
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if (heap_object->IsInternalizedString()) return true;
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return !heap->isolate()->IsDeferredHandle(location_);
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}
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return true;
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}
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#endif
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int HandleScope::NumberOfHandles(Isolate* isolate) {
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HandleScopeImplementer* impl = isolate->handle_scope_implementer();
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int n = impl->blocks()->length();
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@ -67,7 +95,7 @@ void HandleScope::DeleteExtensions(Isolate* isolate) {
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void HandleScope::ZapRange(Object** start, Object** end) {
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DCHECK(end - start <= kHandleBlockSize);
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for (Object** p = start; p != end; p++) {
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*reinterpret_cast<Address*>(p) = v8::internal::kHandleZapValue;
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*reinterpret_cast<Address*>(p) = kHandleZapValue;
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}
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}
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#endif
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298
src/handles.h
298
src/handles.h
@ -10,52 +10,174 @@
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class DeferredHandles;
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class HandleScopeImplementer;
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// ----------------------------------------------------------------------------
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// Base class for Handle instantiations. Don't use directly.
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class HandleBase {
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public:
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V8_INLINE explicit HandleBase(Object** location) : location_(location) {}
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V8_INLINE explicit HandleBase(Object* object, Isolate* isolate);
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// Check if this handle refers to the exact same object as the other handle.
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V8_INLINE bool is_identical_to(const HandleBase that) const {
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// Dereferencing deferred handles to check object equality is safe.
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SLOW_DCHECK((this->location_ == NULL ||
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this->IsDereferenceAllowed(NO_DEFERRED_CHECK)) &&
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(that.location_ == NULL ||
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that.IsDereferenceAllowed(NO_DEFERRED_CHECK)));
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if (this->location_ == that.location_) return true;
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if (this->location_ == NULL || that.location_ == NULL) return false;
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return *this->location_ == *that.location_;
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}
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V8_INLINE bool is_null() const { return location_ == nullptr; }
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protected:
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// Provides the C++ dereference operator.
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V8_INLINE Object* operator*() const {
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SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return *location_;
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}
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// Returns the address to where the raw pointer is stored.
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V8_INLINE Object** location() const {
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SLOW_DCHECK(location_ == NULL ||
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IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
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return location_;
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}
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enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
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#ifdef DEBUG
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bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
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#else
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V8_INLINE
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bool IsDereferenceAllowed(DereferenceCheckMode mode) const { return true; }
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#endif // DEBUG
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Object** location_;
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};
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// ----------------------------------------------------------------------------
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// A Handle provides a reference to an object that survives relocation by
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// the garbage collector.
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// Handles are only valid within a HandleScope.
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// When a handle is created for an object a cell is allocated in the heap.
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template <typename T>
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class Handle final : public HandleBase {
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public:
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V8_INLINE explicit Handle(T** location = nullptr)
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: HandleBase(reinterpret_cast<Object**>(location)) {
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Object* a = nullptr;
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T* b = nullptr;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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}
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V8_INLINE explicit Handle(T* object) : Handle(object, object->GetIsolate()) {}
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V8_INLINE Handle(T* object, Isolate* isolate) : HandleBase(object, isolate) {}
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// Constructor for handling automatic up casting.
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// Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
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template <typename S>
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V8_INLINE Handle(Handle<S> handle)
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: HandleBase(handle) {
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T* a = nullptr;
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S* b = nullptr;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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}
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V8_INLINE T* operator->() const { return operator*(); }
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// Provides the C++ dereference operator.
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V8_INLINE T* operator*() const {
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return reinterpret_cast<T*>(HandleBase::operator*());
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}
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// Returns the address to where the raw pointer is stored.
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V8_INLINE T** location() const {
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return reinterpret_cast<T**>(HandleBase::location());
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}
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template <typename S>
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static const Handle<T> cast(Handle<S> that) {
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T::cast(*reinterpret_cast<T**>(that.location_));
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return Handle<T>(reinterpret_cast<T**>(that.location_));
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}
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// TODO(yangguo): Values that contain empty handles should be declared as
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// MaybeHandle to force validation before being used as handles.
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static const Handle<T> null() { return Handle<T>(); }
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private:
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// Handles of different classes are allowed to access each other's location_.
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template <typename>
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friend class Handle;
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// MaybeHandle is allowed to access location_.
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template <typename>
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friend class MaybeHandle;
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};
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template <typename T>
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V8_INLINE Handle<T> handle(T* object, Isolate* isolate) {
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return Handle<T>(object, isolate);
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}
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template <typename T>
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V8_INLINE Handle<T> handle(T* object) {
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return Handle<T>(object);
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}
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// ----------------------------------------------------------------------------
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// A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
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// into a Handle requires checking that it does not point to NULL. This
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// ensures NULL checks before use.
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// Do not use MaybeHandle as argument type.
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template<typename T>
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class MaybeHandle {
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template <typename T>
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class MaybeHandle final {
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public:
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INLINE(MaybeHandle()) : location_(NULL) { }
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V8_INLINE MaybeHandle() {}
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V8_INLINE ~MaybeHandle() {}
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// Constructor for handling automatic up casting from Handle.
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// Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
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template <class S> MaybeHandle(Handle<S> handle) {
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#ifdef DEBUG
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T* a = NULL;
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S* b = NULL;
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template <typename S>
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V8_INLINE MaybeHandle(Handle<S> handle)
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: location_(reinterpret_cast<T**>(handle.location_)) {
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T* a = nullptr;
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S* b = nullptr;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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#endif
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this->location_ = reinterpret_cast<T**>(handle.location());
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}
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// Constructor for handling automatic up casting.
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// Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected.
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template <class S> MaybeHandle(MaybeHandle<S> maybe_handle) {
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#ifdef DEBUG
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T* a = NULL;
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S* b = NULL;
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template <typename S>
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V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle)
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: location_(reinterpret_cast<T**>(maybe_handle.location_)) {
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T* a = nullptr;
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S* b = nullptr;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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#endif
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location_ = reinterpret_cast<T**>(maybe_handle.location_);
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}
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INLINE(void Assert() const) { DCHECK(location_ != NULL); }
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INLINE(void Check() const) { CHECK(location_ != NULL); }
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V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
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V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
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INLINE(Handle<T> ToHandleChecked()) const {
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V8_INLINE Handle<T> ToHandleChecked() const {
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Check();
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return Handle<T>(location_);
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}
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// Convert to a Handle with a type that can be upcasted to.
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template <class S>
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template <typename S>
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V8_INLINE bool ToHandle(Handle<S>* out) const {
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if (location_ == NULL) {
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if (location_ == nullptr) {
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*out = Handle<T>::null();
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return false;
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} else {
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@ -64,120 +186,37 @@ class MaybeHandle {
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}
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}
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bool is_null() const { return location_ == NULL; }
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bool is_null() const { return location_ == nullptr; }
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template <typename S>
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bool operator==(MaybeHandle<S> that) const {
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V8_INLINE bool operator==(MaybeHandle<S> that) const {
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return this->location_ == that.location_;
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}
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template <typename S>
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bool operator!=(MaybeHandle<S> that) const {
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return !(*this == that);
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V8_INLINE bool operator!=(MaybeHandle<S> that) const {
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return this->location_ != that.location_;
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}
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protected:
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T** location_;
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T** location_ = nullptr;
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// MaybeHandles of different classes are allowed to access each
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// other's location_.
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template<class S> friend class MaybeHandle;
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template <typename>
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friend class MaybeHandle;
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// Utility functions are allowed to access location_.
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template <typename S>
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friend size_t hash_value(MaybeHandle<S>);
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};
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template <typename S>
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inline size_t hash_value(MaybeHandle<S> maybe_handle) {
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return bit_cast<size_t>(maybe_handle.location_);
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template <typename T>
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V8_INLINE size_t hash_value(MaybeHandle<T> maybe_handle) {
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uintptr_t v = bit_cast<uintptr_t>(maybe_handle.location_);
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DCHECK_EQ(0u, v & ((1u << kPointerSizeLog2) - 1));
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return v >> kPointerSizeLog2;
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}
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// ----------------------------------------------------------------------------
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// A Handle provides a reference to an object that survives relocation by
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// the garbage collector.
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// Handles are only valid within a HandleScope.
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// When a handle is created for an object a cell is allocated in the heap.
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template<typename T>
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class Handle {
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public:
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INLINE(explicit Handle(T** location)) { location_ = location; }
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INLINE(explicit Handle(T* obj));
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INLINE(Handle(T* obj, Isolate* isolate));
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// TODO(yangguo): Values that contain empty handles should be declared as
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// MaybeHandle to force validation before being used as handles.
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INLINE(Handle()) : location_(NULL) { }
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// Constructor for handling automatic up casting.
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// Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
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template <class S> Handle(Handle<S> handle) {
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#ifdef DEBUG
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T* a = NULL;
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S* b = NULL;
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a = b; // Fake assignment to enforce type checks.
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USE(a);
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#endif
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location_ = reinterpret_cast<T**>(handle.location_);
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}
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INLINE(T* operator->() const) { return operator*(); }
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// Check if this handle refers to the exact same object as the other handle.
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INLINE(bool is_identical_to(const Handle<T> other) const);
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// Provides the C++ dereference operator.
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INLINE(T* operator*() const);
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// Returns the address to where the raw pointer is stored.
|
||||
INLINE(T** location() const);
|
||||
|
||||
template <class S> static Handle<T> cast(Handle<S> that) {
|
||||
T::cast(*reinterpret_cast<T**>(that.location_));
|
||||
return Handle<T>(reinterpret_cast<T**>(that.location_));
|
||||
}
|
||||
|
||||
// TODO(yangguo): Values that contain empty handles should be declared as
|
||||
// MaybeHandle to force validation before being used as handles.
|
||||
static Handle<T> null() { return Handle<T>(); }
|
||||
bool is_null() const { return location_ == NULL; }
|
||||
|
||||
// Closes the given scope, but lets this handle escape. See
|
||||
// implementation in api.h.
|
||||
inline Handle<T> EscapeFrom(v8::EscapableHandleScope* scope);
|
||||
|
||||
#ifdef DEBUG
|
||||
enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
|
||||
|
||||
bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
|
||||
#endif // DEBUG
|
||||
|
||||
private:
|
||||
T** location_;
|
||||
|
||||
// Handles of different classes are allowed to access each other's location_.
|
||||
template<class S> friend class Handle;
|
||||
};
|
||||
|
||||
|
||||
// Convenience wrapper.
|
||||
template<class T>
|
||||
inline Handle<T> handle(T* t, Isolate* isolate) {
|
||||
return Handle<T>(t, isolate);
|
||||
}
|
||||
|
||||
|
||||
// Convenience wrapper.
|
||||
template<class T>
|
||||
inline Handle<T> handle(T* t) {
|
||||
return Handle<T>(t, t->GetIsolate());
|
||||
}
|
||||
|
||||
|
||||
class DeferredHandles;
|
||||
class HandleScopeImplementer;
|
||||
|
||||
|
||||
// A stack-allocated class that governs a number of local handles.
|
||||
// After a handle scope has been created, all local handles will be
|
||||
// allocated within that handle scope until either the handle scope is
|
||||
@ -241,7 +280,7 @@ class HandleScope {
|
||||
Object** prev_limit);
|
||||
|
||||
// Extend the handle scope making room for more handles.
|
||||
static internal::Object** Extend(Isolate* isolate);
|
||||
static Object** Extend(Isolate* isolate);
|
||||
|
||||
#ifdef ENABLE_HANDLE_ZAPPING
|
||||
// Zaps the handles in the half-open interval [start, end).
|
||||
@ -249,16 +288,13 @@ class HandleScope {
|
||||
#endif
|
||||
|
||||
friend class v8::HandleScope;
|
||||
friend class v8::internal::DeferredHandles;
|
||||
friend class v8::internal::HandleScopeImplementer;
|
||||
friend class v8::internal::Isolate;
|
||||
friend class DeferredHandles;
|
||||
friend class HandleScopeImplementer;
|
||||
friend class Isolate;
|
||||
};
|
||||
|
||||
|
||||
class DeferredHandles;
|
||||
|
||||
|
||||
class DeferredHandleScope {
|
||||
class DeferredHandleScope final {
|
||||
public:
|
||||
explicit DeferredHandleScope(Isolate* isolate);
|
||||
// The DeferredHandles object returned stores the Handles created
|
||||
@ -283,7 +319,7 @@ class DeferredHandleScope {
|
||||
|
||||
// Seal off the current HandleScope so that new handles can only be created
|
||||
// if a new HandleScope is entered.
|
||||
class SealHandleScope BASE_EMBEDDED {
|
||||
class SealHandleScope final {
|
||||
public:
|
||||
#ifndef DEBUG
|
||||
explicit SealHandleScope(Isolate* isolate) {}
|
||||
@ -298,9 +334,10 @@ class SealHandleScope BASE_EMBEDDED {
|
||||
#endif
|
||||
};
|
||||
|
||||
struct HandleScopeData {
|
||||
internal::Object** next;
|
||||
internal::Object** limit;
|
||||
|
||||
struct HandleScopeData final {
|
||||
Object** next;
|
||||
Object** limit;
|
||||
int level;
|
||||
|
||||
void Initialize() {
|
||||
@ -309,6 +346,7 @@ struct HandleScopeData {
|
||||
}
|
||||
};
|
||||
|
||||
} } // namespace v8::internal
|
||||
} // namespace internal
|
||||
} // namespace v8
|
||||
|
||||
#endif // V8_HANDLES_H_
|
||||
|
@ -973,22 +973,6 @@ TEST(Iteration) {
|
||||
}
|
||||
|
||||
|
||||
TEST(EmptyHandleEscapeFrom) {
|
||||
CcTest::InitializeVM();
|
||||
|
||||
v8::HandleScope scope(CcTest::isolate());
|
||||
Handle<JSObject> runaway;
|
||||
|
||||
{
|
||||
v8::EscapableHandleScope nested(CcTest::isolate());
|
||||
Handle<JSObject> empty;
|
||||
runaway = empty.EscapeFrom(&nested);
|
||||
}
|
||||
|
||||
CHECK(runaway.is_null());
|
||||
}
|
||||
|
||||
|
||||
static int LenFromSize(int size) {
|
||||
return (size - FixedArray::kHeaderSize) / kPointerSize;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user