The different length string types was used to encode the string length and the hash in one field. This is now split into two fields one for length and one for hash. The hash field still encodes the array index of the string if it has one. If an array index is encoded in the hash field the string length is added to the top bits of the hash field to avoid a hash value of zero.
On 32-bit this causes an additional 4 bytes to be used for all string objects. On 64-bit this will be half on average dur to pointer alignment.
Review URL: http://codereview.chromium.org/436001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3350 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. This is a follow-on CL to
http://codereview.chromium.org/293023 .
Based on review feedback, defined the behavior of storing NaN and
+/-Infinity into external arrays of integer types as storing 0. Added
test cases. Added fucomi instruction to assembler. Fixed bug in
KeyedLoadIC::GenerateExternalArray when allocation of HeapNumber
failed. Fixed bug in encoding of 16-bit immediate arithmetic
instructions in 64-bit port.
Removed raising of exceptions for negative array indices passed to
external arrays and associated tests. Based on current discussion in
WebGL working group, will probably end up removing the exception
throwing altogether.
Review URL: http://codereview.chromium.org/294022
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3113 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
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This only wins us around 1% in performance, but it makes the code more
compact. We don't currently have a way to represent in the virtual
frame that a slot contains a value from the root array. Adding this
would probably make the code more compact.
Review URL: http://codereview.chromium.org/174639
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and for runtime calls.
We could not handle functions with no explicit return statement. I
added support for that as well. The place was hard to find because
code was left out from the codegenerator with no TODO comment. We
need to make sure to comment if we leave out code when porting
something. :-)
Review URL: http://codereview.chromium.org/146029
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literals. Regexp literals will not really work before we can
bootstrap, but the right code is being called with the right
arguments.
Finish implementation of object literals. We can now call through the
StoreIC_Miss stub into the runtime system to do stores.
Restore comment that I accidentally removed in my last commit.
Review URL: http://codereview.chromium.org/140068
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2244 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
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