(qua last week's TC39)
Specifically:
- Install Symbol constructor function on the global object.
- Adjust code generation for typeof.
- Remove IsSymbol built-in, IS_SYMBOL macro now defined using typeof.
- Remove hack that allowed symbols as constructor results, and some other special cases.
- Remove symbol_delegate and GetDelegate function.
- Extend ToBoolean stub to handle symbols.
- Extend ToNumber to return NaN on symbols.
- Poison symbol's toString function, and thereby ToString on symbols.
R=mstarzinger@chromium.org
BUG=v8:2158
Review URL: https://codereview.chromium.org/12957004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14051 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Add --harmony-symbols flag.
- Add Symbol constructor; allow symbols as (unreplaced) return value from constructors.
- Introduce %CreateSymbol and %_IsSymbol natives and respective instructions.
- Extend 'typeof' code generation to handle symbols.
- Extend CompareIC with a UNIQUE_NAMES state that (uniformly) handles internalized strings and symbols.
- Property lookup delegates to SymbolDelegate object for symbols, which only carries the toString method.
- Extend Object.prototype.toString to recognise symbols.
Per the current draft spec, symbols are actually pseudo objects that are frozen with a null prototype and only one property (toString). For simplicity, we do not treat them as proper objects for now, although typeof will return "object". Only property access works as if they were (frozen) objects (via the internal delegate object).
(Baseline CL: https://codereview.chromium.org/12223071/)
R=mstarzinger@chromium.org
BUG=v8:2158
Review URL: https://codereview.chromium.org/12296026
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13786 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
r5147 wrongly assumed that a code cache for a slow case map is always empty.
This patch solves this: whenever we attempt to add a stub to a map's code cache
we check that this map is cached. If it is we give the object its own copy
of the map and only then modify the map.
Review URL: http://codereview.chromium.org/3134027
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5342 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform.
On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler.
This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now).
There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks.
Review URL: http://codereview.chromium.org/77035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00