Cleaned up the handling of strings moving, so strings moved by GC and strings changing representation are handled equivalently.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1562 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When the debugger agent terminates the used port can be stuck in TIME_WAIT for some time depending on the OS and the state of the socket. With this change will allow the debug agent to start listening on a port still in TIME_WAIT. During development of both V8 and embedding applications this makes it much easier to restart an application using the debugger agent.
This also makes it possible to run the tests involving the debugger agent multiple times without failure.
Review URL: http://codereview.chromium.org/50050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1558 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During bind and listen socket errors are now handled. If the listen socket is occoupied the agent will retry its bind operation until success or shutdown.
Added orderly shutdown of the debugger agent both with and without a client connected.
Review URL: http://codereview.chromium.org/50007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1552 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The code has been compiled and tested on Windows, Linux and Mac OS.
The FreeBSD version is a copy of the Linux version which should work on FreeBSD as well. According to the FreeBSD documentation clock_gettime is part of the standard C library so the assumption is that no additional link libraries is required for FreeBSD.
Review URL: http://codereview.chromium.org/48123
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1526 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Some minor changes, and removed the new handlescope in the inner loop of replace. Only really affects replaces on extremely long strings.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1524 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This makes it possible to remote debuggers to just add commands to the queue without having to request a break as well. As soon as any JavaScript executes the debugger commands will be processed and the response send to the remote debugger.
Currently hide this behind a flag (--debugger-auto-break) as the current command line debugger in Chrome is not designed for this new behaviour, whereas the new Chrome developer tools will use it.
Review URL: http://codereview.chromium.org/42173
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1508 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Exclude the tests from the threaded tests because I don't want to
disable those on ARM.
The issue is that the simulator keeps the C++ and the JavaScript stack
separated. This is not a problem on the real hardware and the tests
pass on our ARM box.
Review URL: http://codereview.chromium.org/42069
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1492 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of an empty handle in case of an exception. This problem can break
C++ programs that are not interested in catching exceptions and just
want to propagate them out by testing for empty handles.
The issue is that exceptions are not rescheduled if they are
externally caught. Externally caught exceptions have to be
rescheduled if there is a JavaScript frame on the way to the C++ frame
that holds the external handler.
Review URL: http://codereview.chromium.org/43070
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1487 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changed the script break points to be able to handle both break points based on script names and script ids. When break points are set through a script id the position is relative to the script itself. This is different from the script break points set through script names where the line/coulmn offset is taken into account.
This has the side effect that function break points are not converted into script break points for named scripts.
Show the script id in the D8 shell debugger when listing all scripts using the 'scripts' command.
Review URL: http://codereview.chromium.org/40317
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1468 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
JavaScriptFrameIterator is templatized on the iterator type and renamed to JavaScriptFrameIteratorTemp.
The original JSFI is now a typedef for JavaScriptFrameIteratorTemp<StackFrameIterator>. Because of templatizing, JSFI code is moved to frames-inl.h
StackTraceFrameIterator moved to frames.*
Implemented SafeStackFrameIterator which wraps StackFrameIterator and have the same interface. It performs additional checks of stack addresses prior to delegating to StackFrameIterator. SafeSFI is used in an another specialization of JavaScriptFrameIteratorTemp template to perform safe JS frames iteration on sampler ticks.
I haven't took an advantage of having multiple stack frames in tickprocessor yet.
Review URL: http://codereview.chromium.org/39009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1404 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The new Socket class is an encapsulation of the standard BSD socket API. As it depends on platform specific include files and have some slight platform variations it is part of the platform code.
On Mac OS only the option SO_REUSEADDR is set to true for server sockets. Running the test required it as the bound listener socket would sometimes end up in TIME_WAIT. On Windows and Linux this has never been observed (given the client end of the socket is closed before the server end).
The code has been tested on Windows, Linux and Mac OS. The FreeBSD version is a copy of the Linux version but has not been compiled nor tested.
Missing Xcode project updates.
Review URL: http://codereview.chromium.org/27085
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1349 ce2b1a6d-e550-0410-aec6-3dcde31c8c00