stack for now. Next step is probably fixing the binary
op stubs so they can take swapped registers and fixing
the deferred code so it doesn't insist that all registers
except the two operands are flushed. Generates slightly
worse code sometimes because the peephole push-pop
elimination gets confused when we don't use the same
register all the time (the old code used r0 always).
Review URL: http://codereview.chromium.org/1604002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4368 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Instead of testing the value of a constant frame element to determine
the type we compute its type information at construction time.
This speeds up querying the type information during code generation.
This change also adds support for Integer32 constants and sets
the type information accordingly.
Review URL: http://codereview.chromium.org/1277001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4256 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Although algorithmically correct, the compiler would not allow to instantiate
a BitField that uses all 32 bits without warnings about a too large shift
count. As a consequence we were limited to 31 bit values when using BitField.
This happened when instantiating a bitfield BitField<T, shift, size> with
[shift=0, size=32] or [shift=31, size=1] or more general any
[shift=X, size=32-X]
As side-effect of the new implementation the compiler now warns if we ever
try instantiating a bitfield with size 0.
Review URL: http://codereview.chromium.org/606063
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3910 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Each frame element gets a new attribute with number type information. A frame element can be:
- smi
- heap number
- number (i.e. either of the above)
- or something else.
The type information is propagated along with all virtual frame operations.
Results popped from the frame carry the number information with them.
Two optimizations in the code generator make use of the new
information:
- GenericBinaryOpSyub omits map checks if input operands are numbers.
- Boolean conversion for numbers: Emit inline code for converting a number (smi or heap number) to boolean. Do not emit call to ToBoolean stub in this case.
Review URL: http://codereview.chromium.org/545007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3861 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1. Eliminate unnecessary include of register-allocator-inl.h in frame-element.h.
2. Move functions register-allocator.h to the -inl.h file if they use other inline functions.
3. Add missing includes that resulted from the above changes.
Review URL: http://codereview.chromium.org/585009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3816 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
encoding the values in one word and by using an indirection table for
handles.
This reduces compilation time by roughly 10% and we should be able to make the slow case equality checking of frame elements faster as well.
Review URL: http://codereview.chromium.org/115347
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1949 ce2b1a6d-e550-0410-aec6-3dcde31c8c00