The problem appeared due to a fact that stubs doesn't create a stack
frame, reusing the stack frame of the caller function. When building
stack traces, the current function is retrieved from PC, and its
callees are retrieved by traversing the stack backwards. Thus, for
stubs, the stub itself was discovered via PC, and then stub's caller's
caller was retrieved from stack.
To fix this problem, a pointer to JSFunction object is now captured
from the topmost stack frame, and is saved into stack trace log
record. Then a simple heuristics is applied whether a referred
function should be added to decoded stack, or not, to avoid reporting
the same function twice (from PC and from the pointer.)
BUG=553
TEST=added to mjsunit/tools/tickprocessor
Review URL: http://codereview.chromium.org/546089
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3673 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
available. We use this to ensure that snapshots on MacOSX can
use SSE2 instructions. Also clean up and assertify the
handling of things we can't do when we are generating a
snapshot. Fix a bug in the new serialization tests where
they activated Snapshot::enable() too late after code had been
generated that assumed no snapshots.
Review URL: http://codereview.chromium.org/391051
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3301 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Inline assembly is not available in Visual C++ 64-bit version so use RtlCaptureContext to capture execution context. RtlCaptureContext is not available on Windows 2000 so this change removes Windows 2000 support. If this turns up causing trouble we can revert to only use RtlCaptureContext in 64-bit and inline assembly in 32-bit.
Review URL: http://codereview.chromium.org/335008
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3122 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
These files will make it possible to start working with the 64-bit version on Windows.
The GUID's of the x64 project files are the same as their ia32 counterparts, but that does not matter as they will never be used in the same solution.
Added a temporary #error when building 64-bit version on Windows.
Review URL: http://codereview.chromium.org/171111
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2711 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Previous implementation of sampler for OS X was copied from the Linux one. But BSD (OS X) and Linux has a very important difference in signal handling. LinuxThreads doesn't support the notion of process-directed signals. So, the SIGPROF signal was directed to the thread that installed the handler---the V8 thread. But on BSD, signal handling is implemented according to POSIX spec, where process-directed signal is to be handled by an arbitrary selected thread. By a coincidence, in V8's sample shell and in Chromium's test shell, V8's thread was picked almost every time, so sampling seemed working. But not in case of Chromium.
So, I've changed the implementation of profiler sampler to use the same scheme as on Windows---a dedicated thread with high priority is used to periodically pause and sample V8's thread.
Review URL: http://codereview.chromium.org/147150
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2315 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
a reason to stack allocate large chunks of stack space.
- Runtime_GetCFrames used to allocate a frame size of 52040 bytes.
- PreallocatedMemoryThread::Run used to allocate 32784 bytes.
- Fixed StringStream overflow conditions.
Review URL: http://codereview.chromium.org/67197
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1729 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
and unprotecting it when (re)entering. The functionality is enabled
by the flag --protect-heap and requires V8 to be built with
ENABLE_HEAP_PROTECTION and ENABLE_LOGGING_AND_PROFILING defined.
Implemented on Linux and Windows but not yet for other platforms.
Review URL: http://codereview.chromium.org/53004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1595 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The code has been compiled and tested on Windows, Linux and Mac OS.
The FreeBSD version is a copy of the Linux version which should work on FreeBSD as well. According to the FreeBSD documentation clock_gettime is part of the standard C library so the assumption is that no additional link libraries is required for FreeBSD.
Review URL: http://codereview.chromium.org/48123
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1526 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The new Socket class is an encapsulation of the standard BSD socket API. As it depends on platform specific include files and have some slight platform variations it is part of the platform code.
On Mac OS only the option SO_REUSEADDR is set to true for server sockets. Running the test required it as the bound listener socket would sometimes end up in TIME_WAIT. On Windows and Linux this has never been observed (given the client end of the socket is closed before the server end).
The code has been tested on Windows, Linux and Mac OS. The FreeBSD version is a copy of the Linux version but has not been compiled nor tested.
Missing Xcode project updates.
Review URL: http://codereview.chromium.org/27085
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1349 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently only two stack frames are sampled (current function and its caller).
Output of tick processor looks like this:
[Call profile]:
total call path
15.2% LazyCompile: am3 crypto.js:108 <- LazyCompile: montReduce crypto.js:583
6.5% LazyCompile: am3 crypto.js:108 <- LazyCompile: bnpSquareTo crypto.js:431
2.9% Builtin: KeyedStoreIC_Generic <- LazyCompile: montReduce crypto.js:583
2.3% LazyCompile: am3 crypto.js:108 <- LazyCompile: bnpMultiplyTo crypto.js:415
Tested under Windows, Linux and OS X.
Review URL: http://codereview.chromium.org/21403
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1292 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
V8 can now be build with MinGW. It still fails the following four tests in debug mode:
mjsunit/parse-int-float
mjsunit/mirror-array.js
mjsunit/integer-to-string.js
mjsunit/regress/regress-114.js
Building with MinGW has been tested with version 5.1.4 using GCC 3.4.5.
In addition to supporting MinGW this change also makes it more explicit which targets needs to link with which libraries.
BUG=64
Review URL: http://codereview.chromium.org/20177
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1240 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
use C stdlib local time functions, not Win32 functions.
Win32 time functions slowed down with Windows XP SP3.
Change all platforms to use equivalent years between 2008 and
2035 for years outside the range 1970..2037.
Review URL: http://codereview.chromium.org/12824
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@896 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
running tests on Windows. This requires
Added the option --win-error-box to enable general protection fault
message box which can be convenient when debugging failing tests on
Windows.
Added crash detection when running tests on Windows. The output
is not fully polished but crashed indications are printed for the
different progess indicators.
Changed the OS::Abort on Windows from generating a "crash" (int3)
to calling abort(). This is to avoid tests which are known to fail
with out of memory errors to be detected as crashed tests.
Review URL: http://codereview.chromium.org/8676
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@633 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Make old_data_space non-executable on OSs and hardware that support it.
* Rename old_space to old_pointer_space (can contain pointers, esp. to new space).
* Ensure that individual pages allocated for old_space are only executable when
they are for code objects.
* Ensure Space::Setup can cope with non-aligned memory.
* Make some methods on Spaces virtual. Make a way to iterate over all spaces.
* Replace executability flag with Executability enum in order to make intent at
call site clearer.
* Fix serialization/deserialization to allocate write barrier memory for large
arrays.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@165 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fixed the handling of '>' and '<=' to use right-to-left conversion and left-to-right evaluation as specified by ECMA-262.
Fixed a branch elimination bug on the ARM platform where incorrect code was generated because of overly aggressive branch elimination.
Improved performance of code that repeatedly assigns the same function to the same property of different objects with the same map.
Untangled DEBUG and ENABLE_DISASSEMBLER defines. The disassembler no longer expects DEBUG to be defined.
Added platform-nullos.cc to serve as the basis for new platform implementations.
git-svn-id: http://v8.googlecode.com/svn/trunk@9 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
git-svn-id: http://v8.googlecode.com/svn/trunk@8 ce2b1a6d-e550-0410-aec6-3dcde31c8c00