This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
at construction time. If allocation during iteration causes a paged
space to expand, the iterator will not return the new pages.
This makes it more closely match the HeapObjectIterator behavior, and
it removes a possible source of bugs (if the allocation top was in the
last page in the space, the old iterator would stop only when it
reached the end of the space, potentially returning invalid pages from
a freshly expanded space).
Review URL: http://codereview.chromium.org/115074
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1895 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
and unprotecting it when (re)entering. The functionality is enabled
by the flag --protect-heap and requires V8 to be built with
ENABLE_HEAP_PROTECTION and ENABLE_LOGGING_AND_PROFILING defined.
Implemented on Linux and Windows but not yet for other platforms.
Review URL: http://codereview.chromium.org/53004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1595 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
upper case. Moved it into the RelocInfo class together with the associated
is_xxx functions. Renamed is_xxx to IsXxx in the process.
Removed the exit_js_frame mode as it was no longer used.
Patch Set 2 renames RELOC_MODE_COUNT to NUMBER_OF_MODES and fixes a couple of lint errors.
Review URL: http://codereview.chromium.org/3186
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@354 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Make old_data_space non-executable on OSs and hardware that support it.
* Rename old_space to old_pointer_space (can contain pointers, esp. to new space).
* Ensure that individual pages allocated for old_space are only executable when
they are for code objects.
* Ensure Space::Setup can cope with non-aligned memory.
* Make some methods on Spaces virtual. Make a way to iterate over all spaces.
* Replace executability flag with Executability enum in order to make intent at
call site clearer.
* Fix serialization/deserialization to allocate write barrier memory for large
arrays.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@165 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
git-svn-id: http://v8.googlecode.com/svn/trunk@8 ce2b1a6d-e550-0410-aec6-3dcde31c8c00