Remove messages.h from v8.h and include it explicitly in only the few places
it is needed. Many files relied on getting handles-inl.h implicitly from
messages.h through v8.h, so include handles-inl.h explicitly in v8.h
instead.
Remove zone-inl.h from header files where it is not needed, can be replaced
by a forward declaration, or can be replaced by zone.h (specifically,
factory.h and heap.h). Include zone.h or zone-inl.h in header files where
it was implicitly included via heap.h or factory.h. Prefer zone.h over
zone-inl.h in header files where possible by including zone-inl.h in .cc
files.
Review URL: http://codereview.chromium.org/668248
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4058 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The SCons build now has the options profilingsupport and debuggersupport for controlling the setting of the defines ENABLE_LOGGIGN_AND_PROFILING and ENABLE_DEBUGGER_SUPPORT. By default both are set to true.
The changes to the XCode project have not been tested.
Review URL: http://codereview.chromium.org/195061
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2875 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Marsaglia's multiply-with-carry instead of mixing the
bits obtained from calling the system random() twice.
This seems to be a bit faster and gives a better
distribution than the system random() in particular on
Windows.
Review URL: http://codereview.chromium.org/126113
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2159 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform.
On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler.
This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now).
There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks.
Review URL: http://codereview.chromium.org/77035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
git-svn-id: http://v8.googlecode.com/svn/trunk@13 ce2b1a6d-e550-0410-aec6-3dcde31c8c00