ES5.1 section 6 ("Source Text"):
"Throughout the rest of this document, the phrase “code unit” and the
word “character” will be used to refer to a 16-bit unsigned value
used to represent a single 16-bit unit of text."
This changed in ES6 draft section 10.1 ("Source Text"):
"The ECMAScript code is expressed using Unicode, version 5.1 or later.
ECMAScript source text is a sequence of code points. All Unicode code
point values from U+0000 to U+10FFFF, including surrogate code points,
may occur in source text where permitted by the ECMAScript grammars."
This patch is to reflect this spec change.
BUG=v8:3617
LOG=Y
R=jochen@chromium.org
Review URL: https://codereview.chromium.org/640193002
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24510 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This change enables non-tagged representations in FrameStates.
That allows us to run zlib with deoptimization support and have almost the same performance of the generated code (as the code with no deoptimization). Unfortunately, the frame states seem to confuse typer. As a consequence, we generate more representation changes, which in turn causes the scheduler to take a lot more time and memory (>4x). The added compiler time makes zlib with deopt be about 50% slower.
BUG=
R=titzer@chromium.org
Review URL: https://codereview.chromium.org/614713002
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24454 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The StaticParameterTraits are broken by design, and cause way too much
trouble. The compilers usually pick the wrong specialization (i.e. the
default specialization is picked for Load and Phi even tho there is a
specialization for MachineType), which is not only the reason why GVN is
ineffective and slow, but can also lead to correctness issues in some
rare cases.
Also clean up some minor bugs/inconsistencies on the way.
TEST=cctest,unittests
R=svenpanne@chromium.org
Review URL: https://codereview.chromium.org/636893002
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24437 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
On platforms without TurboFan (PowerPC) the CompareWrapper test was
failing. It appears the line
RawMachineAssemblerTester<int32_t> m;
was causing the issue, and does not appear to be required for the
test to operate correctly. Removing it resolves the crash on non
TurboFan platforms
BUG=
R=titzer@chromium.org
Review URL: https://codereview.chromium.org/618043002
Patch from Andrew Low <andrew_low@ca.ibm.com>.
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24424 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Reason for revert:
It broke layout test fast/events/window-onerror-02.html, error column reported by window.onerror is now wrong (I believe it is because of the change in full-codegen):
http://build.chromium.org/p/client.v8/builders/V8-Blink%20Linux%2064%20%28dbg%29/builds/652
Original issue's description:
> Extend CPU profiler with mapping ticks to source lines
>
> The idea behind of this solution is to use the existing "relocation info" instead of consumption the CodeLinePosition events emitted by the V8 compilers.
> During generation code and relocation info are generated simultaneously.
> When code generation is done you each code object has associated "relocation info".
> Relocation information lets V8 to mark interesting places in the generated code: the pointers that might need to be relocated (after garbage collection),
> correspondences between the machine program counter and source locations for stack walking.
>
> This patch:
> 1. Add more source positions info in reloc info to make it suitable for source level mapping.
> The amount of data should not be increased dramatically because (1) V8 already marks interesting places in the generated code and
> (2) V8 does not write redundant information (it writes a pair (pc_offset, pos) only if pos is changed and skips other).
> I measured it on Octane benchmark - for unoptimized code the number of source positions may achieve 2x ('lin_solve' from NavierStokes benchmark).
>
> 2. When a sample happens, CPU profiler finds a code object by pc, then use its reloc info to match the sample to a source line.
> If a source line is found that hit counter is increased by one for this line.
>
> 3. Add a new public V8 API to get the hit source lines by CDT CPU profiler.
> Note that it's expected a minor patch in Blink to pack the source level info in JSON to be shown.
>
> 4.Add a test that checks how the samples are distributed through source lines.
> It tests two cases: (1) relocation info created during code generation and (2) relocation info associated with precompiled function's version.
>
> Patch from Denis Pravdin <denis.pravdin@intel.com>
> BUG=None
> LOG=Y
> R=svenpanne@chromium.org
>
> Committed: https://code.google.com/p/v8/source/detail?r=24389TBR=svenpanne@chromium.org,danno@chromium.org,alph@chromium.org,denis.pravdin@intel.com,weiliang.lin@intel.com
BUG=None
LOG=N
Review URL: https://codereview.chromium.org/624443005
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24394 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The idea behind of this solution is to use the existing "relocation info" instead of consumption the CodeLinePosition events emitted by the V8 compilers.
During generation code and relocation info are generated simultaneously.
When code generation is done you each code object has associated "relocation info".
Relocation information lets V8 to mark interesting places in the generated code: the pointers that might need to be relocated (after garbage collection),
correspondences between the machine program counter and source locations for stack walking.
This patch:
1. Add more source positions info in reloc info to make it suitable for source level mapping.
The amount of data should not be increased dramatically because (1) V8 already marks interesting places in the generated code and
(2) V8 does not write redundant information (it writes a pair (pc_offset, pos) only if pos is changed and skips other).
I measured it on Octane benchmark - for unoptimized code the number of source positions may achieve 2x ('lin_solve' from NavierStokes benchmark).
2. When a sample happens, CPU profiler finds a code object by pc, then use its reloc info to match the sample to a source line.
If a source line is found that hit counter is increased by one for this line.
3. Add a new public V8 API to get the hit source lines by CDT CPU profiler.
Note that it's expected a minor patch in Blink to pack the source level info in JSON to be shown.
4.Add a test that checks how the samples are distributed through source lines.
It tests two cases: (1) relocation info created during code generation and (2) relocation info associated with precompiled function's version.
Patch from Denis Pravdin <denis.pravdin@intel.com>
BUG=None
LOG=Y
R=svenpanne@chromium.org
Review URL: https://codereview.chromium.org/616963005
Patch from Denis Pravdin <denis.pravdin@intel.com>.
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24389 ce2b1a6d-e550-0410-aec6-3dcde31c8c00