it in regular flat strings that are part of the snapshot.
After this change we don't need libraries-empty.cc any more. In
this change libraries-empty.cc is just a the same as libraries.cc
and the scons build builds it but does not use it. We can move
in stages to a situation where it is not generated at all for all
the build systems that we have.
Review URL: http://codereview.chromium.org/360050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3238 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. This is a follow-on CL to
http://codereview.chromium.org/293023 .
Based on review feedback, defined the behavior of storing NaN and
+/-Infinity into external arrays of integer types as storing 0. Added
test cases. Added fucomi instruction to assembler. Fixed bug in
KeyedLoadIC::GenerateExternalArray when allocation of HeapNumber
failed. Fixed bug in encoding of 16-bit immediate arithmetic
instructions in 64-bit port.
Removed raising of exceptions for negative array indices passed to
external arrays and associated tests. Based on current discussion in
WebGL working group, will probably end up removing the exception
throwing altogether.
Review URL: http://codereview.chromium.org/294022
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3113 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For objects which only have simple assignments of the form this.x = ...; a
specialized constructor stub is now generated. This generated code allocates the
object and fills in the initial properties directly. If this fails for some
reason code continues in the generic constructor stub which in turn might pass
control to the runtime system.
Added counter to see how many objects are constructed using a specialized stub.
The specialized stub is only implemented for ia32 architecture in this change.
For x64 and ARM the generic construct stub is used.
This is change is identical to http://codereview.chromium.org/174392 (committed in r2753 and reverted in r2754) except that a few parts have already been committed from http://codereview.chromium.org/173469 (committed in r2762).
Review URL: http://codereview.chromium.org/173470
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2764 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When copying a map always set the descriptor array to describe the pre-allocated properties, even when descriptors are to be dropped.
Added a test which otherwise failed with an assert on ARM in debug mode. The reason for it only surfasing on ARM is that the NewObject runtime function is always used for allocating new JSObjects on ARM.
This change includes a few parts of http://codereview.chromium.org/174392 needed to trigger the error.
Review URL: http://codereview.chromium.org/173469
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2762 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For objects which only have simple assignments of the form this.x = ...; a specialized constructor stub is now generated. This generated code allocates the object and fills in the initial properties directly. If this fails for some reason code continues in the generic constructor stub which in turn might pass control to the runtime system.
Added counter to see how many objects are constructed using a specialized stub.
The specialized stub is only implemented for ia32 architecture in this change. For x64 and ARM the generic construct stub is used.
Review URL: http://codereview.chromium.org/174392
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2753 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During parsing functions are analyzed for statements of the form this.x = ...;. These assignments are categorized in two types: simple and non simple. The simple ones are where the right hand side is known to be either a constant or an argument to the function. If a function only contains statements of this type the property names are collected and for the simple assignments the index of the argument or the constant value assigned are stored as well.
When the initial map for a function is created and the function consists of only this type of assignemnts the initial map is created with a descriptor array describing these properties which will be known to always exist in an object created from the function.
The information on this property assignments is not collected during pre-parsing so if compiling using pre-parse data these optimization hints are not available.
Next step will be to use the information collected for the simple assignments to generate constructor code which will create and initialize the object from this information without calling the code for the function.
Review URL: http://codereview.chromium.org/172088
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2710 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Allocate the code stubs dictionary and non monomorphic cache dictionary with an initial size which avoids these dictionaries to be expanded during bootstrapping. This gets rid of 9 dictionary expansions during bootstrapping.
Preallocate the dictionary when normalizing an object to a size sufficient for holding the number of properties which is expected to be added to the object. This is used when ceating an object from an object literal boilerplate where multiple properties are known to be added. This gets rid of 10 dictionary expansions during bootstrapping.
There are now 3 dictionary expansions left during bootstrapping.
Review URL: http://codereview.chromium.org/160382
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2584 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The abstractions have led to bugs because it looks like descriptor
streams are GC safe but they are not.
I have moved the descriptor stream helper functions to descriptor
arrays and I find most of the code just as readable now as it was
before.
Review URL: http://codereview.chromium.org/149458
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2428 ce2b1a6d-e550-0410-aec6-3dcde31c8c00