With the new representation of the global object adding JavaScript accessors for a property after global inline caches was created for that property did not work property as the inline caches did not take the JavaScript accessor information (fixed array with two elements) that could be present in a global object property cell into account.
This is now fixed by changing the map for a global object when a JavaScript accessor is defined on it.
BUG=394
TEST=test\mjsunit\regress\regress-394.js
Review URL: http://codereview.chromium.org/150162
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2317 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
interceptors and dont-delete attributes.
Minor change to the behavior of eval: throw exception when calling
eval in a context for which the global has been detached. This
matches the behavior of both Firefox and Safari post navigation in the
browser.
Review URL: http://codereview.chromium.org/118374
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2118 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
submitted in revisions 2093, 2094, 2099, and 2106.
There's no evidence that supports that these changes
should be the cause of the unexplained performance
regressions on the intl2 and DHTML page cyclers.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2109 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The problem was I incorrectly treated NULL result as failure to fetch
a property with a getter. However, if getter returns zero, it is
manifested as NULL pointer (see added test case).
Good news: that gives another boost as before this CL if getter returned
0, I did another slow lookup.
Review URL: http://codereview.chromium.org/119172
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2106 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
immediately if holder has this property or saves binary search on holder if
property doesn't belong to holder. Of course, in the cases when named getter
returns nothing.
That gives ~20% for dom benchmark/Document Object String Get, speeds up overall
dom_perf (not dramatically) and overall score for peacekeeper. Strange, but DOM
part of peacekeepr runs somewhat slower.
Review URL: http://codereview.chromium.org/118118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2093 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
called from within a loop or not. In the past we lost the
information if a call site went megamorphic before a lazily
compiled callee was called for the first time. Now we track
that correctly (this is an issue that affects richards).
We still don't manage to track the in-loop state through a
constructor call, since constructor calls use LoadICs instead
of CallICs. This issue affects delta-blue. So in this patch
we assume that lazy compilations that don't happen through a
CallIC happen from inside a loop. I have an idea to fix this
but this patch is big enough already.
With our improved tracking of in-loop state I have switched
off the inlining of in-object loads for code that is not in
a loop. This benefits compile speed. One issue is that
eagerly compiled code now doesn't get the in-object loads
inlined. We need to eagerly compile less code to fix this.
Review URL: http://codereview.chromium.org/115744
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2046 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When loaded scripts are requested this cache is filled with all the script objects in the heap. Hereafter its content is kept in sync with the active scripts in the heap through the notifications of new scripts compiled and by using weak handles to get notified when a script is collected.
Through the tracking of collected scripts the debugger event OnScriptCollected have been added to notify a debugger that a script previously returned through the scripts command is no longer in use.
Make the ComputeIntegerHash globally available.
Moved clearing of the mirror cache to when debugger is really left. Previously recursive invocations of the debugger cause the mirror cache to be cleared causing handles to become either stale or reference other objects.
Review URL: http://codereview.chromium.org/115462
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1988 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- TARGET, the architecture we will generate code for.
This is brought it from the build system.
- HOST, the architecture our C++ compiler is building for.
This is detected automatically based on compiler defines.
This adds macros for 32 or 64 bit, and cleans up some
include conditionals, etc.
Review URL: http://codereview.chromium.org/99355
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1864 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform.
On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler.
This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now).
There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks.
Review URL: http://codereview.chromium.org/77035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
resource to NULL when removing it from the symbol table. This makes
sure that the debugger can recognize the external string as being
"deleted". Now, whenever an external resource is deleted, the
resource pointer is set to NULL.
This is really a workaround of a debugger problem. We need to make
sure that the debugger only finds scripts in the heap that are
actually live.
Review URL: http://codereview.chromium.org/69029
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1734 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
numerical order independently of the representation of the object.
Exchanged the order of enumeration of integer and string keys so
integer keys are first instead of string keys to better match
WebKit/JSC behavior.
Added test cases that document our enumeration order choice.
Review URL: http://codereview.chromium.org/75035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1722 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently function name inference is wired with AST optimization pass to avoid introducing another pass over AST. A better solution would be to rewrite AST visitors so they can be naturally combined together in a single pass, as their current implementation doesn't allow it.
For examples of cases where function names can be inferred, see the tests file.
Review URL: http://codereview.chromium.org/62146
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1696 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Added special cutouts if a Vector has NULL data, which will now happen
if an external string's resource has been deleted.
- Added an verification phase before old gen GC to verify that all real
entries in the SymbolTable are valid symbols.
- Added test that verifies the correct behaviour of the workaround.
Review URL: http://codereview.chromium.org/66011
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1689 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
an object that holds a setter. If there are no store ics then no
flushing is done. The implementation has been tweaked so that no ICs
are cleared during normal context creation.
This may cost us some performance but I'm submitting it as it is and
if there are problems we can either decide to be smarter about when,
what and/or how we clear, or back this change out altogether.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1509 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1418, and 1419 from bleeding_edge until we have a fix
for the crashers we see on the distributed test infra-
structure.
We know that revision 1383 is causing issues, but I
had to revert some of the other recent RegExp changes
in order to get this part out.
Review URL: http://codereview.chromium.org/39186
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1429 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
surrounding context to figure out if the variable could be global. If
the variable could be global we check context extension objects at
runtime and use a global LoadIC if no variables have been introduced
by eval.
Fix crash bug when loading function arguments from inside eval. The
shadowed variable in the DYNAMIC_LOCAL case does not rewrite to a slot in
that case.
Review URL: http://codereview.chromium.org/28027
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1348 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Thus, instead of the following profiler records:
1.5% 1.5% LazyCompile: <anonymous>
we'll now have these:
1.5% 1.5% LazyCompile: <anonymous> richards.js:309
Basically, I translated two functions from messages.js into C++.
In the next CL I will update messages.js to use added native functions.
Review URL: http://codereview.chromium.org/19537
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1216 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changed the name of Runtime_GetPrototype to Runtime_DebugGetPrototype to indicate that it is a debugger related function and changed its implementation to do the correct __proto__ lookup.
Added some more information to the Map debug print.
Review URL: http://codereview.chromium.org/18658
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1126 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This can lead to large objects which wastes a lot of space if we normalize properties. We therfore clear the inobject properties when normalizing properties. This is done by adjusting the instance size in the new map and overwriting the inobject properties with a filler.
Review URL: http://codereview.chromium.org/17308
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1051 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The performance of Array::concat is critical of jQuery benchmark from
http://www.dromaeo.com. Our current implementation in JavaScript is very
generic and is several times slower than JSC and SpiderMonkey.
Re-implement Array::concat in C++ to take advantage of underlying implementation
details. This cuts dom-travesal-jquery execution time by half.
We may want to move Array specific implementation into a separate source file,
say jsarray.cc.
Review URL: http://codereview.chromium.org/7990
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@625 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
operation. I have another version of this change that does not remove the
special inline caches for difference sized strings. The other version is ever
so slightly faster, but the nice thing about this version is that it removes
253 lines of code.
Review URL: http://codereview.chromium.org/8187
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@603 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
If a map has descendents in the map transition tree that are alive,
it is kept. Only maps such that they and all their descendants
have no live objects are collected. This happens in mark-sweep and
mark-compact garbage collections.
Review URL: http://codereview.chromium.org/8099
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@601 ce2b1a6d-e550-0410-aec6-3dcde31c8c00