- Added special cutouts if a Vector has NULL data, which will now happen
if an external string's resource has been deleted.
- Added an verification phase before old gen GC to verify that all real
entries in the SymbolTable are valid symbols.
- Added test that verifies the correct behaviour of the workaround.
Review URL: http://codereview.chromium.org/66011
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1689 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The generic step-in mechanism floods the function called with break points to ensure a break is hit when entering the function. This generic mechanism was also used for function.apply. The code for function.apply contains a keyed load IC which was patched when stepping into function.apply. However function.apply enteres an internal frame not a JavaScript frame. This caused the logic for returning from the break in function.apply to fail as it forced a jump to the IC on the top JavaScript frame. The top JavaScript frame was the frame for the function calling function.apply not the frame for the apply function. Now returning from the break point in the keyed load IC in the apply code caused a jump to the code for the call IC for the function calling function.apply in the first place. Not a pretty sight.
Step-in now handles function.apply as a separate case where the actual JavaScript function called through apply is flodded with breakpoints instead of the function.apply function.
BUG=269
BUG=8210@chromium.org
Review URL: http://codereview.chromium.org/63055
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1683 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fix exception propagation problem where undefined was returned instead
of an empty handle in case of an exception. This problem can break
C++ programs that are not interested in catching exceptions and just
want to propagate them out by testing for empty handles.
The issue is that exceptions are not rescheduled if they are
externally caught. Externally caught exceptions have to be
rescheduled if there is a JavaScript frame on the way to the C++ frame
that holds the external handler.
A couple of tests will fail on the ARM simulator because the simulator
has separate stacks for C++ and JavaScript. I have marked the tests
as failing only on the simulator.
Review URL: http://codereview.chromium.org/56105
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1657 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Remove the non-working methods from the os object on d8 on Windows
so you can test for their presence with if (os.system).
* Add a test (not run by default since it only works on d8).
* Fix incorrect use of wait that left defunct processes (zombies).
Review URL: http://codereview.chromium.org/56107
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1650 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Add a semaphore for accessing debugger varaibles which can be changed from a different thread. This is mainly the debug message handler which can be set to NULL to disconnect the debugger.
Control the unloading of the debugger from the V8 thread. Before the debugger unload was called from the thread setting the debug message handler to NULL. This was not safe as this involves calling into V8. This change handles the unloading of the debugger either when entering a debugger event and the debugger was disconnected while the debugger was not active or when leaving the debugger and the debugger was disconnected while the debugger was active.
Add a flag to avoid unloading the debugger if debugger code is used by the application for other purposes than debugging.
Added tests for clearing the debug message handler.
Review URL: http://codereview.chromium.org/56102
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1648 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- String traversal test data (now in a zone)
- Debug message thread (now joined on exit)
- Threading test threads (now joined on exit)
- Changed message tests framework to cope with valgrind
Also, fixed a bug where we'd try to delete stack-allocated objects
when tearing down v8. Good times.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1622 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Cleaned up the handling of strings moving, so strings moved by GC and strings changing representation are handled equivalently.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1562 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When the debugger agent terminates the used port can be stuck in TIME_WAIT for some time depending on the OS and the state of the socket. With this change will allow the debug agent to start listening on a port still in TIME_WAIT. During development of both V8 and embedding applications this makes it much easier to restart an application using the debugger agent.
This also makes it possible to run the tests involving the debugger agent multiple times without failure.
Review URL: http://codereview.chromium.org/50050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1558 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During bind and listen socket errors are now handled. If the listen socket is occoupied the agent will retry its bind operation until success or shutdown.
Added orderly shutdown of the debugger agent both with and without a client connected.
Review URL: http://codereview.chromium.org/50007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1552 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The code has been compiled and tested on Windows, Linux and Mac OS.
The FreeBSD version is a copy of the Linux version which should work on FreeBSD as well. According to the FreeBSD documentation clock_gettime is part of the standard C library so the assumption is that no additional link libraries is required for FreeBSD.
Review URL: http://codereview.chromium.org/48123
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1526 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Some minor changes, and removed the new handlescope in the inner loop of replace. Only really affects replaces on extremely long strings.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1524 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
an object that holds a setter. If there are no store ics then no
flushing is done. The implementation has been tweaked so that no ICs
are cleared during normal context creation.
This may cost us some performance but I'm submitting it as it is and
if there are problems we can either decide to be smarter about when,
what and/or how we clear, or back this change out altogether.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1509 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This makes it possible to remote debuggers to just add commands to the queue without having to request a break as well. As soon as any JavaScript executes the debugger commands will be processed and the response send to the remote debugger.
Currently hide this behind a flag (--debugger-auto-break) as the current command line debugger in Chrome is not designed for this new behaviour, whereas the new Chrome developer tools will use it.
Review URL: http://codereview.chromium.org/42173
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1508 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Exclude the tests from the threaded tests because I don't want to
disable those on ARM.
The issue is that the simulator keeps the C++ and the JavaScript stack
separated. This is not a problem on the real hardware and the tests
pass on our ARM box.
Review URL: http://codereview.chromium.org/42069
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1492 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of an empty handle in case of an exception. This problem can break
C++ programs that are not interested in catching exceptions and just
want to propagate them out by testing for empty handles.
The issue is that exceptions are not rescheduled if they are
externally caught. Externally caught exceptions have to be
rescheduled if there is a JavaScript frame on the way to the C++ frame
that holds the external handler.
Review URL: http://codereview.chromium.org/43070
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1487 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changed the script break points to be able to handle both break points based on script names and script ids. When break points are set through a script id the position is relative to the script itself. This is different from the script break points set through script names where the line/coulmn offset is taken into account.
This has the side effect that function break points are not converted into script break points for named scripts.
Show the script id in the D8 shell debugger when listing all scripts using the 'scripts' command.
Review URL: http://codereview.chromium.org/40317
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1468 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Native scripts without name are currently only the script holding the empty script and the script holding the source for the empty function. These two unnamed scripts are created for each context. When running with snapshot an additional context is created during startup adding two more native scripts that in the non-snapshot case.
Review URL: http://codereview.chromium.org/39333
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1448 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This is mainly to avoid these scripts showing up in the debugger when showing normal scripts.
Removed the check for the empty script in the debugger function returning loaded scripts as this check only filtered out the empty script from the debugger context and not empty scripts in all other contexts. Also this filter did not take the script for the empty function into account.
Review URL: http://codereview.chromium.org/39322
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1443 ce2b1a6d-e550-0410-aec6-3dcde31c8c00