Currently one can only define accessors on object templates. This patch
allows to create accessors on the fly.
These accessors could control access to elements as well. This element
support is somewhat rudimentary and may require future work (for example,
we probably don't want to convert index into a string.)
Review URL: http://codereview.chromium.org/2123012
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4714 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Changing ScriptData API to serialize its internal representation to a
const char* array.
This decouples the API from the internal representation and avoids the need for
callers to serialize themselves.
As a side-effect, ScriptData::New() no longer assumes ownership of its input.
This shouldn't matter as typical usage patterns for the old API would have
required a copy prior to calling ScriptData::New().
Review URL: http://codereview.chromium.org/2118010/show
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4710 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Added Get and Set taking uint32_t for faster and more convenient
access to elements.
* Added less verbose casting for handles. Now instead of
v8::Local<v8::String>::Cast(args[0])
one can write
args[0].As<v8::String>().
Review URL: http://codereview.chromium.org/660243
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4002 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This change allows to associate integer tags with blocks of profiler
log events, and repeat calls to 'ResumeProfiler' / 'PauseProfiler' in
order to establsh nested (not necessary properly nested) blocks. By
supporting this, we will be able to match WebInspector's CPU profiler
abilities in DevTools.
I also refactored some testing code.
Review URL: http://codereview.chromium.org/619004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3889 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Instead of weak handles external strings use a separate table. This
table uses 5 times less memory than weak handles. Moreover, since we
don't have to follow the weak handle callback protocol we can collect
the strings faster and even on scavenge collections.
Review URL: http://codereview.chromium.org/467037
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3439 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Storing a JSArray in the Script object could cause an indirect reference from the compilation cache to a global object to be created. Now the line ends are only stored as a FixedArrya and when that is needed in JavaScript a JSArray copy is created. Changed some of the JavaScript code to cache the line ends in a local variable for better performance.
BUG=http://code.google.com/p/v8/issues/detail?id=528
TEST=test/test-api/Bug528
Review URL: http://codereview.chromium.org/434117
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3374 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The different length string types was used to encode the string length and the hash in one field. This is now split into two fields one for length and one for hash. The hash field still encodes the array index of the string if it has one. If an array index is encoded in the hash field the string length is added to the top bits of the hash field to avoid a hash value of zero.
On 32-bit this causes an additional 4 bytes to be used for all string objects. On 64-bit this will be half on average dur to pointer alignment.
Review URL: http://codereview.chromium.org/436001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3350 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
separate JS stack.
In exception handling, we need to be able to compare addresses into
the JavaScript portion of the stack with the address of a C++ handler
on the stack. Since the stacks are separate on the simulator, we need
a JavaScript stack address corresponding to a C++ try catch handler in
order to perform valid address comparisons.
On the simulator, we now link the C++ try catch handlers indirectly
through the JS stack and use the JS stack indirection address for
comparisons.
JS C++
handler
[C++ address] <------ next_
\
\
\----> handler
[C++ address] <------ next_
On actual hardware the C++ try catch handlers continue to be directly
linked.
BUG=http://code.google.com/p/v8/issues/detail?id=271
Review URL: http://codereview.chromium.org/360004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.
As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.
Review URL: http://codereview.chromium.org/293023
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00