function instead of baking in the address of the first one that we see
in code.
This removes the need for fixups processing and makes the stubs safe
when there is no natives cache and therefore multiple versions of the
builtin functions.
Review URL: http://codereview.chromium.org/594009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3832 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
callback load (or keyed load) IC.
The problem was that the IC code calls a stub, which can allocate and
thus trigger a GC if the stub is not already generated. Problem is
solved by adding the ability to "try" to call a stub, trying to
generate the stub code if necessary but signaling an allocation
failure if generating the code is not possible.
Review URL: http://codereview.chromium.org/472002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3440 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
As the list of code-stubs is used in two places it is now handled through a macro to keep this in sync. As some code-stubs is only used on ARM the list have been split into two parts to indicate this and get rid of dummy implementation on ia32 and x64 platforms.
BUG=484
Review URL: http://codereview.chromium.org/335025
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This is a trivial per-row compression:
- short aliases are introduced for events and code creation tags;
- in tick events, offsets are used instead of absolute addresses;
- removed 'code-allocation' event, as it seems not used.
The first two options are depend on the new flag: 'compress-log', which is off by default.
On benchmarks run w/o snapshot, this gives 45% log size reduction.
Review URL: http://codereview.chromium.org/119304
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called from within a loop or not. In the past we lost the
information if a call site went megamorphic before a lazily
compiled callee was called for the first time. Now we track
that correctly (this is an issue that affects richards).
We still don't manage to track the in-loop state through a
constructor call, since constructor calls use LoadICs instead
of CallICs. This issue affects delta-blue. So in this patch
we assume that lazy compilations that don't happen through a
CallIC happen from inside a loop. I have an idea to fix this
but this patch is big enough already.
With our improved tracking of in-loop state I have switched
off the inlining of in-object loads for code that is not in
a loop. This benefits compile speed. One issue is that
eagerly compiled code now doesn't get the in-object loads
inlined. We need to eagerly compile less code to fix this.
Review URL: http://codereview.chromium.org/115744
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2046 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
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Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
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