With transitions in AccessorPairs, it is not enough to look at the PropertyType
alone to decide whether we look at a property or not: For objects with
JavaScript accessors, we have to look into the AccessorPair itself and see if
one of its 2 parts is actually a JavaScript accessor. Therefore, a predicate
with a PropertyType argument alone doesn't make sense anymore, we might need the
associated value, too.
Things are complicated by the fact that the holder in a LookupResult can be
NULL, so we must be careful to retrieve its value only when it is really
needed. To achieve the needed call-by-name semantics, a new Entry is introduced,
which is basically a closure over a DescriptorArray and an index into this array
(C++0x to the rescue!). GCC is clever enough to inline this class, so we pay no
runtime penalty for this abstraction.
It's all a bit ugly, but this is caused by the current structure of Descriptor,
DescriptorArray and LookupResult: Things would be much easier if DescriptorArray
were, well, an array of Descriptors, and LookupResult were a 'Maybe Descriptor'
(in Haskell-terms).
Review URL: https://chromiumcodereview.appspot.com/9466047
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10847 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
With the upcoming changes to CALLBACKS properties, a predicate on the transition
type alone doesn't make sense anymore: For CALLBACKS one has to look into the
property's value to decide, and there is even the possibility of having a an
accessor function *and* a transition in the same property.
I am not completely happy with some parts of this CL, because they contain
redundant code, but given the various representations we currently have for
property type/value pairs, I can see no easy way around that. Perhaps one can
improve this a bit in a different CL, the current diversity really, really hurts
productivity...
As a bonus, this CL includes a few minor things:
* CaseClause::RecordTypeFeedback has been cleaned up and it handles the
NULL_DESCRIPTOR case correctly now. Under some (very unlikely) circumstances,
we previously missed some opportunities for monomorphic calls. In general, it
is rather unfortunate that NULL_DESCRIPTOR "shines through", it is just a
hack for the inability to remove a descriptor entry during GC, something
callers shouldn't have to be aware of.
* DescriptorArray::CopyInsert has been cleaned up a bit, preparing it for later
CALLBACKS-related changes.
* LookupResult::Print is now more informative for CONSTANT_TRANSITION.
Review URL: https://chromiumcodereview.appspot.com/9320066
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10600 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Replaced FIRST_PHANTOM_PROPERTY_TYPE by a predicate. Removed the (hopefully)
last default cases for switches on PropertyType. Benchmarks show that both
changes are performace-neutral.
Now every value of PropertyType should either be handled by an explicit case in
a switch or by an equality operator. Therefore, the C++ compiler should finally
be able to tell us which places to touch when changing PropertyType.
Review URL: http://codereview.chromium.org/8506004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9930 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Do not rely on 'default' clauses or 'if's when analysing a PropertyType, because
this makes it hard to find the relevant places when a new type is added. Note
that the detection of "phantom property types" is left untouched, because this
might have a performance impact, especially for the GC (to be investigated).
This is a preliminary step for introducing a new kind of map transition.
Review URL: http://codereview.chromium.org/8491016
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9900 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
objectprint=on (defaults to off) option (which defines OBJECT_PRINT).
2. Added the ability to print objects to a specified file instead of
just stdout.
3. Added a use_verbose_printer flag (true by default) to allow some
object printouts to be less verbose when the flag is false.
4. Fixed a bug in VSNPrintF() where it can potentially write into an
empty char vector.
Patch by Mark Lam from Hewlett-Packard Development Company, LP
Review URL: http://codereview.chromium.org/5998001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6080 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This should help in cases like:
function Constructor() {
this.foo = constFunction;
this.bar = "baz";
}
for (...) {
o = new Constructor();
// Constant call IC will work.
o.foo();
// Inlined property load will see the same map.
use(o.bar);
}
This change also fixes a latent bug in custom call IC-s for strings
exposed by string-charcodeat.js.
Review URL: http://codereview.chromium.org/3160006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5254 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Replaced IsValid by IsPropertyOrTransition and used IsProperty in most
of the places where IsValid was used before. Most of the time when
inspecting a lookup result we really want to know if there is a real
property present. Only for stores are we interested in transitions.
BUG=http://crbug.com/20104
TEST=cctest/test-api/NamedInterceptorMapTransitionRead
Review URL: http://codereview.chromium.org/647015
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3901 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The abstractions have led to bugs because it looks like descriptor
streams are GC safe but they are not.
I have moved the descriptor stream helper functions to descriptor
arrays and I find most of the code just as readable now as it was
before.
Review URL: http://codereview.chromium.org/149458
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2428 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
If a map has descendents in the map transition tree that are alive,
it is kept. Only maps such that they and all their descendants
have no live objects are collected. This happens in mark-sweep and
mark-compact garbage collections.
Review URL: http://codereview.chromium.org/8099
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@601 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Fixed mozilla test breakage caused by python's obscure module
loading rules.
- Made sure test.py propagates test failures out as the exit code of
the script.
- Remove runtime calls to get number constants. Remove Heap roots for
some special numbers.
- Fix typo in accessors.h.
- Changes CopyMap to not copy descriptors. Adds
CopyMapRemoveTransitions that copies non-transition descriptors.
Changes interface of DescriptorArray::Copy operations to simplify
them.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@21 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added better test support.
Added load, quit and version functions to the shell sample so it's easier to run benchmarks and tests.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Fixed the handling of '>' and '<=' to use right-to-left conversion and left-to-right evaluation as specified by ECMA-262.
Fixed a branch elimination bug on the ARM platform where incorrect code was generated because of overly aggressive branch elimination.
Improved performance of code that repeatedly assigns the same function to the same property of different objects with the same map.
Untangled DEBUG and ENABLE_DISASSEMBLER defines. The disassembler no longer expects DEBUG to be defined.
Added platform-nullos.cc to serve as the basis for new platform implementations.
git-svn-id: http://v8.googlecode.com/svn/trunk@9 ce2b1a6d-e550-0410-aec6-3dcde31c8c00