It is activated with '--log-gc' flag.
JS object size is calculated as its size + size of 'properties' and 'elements' arrays, if they are non-empty. This doesn't take maps, strings, heap numbers, and other shared objects into account.
As Soeren suggested, I've moved ZoneSplayTree from jsregexp to zone, and removed now empty jsregexp-inl header file.
Review URL: http://codereview.chromium.org/159504
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2570 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- String traversal test data (now in a zone)
- Debug message thread (now joined on exit)
- Threading test threads (now joined on exit)
- Changed message tests framework to cope with valgrind
Also, fixed a bug where we'd try to delete stack-allocated objects
when tearing down v8. Good times.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1622 ce2b1a6d-e550-0410-aec6-3dcde31c8c00