space is similar to map space in that it has fixed-size objects. A
common superclass for a space with fixed size objects is used for the
map space and cell space.
Allocate all cells in cell space. Handle it during all GCs. Modify
the free-list node representation (so that the size is not at a fixed
offset in all cells) to allow two-pointer free-list nodes. Clean up
some stuff in the MC collector.
Review URL: http://codereview.chromium.org/155211
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2411 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
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Mark all objects reachable from the symbols except the symbols
themselves as live (and reachable from strong roots). This ensures
that if the symbol itself remains alive for any reason, and if it was
a sliced string or cons string backed by an external string, then the
external string will be strongly reachable and therefore not get a
weak reference callback.
Review URL: http://codereview.chromium.org/100344
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resource to NULL when removing it from the symbol table. This makes
sure that the debugger can recognize the external string as being
"deleted". Now, whenever an external resource is deleted, the
resource pointer is set to NULL.
This is really a workaround of a debugger problem. We need to make
sure that the debugger only finds scripts in the heap that are
actually live.
Review URL: http://codereview.chromium.org/69029
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- Added special cutouts if a Vector has NULL data, which will now happen
if an external string's resource has been deleted.
- Added an verification phase before old gen GC to verify that all real
entries in the SymbolTable are valid symbols.
- Added test that verifies the correct behaviour of the workaround.
Review URL: http://codereview.chromium.org/66011
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The main goal was to improve O(n^2) behavior when there are many object groups. The old API required the grouping to be done on the v8 side, along with a linear search. The new interface requires the caller to do the grouping, passing V8 entire groups at a time. This removes the group id concept on the v8 side.
- Changed AddObjectToGroup to AddObjectGroup.
- Removed the group id concept from the V8 side.
- Remove a static constructor while I'm here, lazily initialize
the object groups list.
- Cleaned up return by non-const references to return pointers.
Review URL: http://codereview.chromium.org/13341
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If a map has descendents in the map transition tree that are alive,
it is kept. Only maps such that they and all their descendants
have no live objects are collected. This happens in mark-sweep and
mark-compact garbage collections.
Review URL: http://codereview.chromium.org/8099
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upper case. Moved it into the RelocInfo class together with the associated
is_xxx functions. Renamed is_xxx to IsXxx in the process.
Removed the exit_js_frame mode as it was no longer used.
Patch Set 2 renames RELOC_MODE_COUNT to NUMBER_OF_MODES and fixes a couple of lint errors.
Review URL: http://codereview.chromium.org/3186
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* Make old_data_space non-executable on OSs and hardware that support it.
* Rename old_space to old_pointer_space (can contain pointers, esp. to new space).
* Ensure that individual pages allocated for old_space are only executable when
they are for code objects.
* Ensure Space::Setup can cope with non-aligned memory.
* Make some methods on Spaces virtual. Make a way to iterate over all spaces.
* Replace executability flag with Executability enum in order to make intent at
call site clearer.
* Fix serialization/deserialization to allocate write barrier memory for large
arrays.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@165 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Extended the shell sample with a --runtime-flags option.
Added Visual Studio project files for the shell.cc and process.cc samples.
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Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
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Fixed the handling of '>' and '<=' to use right-to-left conversion and left-to-right evaluation as specified by ECMA-262.
Fixed a branch elimination bug on the ARM platform where incorrect code was generated because of overly aggressive branch elimination.
Improved performance of code that repeatedly assigns the same function to the same property of different objects with the same map.
Untangled DEBUG and ENABLE_DISASSEMBLER defines. The disassembler no longer expects DEBUG to be defined.
Added platform-nullos.cc to serve as the basis for new platform implementations.
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Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
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