inline allocation code used the expected number of properties to
calculate the number of inobject properties for an object instead of
getting the actual number from the initial map.
It is safer to use the inobject property count from the initial map in
any case because that is the amount the instances will get. I think
this disconnect got introduced when adding shrinking of objects.
Unfortuntely I haven't been able to create a simple reproduction for a
test case but this fixes the webpage that exhibits the crash. I'll see
if I can create a reproduction tomorrow.
Review URL: http://codereview.chromium.org/5278003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This allows to remove explicit copy from line ends JS accessor which is used for formatting of stack traces.
Eager copying of line ends array might cause multiple full GC collections for huge scripts (e.g. scripts generated by GWT compiler with PRETY preset).
Review URL: http://codereview.chromium.org/5148002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5839 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The problem is other array may have holes, for example
when fixed array comes from JSArray (in case of named interceptor).
If that would prove to be a performance problem, we could
pass an additional argument into UnionOfKeys to hold actual length.
Review URL: http://codereview.chromium.org/3595013
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5591 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The plan is to use the CompilationInfo class to communicate inputs and
outputs to compilation pipeline phases, which each return a boolean
success/failure flag.
The intent is to make it easier to compose small pieces of the
pipeline without having to grow a custom function each time, each
taking a half dozen arguments.
This change modifies the very front end (the parser).
Review URL: http://codereview.chromium.org/3586006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5581 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The current parameters (initial slack = 6, kGenerousAllocationsCount = 16)
caused 15-20% performance regression on 3d-raytrace on x64
(visible both in standalone shell and in the web harness). This is very
likely some kind of an alignment problem (it goes away completely with --prof).
A similar problem can be observed on ia32 with initial slack=2.
Increased initial slack to 8 and decreased constructions count to 8.
This made the regression go away (and did not harm any of the other tests).
Review URL: http://codereview.chromium.org/3595002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5571 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
It was a wart that we had three handle fields, exactly one of which
was non-null; and that we had three overloaded constructors. Instead,
introduce subclasses and virtual methods.
Remove some unused fields from class CompilationInfo.
Review URL: http://codereview.chromium.org/3566003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5560 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The number of inobject properties used to be derived from the number
of this property assignments in the constructor (and increased by 2 to
allow for properties added later). This very often leads to wasted inobject
slots.
This patch reclaims some of the unused inobject space by the following method:
- for each constructor function the first several objects are allocated using the initial
("generous) instance size estimation (this is called 'tracking phase').
- during the tracking phase map transitions are tracked and actual property counts are collected.
- at the end of the tracking phase instance sizes in the maps are decreased if necessary
(starting with the function's initial map and traversing the transition tree).
- all further allocation use more realistic instance size estimation.
Shrinking generously allocated objects without costly heap traversal is made possible
by initializing their inobject properties with one_pointer_filler_map (instead of undefined).
The initial slack for the generous allocation is increased from 2 to 6 which really helps some tests.
Review URL: http://codereview.chromium.org/3329019
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5510 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
in allowing more flexible compilation and to simplify builtins lookup.
This changes a number of places where code objects are assigned to
SharedFunctionInfo objects to also assign this code object to the
JSFunction. In addition, the code flushing is changed slightly to
accomodate this (we need to flush the code from functions pointing to
SharedFunctionInfo objects that has already been flushed).
Review URL: http://codereview.chromium.org/3120006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5233 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Currently one can only define accessors on object templates. This patch
allows to create accessors on the fly.
These accessors could control access to elements as well. This element
support is somewhat rudimentary and may require future work (for example,
we probably don't want to convert index into a string.)
Review URL: http://codereview.chromium.org/2123012
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4714 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Added Get and Set taking uint32_t for faster and more convenient
access to elements.
* Added less verbose casting for handles. Now instead of
v8::Local<v8::String>::Cast(args[0])
one can write
args[0].As<v8::String>().
Review URL: http://codereview.chromium.org/660243
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4002 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The problem appeared due to a fact that stubs doesn't create a stack
frame, reusing the stack frame of the caller function. When building
stack traces, the current function is retrieved from PC, and its
callees are retrieved by traversing the stack backwards. Thus, for
stubs, the stub itself was discovered via PC, and then stub's caller's
caller was retrieved from stack.
To fix this problem, a pointer to JSFunction object is now captured
from the topmost stack frame, and is saved into stack trace log
record. Then a simple heuristics is applied whether a referred
function should be added to decoded stack, or not, to avoid reporting
the same function twice (from PC and from the pointer.)
BUG=553
TEST=added to mjsunit/tools/tickprocessor
Review URL: http://codereview.chromium.org/546089
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3673 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Storing a JSArray in the Script object could cause an indirect reference from the compilation cache to a global object to be created. Now the line ends are only stored as a FixedArrya and when that is needed in JavaScript a JSArray copy is created. Changed some of the JavaScript code to cache the line ends in a local variable for better performance.
BUG=http://code.google.com/p/v8/issues/detail?id=528
TEST=test/test-api/Bug528
Review URL: http://codereview.chromium.org/434117
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3374 ce2b1a6d-e550-0410-aec6-3dcde31c8c00