A potential issue with this change is creating lots of maps when
objects flip between fast/slow elements modes. We could add special
transitions to avoid this. Yet testing this on our benchmarks, gmail,
and wave seems to indicate that this is not a real problem.
Review URL: http://codereview.chromium.org/2870018
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4941 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The macro assembler now checks for ARMv7 support and generates instructions for Ldrd/Strd accordingly. INstructions ldrd/strd in the assembler requires ARMv7 support enabled. This removes the a check for CAN_USE_ARMV7_INSTRUCTIONS making the ARMv7 support in the simulator fully controled by the --enable-armv7 flag.
Review URL: http://codereview.chromium.org/2226003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4726 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- New сardmarking write barrier handles large objects and normal objects in a similar fashion (no more additional space for pointer tracking is required, no conditional branches in WB code).
- Changes to enable oldspaces iteration without maps decoding:
-- layout change for FixedArrays: length is stored as a smis (initial patch by
Kevin Millikin)
-- layout change for SharedFunctionInfo: integer fields are stored as smi on
arm, ia32 and rearranged on x64.
-- layout change for String: meaning of LSB bit is fliped (1 now means hash not
computed); on x64 padding is added.
-- layout of maps is _not_ changed. Map space is currently iterated in a special
way.
Review URL: http://codereview.chromium.org/2144006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4715 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
-- layout change for FixedArrays: length is stored as a smis (initial patch by Kevin Millikin)
-- layout change for SharedFunctionInfo: integer fields are stored as smi on arm, ia32 and rearranged on x64.
-- layout change for String: meaning of LSB bit is fliped (1 now means hash not computed); on x64 padding is added.
-- layout of maps is _not_ changed. Map space is currently iterated in a special way.
- Cardmarking write barrier. New barrier handles large objects and normal objects in a similar fashion (no more additional space for pointer tracking is required, no conditional branches in WB code).
Review URL: http://codereview.chromium.org/2101002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4685 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Chromium build.
v8.gyp no longer sets any V8_TARGET_ARCH_* macro on the Mac. Instead, the
proper V8_TARGET_ARCH_* macro will be set by src/globals.h in the same way as
the V8_HOST_ARCH_* macro when it detects that no target macro is currently
defined. The Mac build will attempt to compile all ia32 and x86_64 .cc files.
#ifdef guards in each of these target-specific source files prevent their
compilation when the associated target is not selected. For completeness,
these #ifdef guards are also provided for the arm and mips .cc files.
BUG=706
TEST=x86_64 Mac GYP/Xcode-based Chromium build (still depends on other changes)
Review URL: http://codereview.chromium.org/2133003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4666 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the CEntryStub keep track of the actual skew from the correct alignment to ensure proper alignment before calling the runtime. Add checks to test the expected skew when running on hardware.
Use the PrepareCallCFunction/CallCFunction in a few other places.
Add check to the ARM simulator for correct alignment.
Add option --sim-stack-alignment to set the stack alignment in the simulator. Currntly only values 4 and 8 makes sense. 8 is the default to make snapshots generated with the simulator work on hardware requiring 8 byte stack alignment.
Review URL: http://codereview.chromium.org/1530043
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4425 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
stack for now. Next step is probably fixing the binary
op stubs so they can take swapped registers and fixing
the deferred code so it doesn't insist that all registers
except the two operands are flushed. Generates slightly
worse code sometimes because the peephole push-pop
elimination gets confused when we don't use the same
register all the time (the old code used r0 always).
Review URL: http://codereview.chromium.org/1604002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4368 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
function instead of baking in the address of the first one that we see
in code.
This removes the need for fixups processing and makes the stubs safe
when there is no natives cache and therefore multiple versions of the
builtin functions.
Review URL: http://codereview.chromium.org/594009
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3832 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This is a first step towards loading globals directly from property cells instead
of going through a load IC.
This change supports only properties with the DontDelete attribute since
we are only able to bailout into the generic code generated by the secondary
code generator the beginning of a function. The resulting fast-case code is
specialized for a specific context. When invoked with a different global object,
it will always bailout to the secondary code.
When loading a property that does not exist at compile-time or a property
that is deleteable we still generate the generic load IC.
Review URL: http://codereview.chromium.org/565034
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3808 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Rename the operation of filling a context with a value. Formerly it
was 'Move', now it's 'Apply' so as to avoid confusion with various
other Moves (eg, in the toplevel codegen, in the macro assemblers).
* Use the abstraction Drop rather than math on the stack pointer.
* Add a predicate on AST expression nodes to abstract a repeated test
whether we should us a regular (named) IC or a keyed IC.
Review URL: http://codereview.chromium.org/546006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3580 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The main piece of this change was to add support for break on return for ARM. On ARM the normal js function return consist of the following code sequence.
mov sp, fp
ldmia sp!, {fp, lr}
add sp, sp, #4
bx lr
to a call to the debug break return entry code using the following code sequence
mov lr, pc
ldr pc, [pc, #-4]
<debug break return entry code entry point address>
bktp 0
The values of Assembler::kPatchReturnSequenceLength and Assembler::kPatchReturnSequenceLength are somewhat misleading, but they fit the current use in the debugger. Also Assembler::kPatchReturnSequenceLength is used in the IC code as well (for something which is not related to return sequences at all). I will change that in a separate changelist.
For the debugger to work also added recording of the return sequence in the relocation info and handling of source position recording when a function ends with a return statement.
Used the constant kInstrSize instead of sizeof(Instr).
Passes all debugger tests on both simulator and hardware (only release mode tested on hardware).
Review URL: http://codereview.chromium.org/199075
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Objects which require an additional fixed array to be allocated now have this allocated in generated code as well. Added allocation flags to the macro assembler new space allocation routines.
Changed the ia32 and x64 macro assemblers to take allocation flags to the allocation routines instead of boolean flag.
Review URL: http://codereview.chromium.org/201015
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2832 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This change moves the allocation of new objects into generated code. The allocation will bail out into the runtime system if the number of properties to allocate for the object exceeds the number of in-object properties.
Review URL: http://codereview.chromium.org/175045
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2797 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
instructions. The intention is that the snapshots generated
by the simulator should be usable on the hardware. Instead of
swi instructions we generate a branch to a swi instruction that
is not part of the snapshot. The call/jump is patched up in
the same way as other external references when the snapshot
is deserialized. This only works for EABI targets: on old ABI
targets we still emit some instructions not supported by the
simulator (fp coprocessor instructions).
Review URL: http://codereview.chromium.org/119036
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2127 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00