Added support for more precise break points when debugging and stepping. To achieve that additional nop instructions are inserted where breaking would otherwise be impossible. The number of nop instructions inserted are sufficient to make place for patching with a call to a debug break code stub. On Intel that is 5 nop's for 32-bit and 13 for 64-bit. Om ARM 3 nop instructions (12 bytes) are required.
In order to avoid inserting nop's in to many places a simple ast checker have been added to check whether there are breakable code in a statement or expression. If it is possible to break in an expression no additional break enabeling code is inserted.
Added break locations to the true and false part of a conditional expression.
Added stepping tests to cover more constructs.
These changes are only in the full compiler.
Changed the default value for the option --debugger in teh d8 shell from true to false. The reason for this is that with --debugger turned on the full compiler will be used for all code in when running d8, which can be unexpeceted.
Review URL: http://codereview.chromium.org/2693002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4820 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Eventually named property query callbacks will return attributes
(as an integer) or an empty handle if property is not intercepted.
To gradually migrate to this new API, USE_NEW_QUERY_CALLBACK
macro would control if old or new style API is used.
So the migration plan is:
1) introduce new API which should be explictily enabled;
2) switch to new API defining USE_NEW_QUERY_CALLBACK before
include of <v8.h> (that would require changes to client code as well)
3) remove old API from v8
4) remove #define USE_NEW_QUERY_CALLBACK from clients.
Review URL: http://codereview.chromium.org/2576003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4797 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
1) Exposes Local<Context> v8::Debug::GetDebugContext().
Rationale: We can already get debugger context instance using various workarounds,
so exposing it explicitly in the API only makes things more clear.
2) Removes debugger.HasJavaScriptFrames() requirement for entering debugger context.
Rationale: Sometimes we'd like to call into debugger from the external native code.
3) Makes Debugger v8::Debug::Call execute on debugger context's global object.
Rationale: This is somewhat arguable, but temporary measure. We've agreed that we
should introduce a DebugAPI object that would expose necessary API in the debug-delay.
The problem is that it would take some time to define this API and it is not really
convenient to do that on the v8 land given the difference in v8 / host lifecycle.
The plan is to compose this API as a Debug.* wrapper outside v8 by means of exposing
debugger context's global object here, and once API settles down, upstream it to v8 and
start making Debug::Calls on this new DebugAPI object instead.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4251 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Storing a JSArray in the Script object could cause an indirect reference from the compilation cache to a global object to be created. Now the line ends are only stored as a FixedArrya and when that is needed in JavaScript a JSArray copy is created. Changed some of the JavaScript code to cache the line ends in a local variable for better performance.
BUG=http://code.google.com/p/v8/issues/detail?id=528
TEST=test/test-api/Bug528
Review URL: http://codereview.chromium.org/434117
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3374 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A callback on the debugger thread when a message is received. Allows the
embedding application to wake up the main thread in order to handle the
message. Useful when the embedding application is idle and sitting in a
select() call.
Patch by Ryan Dahl <coldredlemur@gmail.com>
Review URL: http://codereview.chromium.org/395013
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3326 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the generated code for function.apply there was a loop checking the stack limit for interruption. This loop would call into the runtime system to handle interuption and keep running until there was no interruption. However if the interuption was debug break the runtime system would never clear the interruption as debug break is prevented in builtins are prevented and the assumption here was that returning with the debug break flag set would move execution forward.
Renamed initial_jslimit and initial_climit to real_jslimit and real_climit. Renamed a few external references related to the stack limit as well.
Exposed the real stack limit to generated code to make the stack check when entering function.apply use the real stack limit and not the stack limit which is changed to signal interruption.
Added the real stack limit to the roots array.
BUG=http://code.google.com/p/v8/issues/detail?id=493
TEST=cctest/test-debug/DebugBreakFunctionApply
Review URL: http://codereview.chromium.org/345048
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3229 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
of individual changes:
- Added infrastructure for custom stub caching.
- Push the code object onto the stack in exit calls instead of a
debug/non-debug marker.
- Remove the DEBUG_EXIT frame type.
- Add a new exit stub generator for API getters.
Review URL: http://codereview.chromium.org/330017
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3130 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The main piece of this change was to add support for break on return for ARM. On ARM the normal js function return consist of the following code sequence.
mov sp, fp
ldmia sp!, {fp, lr}
add sp, sp, #4
bx lr
to a call to the debug break return entry code using the following code sequence
mov lr, pc
ldr pc, [pc, #-4]
<debug break return entry code entry point address>
bktp 0
The values of Assembler::kPatchReturnSequenceLength and Assembler::kPatchReturnSequenceLength are somewhat misleading, but they fit the current use in the debugger. Also Assembler::kPatchReturnSequenceLength is used in the IC code as well (for something which is not related to return sequences at all). I will change that in a separate changelist.
For the debugger to work also added recording of the return sequence in the relocation info and handling of source position recording when a function ends with a return statement.
Used the constant kInstrSize instead of sizeof(Instr).
Passes all debugger tests on both simulator and hardware (only release mode tested on hardware).
Review URL: http://codereview.chromium.org/199075
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2879 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* Running "system" JavaScript with the debug break flag active leads to slow running code while waiting for the break in non "system" JavaScript (one exception to this it is to try to avoid breaks in the clear mirror cache JavaScript code called when leaving the debugger).
* If this happens while processing RegExp running in native code an infinite loop is created as the stack guard handler for RegExp does not move execution forward
Fixed a GC bug in the interrupt handling for RegExp running in native code.
Added test of debug break while in debug message handler callback and debug break while executing a RegExp.
Review URL: http://codereview.chromium.org/115262
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2074 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This issue was raised by Brett Wilson while reviewing my changelist for readability. Craig Silverstein (one of C++ SG maintainers) confirmed that we should declare one namespace per line. Our way of namespaces closing seems not violating style guides (there is no clear agreement on it), so I left it intact.
Review URL: http://codereview.chromium.org/115756
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2038 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Without the change the debugger may crash as Debugger::EventActive(v8::Break) called from OnDebugBreak may clear current debugger context.
Also when compilation cache was enabled debugger could fail on second attach for the same reason(see AfterCompileMessageWhenMessageHandlerIsReset).
BUG=12404
Review URL: http://codereview.chromium.org/115709
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2035 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When loaded scripts are requested this cache is filled with all the script objects in the heap. Hereafter its content is kept in sync with the active scripts in the heap through the notifications of new scripts compiled and by using weak handles to get notified when a script is collected.
Through the tracking of collected scripts the debugger event OnScriptCollected have been added to notify a debugger that a script previously returned through the scripts command is no longer in use.
Make the ComputeIntegerHash globally available.
Moved clearing of the mirror cache to when debugger is really left. Previously recursive invocations of the debugger cause the mirror cache to be cleared causing handles to become either stale or reference other objects.
Review URL: http://codereview.chromium.org/115462
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1988 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The object delivered to the debug message handler contains additional information on the current break handling the messages.
Clients which require just JSON message parsing can simply get the JSON using the GetJSON message on the message object to still have the previous behaviour.
NewMessageHangler(const v8::Debug::Message& message) {
v8::String::Value val(message.GetJSON());
OldMessageHandler(Vector<uint16_t>(const_cast<uint16_t*>(*val), val.length()));
}
Refactored some of the debugger code to use internal handles instead of API handles. Also changed Object to JSObject is some places.
The access to the active context when the break occurred is still not implemented. I will add this in a new CL, as this one is quite big already.
Review URL: http://codereview.chromium.org/99122
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1811 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The debug message thread was introduced to make it possible to have the message handler callback be called from a different thread than the thread running V8 where the debug event occoured, but it never had any practical use, and prevents providing information to the message handler which is only available from the V8 thread.
In the future any thread decoupling will have do be done by the embedder.
This also removes the queue used for outbound messages.
Renamed the class Message to CommandMessage as it is only used for debugger commands from the client. Related message queue classes has also been renamed.
Review URL: http://codereview.chromium.org/93118
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1788 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
For keyed IC loads setting a break point now ensures that the inlined code is not used. When the break point is set the inlined map check is changed to fail causing the inlined code not to be used but the IC to be called. As long at the break point is set the map check will stay invalid.
Review URL: http://codereview.chromium.org/87025
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1756 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The generic step-in mechanism floods the function called with break points to ensure a break is hit when entering the function. This generic mechanism was also used for function.apply. The code for function.apply contains a keyed load IC which was patched when stepping into function.apply. However function.apply enteres an internal frame not a JavaScript frame. This caused the logic for returning from the break in function.apply to fail as it forced a jump to the IC on the top JavaScript frame. The top JavaScript frame was the frame for the function calling function.apply not the frame for the apply function. Now returning from the break point in the keyed load IC in the apply code caused a jump to the code for the call IC for the function calling function.apply in the first place. Not a pretty sight.
Step-in now handles function.apply as a separate case where the actual JavaScript function called through apply is flodded with breakpoints instead of the function.apply function.
BUG=269
BUG=8210@chromium.org
Review URL: http://codereview.chromium.org/63055
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1683 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Add a semaphore for accessing debugger varaibles which can be changed from a different thread. This is mainly the debug message handler which can be set to NULL to disconnect the debugger.
Control the unloading of the debugger from the V8 thread. Before the debugger unload was called from the thread setting the debug message handler to NULL. This was not safe as this involves calling into V8. This change handles the unloading of the debugger either when entering a debugger event and the debugger was disconnected while the debugger was not active or when leaving the debugger and the debugger was disconnected while the debugger was active.
Add a flag to avoid unloading the debugger if debugger code is used by the application for other purposes than debugging.
Added tests for clearing the debug message handler.
Review URL: http://codereview.chromium.org/56102
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1648 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
When the debugger agent terminates the used port can be stuck in TIME_WAIT for some time depending on the OS and the state of the socket. With this change will allow the debug agent to start listening on a port still in TIME_WAIT. During development of both V8 and embedding applications this makes it much easier to restart an application using the debugger agent.
This also makes it possible to run the tests involving the debugger agent multiple times without failure.
Review URL: http://codereview.chromium.org/50050
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1558 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
During bind and listen socket errors are now handled. If the listen socket is occoupied the agent will retry its bind operation until success or shutdown.
Added orderly shutdown of the debugger agent both with and without a client connected.
Review URL: http://codereview.chromium.org/50007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1552 ce2b1a6d-e550-0410-aec6-3dcde31c8c00