It removes the ReplaceConstantFunction code, and replaces it with
new ConvertDescriptorToField code, that is also used in other places.
Functions CopyRemove and CopyReplace on DescriptorArray are removed.
Function AddFastProperty is simplified by removing the
CONSTANT_TRANSITION case.
Review URL: http://codereview.chromium.org/6528
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@475 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
underlying string representation of the two strings involved.
- Renamed ascii and two byte string classes to sequential ascii and
sequential two byte, and renamed IsAscii and friends to
IsAsciiRepresentation. This is to make a clear distinction between
strings with an ascii/two-byte representation, of which there is
four, and flat sequential ascii/two-byte string.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@474 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
are always odd if the bit-field bits are included.
Modified a couple of debugger tests that relied on the ordering of
elements in descriptor arrays. Descriptor arrays are sorted by
hash-code values, so the order changes if we change the hash code.
Review URL: http://codereview.chromium.org/6489
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@440 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
canonicalize maps for object literals. JSON objects
with the same set of properties names will then
share the same map.
This reduces the amount of generated code associated
with object literals.
- Added a flag canonicalize_object_literal_maps.
(default true)
- Changed the format of a function's literal array.
Only the global context is now stored in the literal prefix.
Review URL: http://codereview.chromium.org/4078
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upper case. Moved it into the RelocInfo class together with the associated
is_xxx functions. Renamed is_xxx to IsXxx in the process.
Removed the exit_js_frame mode as it was no longer used.
Patch Set 2 renames RELOC_MODE_COUNT to NUMBER_OF_MODES and fixes a couple of lint errors.
Review URL: http://codereview.chromium.org/3186
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Update the lookup and update code for code caches to deal with deleted
elements.
Do not clear the code cache for the builtins object. If there was a
matching element in the code cache, we would have hit the monomorphic
prototype failure case and removed it.
Review URL: http://codereview.chromium.org/3140
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until a possible debug break location is reached. Currently this is call sites
with calls to code objects and JS return. Source position information in the
code therefore no longer refers to the "first" instruction generated for a
given source position (which was not the case defered code anyway) but to the
first break location after that source position was passed (again defered code
always start with source position information). This doesn't make a difference
for the debugger as it will always be stopped only at debug break locations.
However, this makes the life of the peep-hole optimizer much easier as many
oportunities for posh/pop eliminations where previosly blocked by relocation
information already written to the code object.
Two types of source positions are still collected. Statement positions indicate
the position of the start of the statement leading to this code and (plain)
positions indicate other places typically call sites to help indicate current
position in backtraces. The two different types of positions are also used to
distinguish between step next and step in.
Runs all the tests (including debugger tests) as before.
Moved the checking for the FLAG_debug_info to one place.
I will do the same changes to the ARM codegenerator in a seperate changelist.
Review URL: http://codereview.chromium.org/2957
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occured. After a monomorphic prototype failure has been detected,
other monomorphic inline caches for the same type will have a code
object in the map's code cache which is not the current target. We
recognize this case and use the code object that is in the cache
instead of going megamorphic.
Review URL: http://codereview.chromium.org/2928
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it for scripts too. In the context of Chromium, this should
have a very positive impact on memory consumption for web apps
that run multiple tabs from the same domain with a lot of the
same JavaScript code.
For now, the cache retirement policy is really simple:
Whenever a mark-sweep collection is started we clear the
cache. This guarantees that this change will not have a
huge negative impact on memory consumption, but it may
not be ideal. We should consider a more sophisticated LRU
scheme.
Review URL: http://codereview.chromium.org/1933
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The cache is a hashtable that takes String as key and JSFunction as the value.
Caches are cleared before mark-compact GC's.
Currently I don't put caps on cache size, string size, etc.
This cuts date-parse-totfe.js runtime by half.
Review URL: http://codereview.chromium.org/457
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* Make old_data_space non-executable on OSs and hardware that support it.
* Rename old_space to old_pointer_space (can contain pointers, esp. to new space).
* Ensure that individual pages allocated for old_space are only executable when
they are for code objects.
* Ensure Space::Setup can cope with non-aligned memory.
* Make some methods on Spaces virtual. Make a way to iterate over all spaces.
* Replace executability flag with Executability enum in order to make intent at
call site clearer.
* Fix serialization/deserialization to allocate write barrier memory for large
arrays.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@165 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Fixed mozilla test breakage caused by python's obscure module
loading rules.
- Made sure test.py propagates test failures out as the exit code of
the script.
- Remove runtime calls to get number constants. Remove Heap roots for
some special numbers.
- Fix typo in accessors.h.
- Changes CopyMap to not copy descriptors. Adds
CopyMapRemoveTransitions that copies non-transition descriptors.
Changes interface of DescriptorArray::Copy operations to simplify
them.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@21 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added better test support.
Added load, quit and version functions to the shell sample so it's easier to run benchmarks and tests.
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In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
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Fixed the handling of '>' and '<=' to use right-to-left conversion and left-to-right evaluation as specified by ECMA-262.
Fixed a branch elimination bug on the ARM platform where incorrect code was generated because of overly aggressive branch elimination.
Improved performance of code that repeatedly assigns the same function to the same property of different objects with the same map.
Untangled DEBUG and ENABLE_DISASSEMBLER defines. The disassembler no longer expects DEBUG to be defined.
Added platform-nullos.cc to serve as the basis for new platform implementations.
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Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
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Allowed aliased eval invocations by treating them as evals in the global context. This may change in the future.
Added support for accessing the last entered context through the API and renamed Context::Current to Context::GetCurrent and Context::GetSecurityContext to Context::GetCurrentSecurityContext.
Fixed bug in the debugger that would cause the debugger scripts to be recursively loaded and changed all disabling of interrupts to be block-structured.
Made snapshot data read-only to allow it to be more easily shared across multiple users of V8 when linked as a shared library.
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non-tagged value in register eax was pushed to the stack.
Fixed potential quadratic behavior when converting strings to numbers.
Fixed bug where the return value from Object::SetProperty could end up
being the property holder instead of the written value.
Improved debugger support by allowing nested break points and by
dealing with stack-overflows when compiling functions before setting
break points in them.
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