4b0c2b32af
This merges all the possible targets for 'member expressions' previously parsed in ParseMemberExpression into ParsePrimaryExpression; since that's not independently used anyway. This will make it faster since we don't need to go through unnecessary branches before ParsePrimaryExpression on the fast path, *and* it will make the binary smaller since ParseMemberExpression is inlined but ParsePrimaryExpression is not. It saves 4kb. Yay :) Bug: chromium:913222 Change-Id: Ib92e1c2a128fffff1db85b625bb5f311ec8c24ef Reviewed-on: https://chromium-review.googlesource.com/c/1480379 Commit-Queue: Toon Verwaest <verwaest@chromium.org> Reviewed-by: Leszek Swirski <leszeks@chromium.org> Cr-Commit-Position: refs/heads/master@{#59814} |
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benchmarks | ||
build_overrides | ||
custom_deps | ||
docs | ||
gni | ||
include | ||
infra | ||
samples | ||
src | ||
test | ||
testing | ||
third_party | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.gn | ||
.vpython | ||
.ycm_extra_conf.py | ||
AUTHORS | ||
BUILD.gn | ||
ChangeLog | ||
CODE_OF_CONDUCT.md | ||
codereview.settings | ||
DEPS | ||
LICENSE | ||
LICENSE.fdlibm | ||
LICENSE.strongtalk | ||
LICENSE.v8 | ||
LICENSE.valgrind | ||
OWNERS | ||
PRESUBMIT.py | ||
README.md | ||
snapshot_toolchain.gni | ||
WATCHLISTS |
V8 JavaScript Engine
V8 is Google's open source JavaScript engine.
V8 implements ECMAScript as specified in ECMA-262.
V8 is written in C++ and is used in Google Chrome, the open source browser from Google.
V8 can run standalone, or can be embedded into any C++ application.
V8 Project page: https://github.com/v8/v8/wiki
Getting the Code
Checkout depot tools, and run
fetch v8
This will checkout V8 into the directory v8
and fetch all of its dependencies.
To stay up to date, run
git pull origin
gclient sync
For fetching all branches, add the following into your remote
configuration in .git/config
:
fetch = +refs/branch-heads/*:refs/remotes/branch-heads/*
fetch = +refs/tags/*:refs/tags/*
Contributing
Please follow the instructions mentioned on the V8 wiki.