v8/include
verwaest d2eb555ee1 Use a dictionary-mode code cache on the map rather than a dual system.
The previous code cache system required stubs to be marked with a StubType, causing them to be inserted either into a fixed array or into a dictionary-mode code cache. This could cause names to be in both cases, and lookup would just find the "fast" one first. Given that we clear out the caches on each GC, the memory overhead shouldn't be too bad. Additionally, the dictionary itself should just stay linear for small arrays; that's faster anyway.

This CL additionally deletes some dead IC code.

BUG=

Review URL: https://codereview.chromium.org/1846963002

Cr-Commit-Position: refs/heads/master@{#35291}
2016-04-06 10:06:30 +00:00
..
libplatform [api] Assume that v8/include is in the include path for all public headers 2016-02-29 11:03:02 +00:00
OWNERS Add myself to include/OWNERS 2015-04-21 10:05:59 +00:00
v8-debug.h [V8] Removed debugger V8::PromiseEvent 2016-04-05 18:13:02 +00:00
v8-experimental.h [api] Assume that v8/include is in the include path for all public headers 2016-02-29 11:03:02 +00:00
v8-platform.h [Tracing] Remove deprecated AddTraceEvent 2016-03-01 21:20:48 +00:00
v8-profiler.h Add CollectSample API function to CpuProfiler 2016-01-26 20:48:28 +00:00
v8-testing.h Remove easy to remove calls to Isolate::Current() from api.cc 2015-11-30 08:16:59 +00:00
v8-util.h [presubmit] Fix build/include linter violations. 2015-09-03 07:56:14 +00:00
v8-version.h [Release] Update V8 version to 5.1 2016-02-28 00:55:04 +00:00
v8.h Use a dictionary-mode code cache on the map rather than a dual system. 2016-04-06 10:06:30 +00:00
v8config.h Use C++11 / gnu++11, not 0x 2016-03-22 15:24:43 +00:00