v8/test/cctest/compiler/simplified-graph-builder.h
2014-09-04 16:29:40 +00:00

155 lines
5.1 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_
#define V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/simplified-operator.h"
#include "test/cctest/cctest.h"
#include "test/cctest/compiler/call-tester.h"
namespace v8 {
namespace internal {
namespace compiler {
class SimplifiedGraphBuilder : public GraphBuilder {
public:
SimplifiedGraphBuilder(Graph* graph, CommonOperatorBuilder* common,
MachineOperatorBuilder* machine,
SimplifiedOperatorBuilder* simplified);
virtual ~SimplifiedGraphBuilder() {}
Zone* zone() const { return graph()->zone(); }
Isolate* isolate() const { return zone()->isolate(); }
CommonOperatorBuilder* common() const { return common_; }
MachineOperatorBuilder* machine() const { return machine_; }
SimplifiedOperatorBuilder* simplified() const { return simplified_; }
// Initialize graph and builder.
void Begin(int num_parameters);
void Return(Node* value);
// Close the graph.
void End();
Node* PointerConstant(void* value) {
intptr_t intptr_value = reinterpret_cast<intptr_t>(value);
return kPointerSize == 8 ? NewNode(common()->Int64Constant(intptr_value))
: Int32Constant(static_cast<int>(intptr_value));
}
Node* Int32Constant(int32_t value) {
return NewNode(common()->Int32Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
Unique<Object> val = Unique<Object>::CreateUninitialized(object);
return NewNode(common()->HeapConstant(val));
}
Node* BooleanNot(Node* a) { return NewNode(simplified()->BooleanNot(), a); }
Node* NumberEqual(Node* a, Node* b) {
return NewNode(simplified()->NumberEqual(), a, b);
}
Node* NumberLessThan(Node* a, Node* b) {
return NewNode(simplified()->NumberLessThan(), a, b);
}
Node* NumberLessThanOrEqual(Node* a, Node* b) {
return NewNode(simplified()->NumberLessThanOrEqual(), a, b);
}
Node* NumberAdd(Node* a, Node* b) {
return NewNode(simplified()->NumberAdd(), a, b);
}
Node* NumberSubtract(Node* a, Node* b) {
return NewNode(simplified()->NumberSubtract(), a, b);
}
Node* NumberMultiply(Node* a, Node* b) {
return NewNode(simplified()->NumberMultiply(), a, b);
}
Node* NumberDivide(Node* a, Node* b) {
return NewNode(simplified()->NumberDivide(), a, b);
}
Node* NumberModulus(Node* a, Node* b) {
return NewNode(simplified()->NumberModulus(), a, b);
}
Node* NumberToInt32(Node* a) {
return NewNode(simplified()->NumberToInt32(), a);
}
Node* NumberToUint32(Node* a) {
return NewNode(simplified()->NumberToUint32(), a);
}
Node* StringEqual(Node* a, Node* b) {
return NewNode(simplified()->StringEqual(), a, b);
}
Node* StringLessThan(Node* a, Node* b) {
return NewNode(simplified()->StringLessThan(), a, b);
}
Node* StringLessThanOrEqual(Node* a, Node* b) {
return NewNode(simplified()->StringLessThanOrEqual(), a, b);
}
Node* StringAdd(Node* a, Node* b) {
return NewNode(simplified()->StringAdd(), a, b);
}
Node* ChangeTaggedToInt32(Node* a) {
return NewNode(simplified()->ChangeTaggedToInt32(), a);
}
Node* ChangeTaggedToUint32(Node* a) {
return NewNode(simplified()->ChangeTaggedToUint32(), a);
}
Node* ChangeTaggedToFloat64(Node* a) {
return NewNode(simplified()->ChangeTaggedToFloat64(), a);
}
Node* ChangeInt32ToTagged(Node* a) {
return NewNode(simplified()->ChangeInt32ToTagged(), a);
}
Node* ChangeUint32ToTagged(Node* a) {
return NewNode(simplified()->ChangeUint32ToTagged(), a);
}
Node* ChangeFloat64ToTagged(Node* a) {
return NewNode(simplified()->ChangeFloat64ToTagged(), a);
}
Node* ChangeBoolToBit(Node* a) {
return NewNode(simplified()->ChangeBoolToBit(), a);
}
Node* ChangeBitToBool(Node* a) {
return NewNode(simplified()->ChangeBitToBool(), a);
}
Node* LoadField(const FieldAccess& access, Node* object) {
return NewNode(simplified()->LoadField(access), object);
}
Node* StoreField(const FieldAccess& access, Node* object, Node* value) {
return NewNode(simplified()->StoreField(access), object, value);
}
Node* LoadElement(const ElementAccess& access, Node* object, Node* index) {
return NewNode(simplified()->LoadElement(access), object, index);
}
Node* StoreElement(const ElementAccess& access, Node* object, Node* index,
Node* value) {
return NewNode(simplified()->StoreElement(access), object, index, value);
}
protected:
virtual Node* MakeNode(Operator* op, int value_input_count,
Node** value_inputs);
private:
Node* effect_;
Node* return_;
CommonOperatorBuilder* common_;
MachineOperatorBuilder* machine_;
SimplifiedOperatorBuilder* simplified_;
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_CCTEST_COMPILER_SIMPLIFIED_GRAPH_BUILDER_H_