v8/src/v8.cc

112 lines
3.3 KiB
C++

// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "bootstrapper.h"
#include "debug.h"
#include "serialize.h"
#include "stub-cache.h"
namespace v8 { namespace internal {
bool V8::has_been_setup_ = false;
bool V8::has_been_disposed_ = false;
bool V8::Initialize(Deserializer *des) {
bool create_heap_objects = des == NULL;
if (HasBeenDisposed()) return false;
if (HasBeenSetup()) return true;
has_been_setup_ = true;
#ifdef DEBUG
// The initialization process does not handle memory exhaustion.
DisallowAllocationFailure disallow_allocation_failure;
#endif
// Enable logging before setting up the heap
Logger::Setup();
if (des) des->GetLog();
// Setup the CPU support.
CPU::Setup();
// Setup the platform OS support.
OS::Setup();
// Setup the object heap
ASSERT(!Heap::HasBeenSetup());
if (!Heap::Setup(create_heap_objects)) {
has_been_setup_ = false;
return false;
}
// Initialize other runtime facilities
Bootstrapper::Initialize(create_heap_objects);
Builtins::Setup(create_heap_objects);
Top::Initialize();
if (FLAG_preemption) {
v8::Locker locker;
v8::Locker::StartPreemption(100);
}
Debug::Setup(create_heap_objects);
StubCache::Initialize(create_heap_objects);
// If we are deserializing, read the state into the now-empty heap.
if (des != NULL) {
des->Deserialize();
StubCache::Clear();
}
return true;
}
void V8::TearDown() {
if (HasBeenDisposed()) return;
if (!HasBeenSetup()) return;
if (FLAG_preemption) {
v8::Locker locker;
v8::Locker::StopPreemption();
}
Builtins::TearDown();
Bootstrapper::TearDown();
Top::TearDown();
Heap::TearDown();
Logger::TearDown();
has_been_setup_ = false;
has_been_disposed_ = true;
}
} } // namespace v8::internal