19c3296988
BUG= R=ulan@chromium.org Review URL: https://codereview.chromium.org/712563002 Cr-Commit-Position: refs/heads/master@{#25213} git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@25213 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
424 lines
16 KiB
C++
424 lines
16 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <limits>
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#include "src/heap/gc-idle-time-handler.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace v8 {
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namespace internal {
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namespace {
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class GCIdleTimeHandlerTest : public ::testing::Test {
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public:
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GCIdleTimeHandlerTest() {}
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virtual ~GCIdleTimeHandlerTest() {}
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GCIdleTimeHandler* handler() { return &handler_; }
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GCIdleTimeHandler::HeapState DefaultHeapState() {
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GCIdleTimeHandler::HeapState result;
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result.contexts_disposed = 0;
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result.contexts_disposal_rate = GCIdleTimeHandler::kHighContextDisposalRate;
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result.size_of_objects = kSizeOfObjects;
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result.incremental_marking_stopped = false;
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result.can_start_incremental_marking = true;
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result.sweeping_in_progress = false;
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result.mark_compact_speed_in_bytes_per_ms = kMarkCompactSpeed;
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result.incremental_marking_speed_in_bytes_per_ms = kMarkingSpeed;
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result.scavenge_speed_in_bytes_per_ms = kScavengeSpeed;
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result.used_new_space_size = 0;
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result.new_space_capacity = kNewSpaceCapacity;
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result.new_space_allocation_throughput_in_bytes_per_ms =
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kNewSpaceAllocationThroughput;
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return result;
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}
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static const size_t kSizeOfObjects = 100 * MB;
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static const size_t kMarkCompactSpeed = 200 * KB;
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static const size_t kMarkingSpeed = 200 * KB;
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static const size_t kScavengeSpeed = 100 * KB;
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static const size_t kNewSpaceCapacity = 1 * MB;
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static const size_t kNewSpaceAllocationThroughput = 10 * KB;
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private:
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GCIdleTimeHandler handler_;
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};
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} // namespace
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeInitial) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(1, 0);
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EXPECT_EQ(
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static_cast<size_t>(GCIdleTimeHandler::kInitialConservativeMarkingSpeed *
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GCIdleTimeHandler::kConservativeTimeRatio),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeNonZero) {
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size_t marking_speed_in_bytes_per_millisecond = 100;
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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1, marking_speed_in_bytes_per_millisecond);
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EXPECT_EQ(static_cast<size_t>(marking_speed_in_bytes_per_millisecond *
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GCIdleTimeHandler::kConservativeTimeRatio),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeOverflow1) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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10, std::numeric_limits<size_t>::max());
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EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkingStepSizeOverflow2) {
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size_t step_size = GCIdleTimeHandler::EstimateMarkingStepSize(
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std::numeric_limits<size_t>::max(), 10);
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EXPECT_EQ(static_cast<size_t>(GCIdleTimeHandler::kMaximumMarkingStepSize),
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step_size);
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}
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeInitial) {
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size_t size = 100 * MB;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, 0);
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EXPECT_EQ(size / GCIdleTimeHandler::kInitialConservativeMarkCompactSpeed,
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time);
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}
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeNonZero) {
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size_t size = 100 * MB;
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size_t speed = 1 * MB;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
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EXPECT_EQ(size / speed, time);
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}
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TEST(GCIdleTimeHandler, EstimateMarkCompactTimeMax) {
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size_t size = std::numeric_limits<size_t>::max();
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size_t speed = 1;
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size_t time = GCIdleTimeHandler::EstimateMarkCompactTime(size, speed);
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EXPECT_EQ(GCIdleTimeHandler::kMaxMarkCompactTimeInMs, time);
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}
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TEST_F(GCIdleTimeHandlerTest, DoScavengeEmptyNewSpace) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_in_ms = 16;
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EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
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idle_time_in_ms, heap_state.new_space_capacity,
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heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
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heap_state.new_space_allocation_throughput_in_bytes_per_ms));
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}
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TEST_F(GCIdleTimeHandlerTest, DoScavengeFullNewSpace) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.used_new_space_size = kNewSpaceCapacity;
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int idle_time_in_ms = 16;
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EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
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idle_time_in_ms, heap_state.new_space_capacity,
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heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
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heap_state.new_space_allocation_throughput_in_bytes_per_ms));
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}
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TEST_F(GCIdleTimeHandlerTest, DoScavengeUnknownScavengeSpeed) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.used_new_space_size = kNewSpaceCapacity;
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heap_state.scavenge_speed_in_bytes_per_ms = 0;
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int idle_time_in_ms = 16;
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EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
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idle_time_in_ms, heap_state.new_space_capacity,
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heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
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heap_state.new_space_allocation_throughput_in_bytes_per_ms));
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}
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TEST_F(GCIdleTimeHandlerTest, DoScavengeLowScavengeSpeed) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.used_new_space_size = kNewSpaceCapacity;
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heap_state.scavenge_speed_in_bytes_per_ms = 1 * KB;
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int idle_time_in_ms = 16;
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EXPECT_FALSE(GCIdleTimeHandler::ShouldDoScavenge(
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idle_time_in_ms, heap_state.new_space_capacity,
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heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
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heap_state.new_space_allocation_throughput_in_bytes_per_ms));
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}
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TEST_F(GCIdleTimeHandlerTest, DoScavengeHighScavengeSpeed) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.used_new_space_size = kNewSpaceCapacity;
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heap_state.scavenge_speed_in_bytes_per_ms = kNewSpaceCapacity;
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int idle_time_in_ms = 16;
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EXPECT_TRUE(GCIdleTimeHandler::ShouldDoScavenge(
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idle_time_in_ms, heap_state.new_space_capacity,
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heap_state.used_new_space_size, heap_state.scavenge_speed_in_bytes_per_ms,
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heap_state.new_space_allocation_throughput_in_bytes_per_ms));
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}
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TEST_F(GCIdleTimeHandlerTest, ShouldDoMarkCompact) {
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size_t idle_time_in_ms = 16;
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EXPECT_TRUE(GCIdleTimeHandler::ShouldDoMarkCompact(idle_time_in_ms, 0, 0));
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}
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TEST_F(GCIdleTimeHandlerTest, DontDoMarkCompact) {
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size_t idle_time_in_ms = 1;
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EXPECT_FALSE(GCIdleTimeHandler::ShouldDoMarkCompact(
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idle_time_in_ms, kSizeOfObjects, kMarkingSpeed));
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}
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TEST_F(GCIdleTimeHandlerTest, ContextDisposeLowRate) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.incremental_marking_stopped = true;
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int idle_time_ms = 0;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ContextDisposeHighRate) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.contexts_disposal_rate =
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GCIdleTimeHandler::kHighContextDisposalRate - 1;
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heap_state.incremental_marking_stopped = true;
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int idle_time_ms = 0;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeLargeIdleTime) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.contexts_disposal_rate = 1.0;
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms =
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static_cast<int>((heap_state.size_of_objects + speed - 1) / speed);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeZeroIdleTime) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.contexts_disposal_rate = 1.0;
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heap_state.incremental_marking_stopped = true;
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int idle_time_ms = 0;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.contexts_disposal_rate = 1.0;
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heap_state.incremental_marking_stopped = true;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, AfterContextDisposeSmallIdleTime2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.contexts_disposed = 1;
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heap_state.contexts_disposal_rate = 1.0;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, IncrementalMarking1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
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int idle_time_ms = 10;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
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static_cast<size_t>(action.parameter));
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EXPECT_LT(0, action.parameter);
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}
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TEST_F(GCIdleTimeHandlerTest, IncrementalMarking2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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size_t speed = heap_state.incremental_marking_speed_in_bytes_per_ms;
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int idle_time_ms = 10;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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EXPECT_GT(speed * static_cast<size_t>(idle_time_ms),
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static_cast<size_t>(action.parameter));
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EXPECT_LT(0, action.parameter);
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}
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TEST_F(GCIdleTimeHandlerTest, NotEnoughTime) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed - 1);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, StopEventually2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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// In this case we emulate incremental marking steps that finish with a
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// full gc.
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handler()->NotifyIdleMarkCompact();
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}
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heap_state.can_start_incremental_marking = false;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop1) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = true;
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heap_state.can_start_incremental_marking = false;
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size_t speed = heap_state.mark_compact_speed_in_bytes_per_ms;
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int idle_time_ms = static_cast<int>(heap_state.size_of_objects / speed + 1);
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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handler()->NotifyIdleMarkCompact();
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}
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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// Emulate mutator work.
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for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
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handler()->NotifyScavenge();
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}
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_FULL_GC, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ContinueAfterStop2) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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if (action.type == DONE) break;
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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// In this case we try to emulate incremental marking steps the finish with
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// a full gc.
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handler()->NotifyIdleMarkCompact();
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}
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heap_state.can_start_incremental_marking = false;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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// Emulate mutator work.
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for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
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handler()->NotifyScavenge();
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}
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heap_state.can_start_incremental_marking = true;
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, Scavenge) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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heap_state.used_new_space_size =
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heap_state.new_space_capacity -
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(kNewSpaceAllocationThroughput * idle_time_ms);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_SCAVENGE, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ScavengeAndDone) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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heap_state.can_start_incremental_marking = false;
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heap_state.incremental_marking_stopped = true;
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heap_state.used_new_space_size =
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heap_state.new_space_capacity -
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(kNewSpaceAllocationThroughput * idle_time_ms);
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_SCAVENGE, action.type);
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heap_state.used_new_space_size = 0;
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeNothingToDo) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 0;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_NOTHING, action.type);
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}
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TEST_F(GCIdleTimeHandlerTest, ZeroIdleTimeDoNothingButStartIdleRound) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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int idle_time_ms = 10;
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for (int i = 0; i < GCIdleTimeHandler::kMaxMarkCompactsInIdleRound; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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if (action.type == DONE) break;
|
|
EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
|
|
// In this case we try to emulate incremental marking steps the finish with
|
|
// a full gc.
|
|
handler()->NotifyIdleMarkCompact();
|
|
}
|
|
GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
|
|
// Emulate mutator work.
|
|
for (int i = 0; i < GCIdleTimeHandler::kIdleScavengeThreshold; i++) {
|
|
handler()->NotifyScavenge();
|
|
}
|
|
action = handler()->Compute(0, heap_state);
|
|
EXPECT_EQ(DO_NOTHING, action.type);
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace v8
|