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Michael Lippautz c4eae87a1a heap: Fix incremental-concurrent processing of large FixedArray
FixedArray object in LO space are processed incrementally in ranges of slots
size kProgressBarScanningChunk to reduce latency when returning to the
processing loop is critical. A progress bar stores how much slots have been
processed already.

In the case of regular concurrent marking there was a guarantee that the
object was only processed by one thread (main *or* concurrent marking
thread) at the same time.

However, some optimizations that avoid write barriers for each
individual write operation emit a batched write barrier that requires
re-visiting the FixedArray for the marking barrier. In such cases, the
progress bar would be reset using relaxed stores which is problematic as
the concurrent marking thread could race on setting its own progress on the
progress bar. As a result, the array would only be re-scanned partially.

The fix involves using CAS to set the progress bar and bail out in the
case an inconsistent state was observed.

In the following:
MT... main thread
CM... concurrent marking thread

The interesting cases are:
1. MT *or* CM processes the array without interfering: Progress bar is
   updated monotonically without failing.
3. MT interferes with itself: The progress bar is just reset and the main
   thread will restart scanning from index 0. The object is added twice to
   the marking worklist and processed each time one of the entries is
   retrieved from the worklist.
4. MT interferes with CM:
   4.a.: CM processes a range of slots and re-adds the left overs by
   setting the progress bar and re-adding the array to the worklist.  In
   this case CM *and* MT process the array from index 0. The first time
   the CAS for setting the progress bar fails on either of the threads,
   the looser will bail out and leave processing for the winner.
   4.b.: CM is interrupted while processing a range of the array and
   fails in setting the progress bar for the left overs. In this case
   the CM bails out right away and the main thread starts processing
   from index 0.

In addition, there is a transition from index 0 to the index of the
first actual slot. This transition makes it possible to observe a reset
while processing the first actual chunk of slots.

Bug: chromium:942699
Change-Id: I0b06f47ee075030dadfc959528cd77b6b69bbec2
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1532325
Reviewed-by: Hannes Payer <hpayer@chromium.org>
Reviewed-by: Jaroslav Sevcik <jarin@chromium.org>
Commit-Queue: Michael Lippautz <mlippautz@chromium.org>
Cr-Commit-Position: refs/heads/master@{#60385}
2019-03-21 09:21:58 +00:00
benchmarks [test] Ensure random generator in JSTests does not use float arithmetic 2018-12-17 10:05:08 +00:00
build_overrides [ndk] Change android ndk root for v8 2018-01-11 08:10:33 +00:00
custom_deps [build] Add common directory for custom deps 2018-06-08 19:23:02 +00:00
docs [docs] Change links from old wiki to v8.dev 2019-03-07 12:13:30 +00:00
gni profiler: Provide raw heap snapshots 2019-03-20 09:27:32 +00:00
include Revert "V8 x64 backend doesn't emit ABI compliant stack frames" 2019-03-20 14:36:04 +00:00
infra Reland "[ptr-compr][x64] Temporarily enable pointer compression on x64" 2019-03-20 14:23:33 +00:00
samples Add a sample that uses the JS API to create wasm 2018-06-07 23:43:38 +00:00
src heap: Fix incremental-concurrent processing of large FixedArray 2019-03-21 09:21:58 +00:00
test heap: Fix incremental-concurrent processing of large FixedArray 2019-03-21 09:21:58 +00:00
testing Remove dummy files created for rolling googletest. 2018-03-27 05:55:56 +00:00
third_party [DevTools] Roll inspector_protocol to a7423d8ca937e658ab3b85e3b02676bced145ba6. 2019-03-13 18:19:28 +00:00
tools Reland "[ptr-compr][x64] Temporarily enable pointer compression on x64" 2019-03-20 14:23:33 +00:00
.clang-format [clang-format] Don't derive pointer alignment 2017-01-17 09:28:19 +00:00
.clang-tidy [tool] Remove unfixed clang-tidy warnings to ease use. 2018-10-26 07:40:32 +00:00
.editorconfig Add .editorconfig 2017-07-28 13:39:24 +00:00
.git-blame-ignore-revs [build] Add DEPS formatting to hyper-blame 2017-10-09 14:08:45 +00:00
.gitattributes .gitattributes: Mark minified emscripten js files as -diff 2018-09-19 16:27:10 +00:00
.gitignore Add .ccls-cache to .gitignore 2019-02-26 10:32:45 +00:00
.gn [test] Remove obsolete test262 archive extract 2018-03-28 13:52:15 +00:00
.vpython [tools] Correctly identify and report test crashes and infra failures 2018-10-30 15:05:40 +00:00
.ycm_extra_conf.py [ycm] Switch from gnu++11 to gnu++14 2017-11-27 07:48:21 +00:00
AUTHORS Use inherited ctors for MacroAssembler and TurboAssembler 2019-03-08 09:31:30 +00:00
BUILD.gn Revert "V8 x64 backend doesn't emit ABI compliant stack frames" 2019-03-20 14:36:04 +00:00
ChangeLog [release] Merge ChangeLog back to master 2018-12-07 15:41:59 +00:00
CODE_OF_CONDUCT.md Explicitly state that the Chromium Code of Conduct also applies to V8 2016-03-02 09:51:24 +00:00
codereview.settings Make Gerrit the default code review for V8 2017-06-30 17:37:37 +00:00
DEPS Revert "Update V8 DEPS." 2019-03-20 13:19:42 +00:00
LICENSE Add antlr4 runtime library to support Torque 2018-04-10 10:01:01 +00:00
LICENSE.fdlibm Add LICENSE.fdlibm for all the fdlibm imported sources. 2016-06-09 07:17:03 +00:00
LICENSE.strongtalk Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
LICENSE.v8 Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
LICENSE.valgrind Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
OWNERS [owners] Add szuend@chromium.org to top level owners 2019-03-18 09:37:52 +00:00
PRESUBMIT.py Revert "[torque] Temporarily disable torque format check to pass presubmit" 2019-02-20 14:07:17 +00:00
README.md [docs] Change links from old wiki to v8.dev 2019-03-07 12:13:30 +00:00
snapshot_toolchain.gni Reland "Add Windows ARM64 ABI support to V8" 2018-10-24 19:46:36 +00:00
WATCHLISTS Update WATCHLIST wrt yangguo 2018-11-23 08:29:12 +00:00

V8 JavaScript Engine

V8 is Google's open source JavaScript engine.

V8 implements ECMAScript as specified in ECMA-262.

V8 is written in C++ and is used in Google Chrome, the open source browser from Google.

V8 can run standalone, or can be embedded into any C++ application.

V8 Project page: https://v8.dev/docs

Getting the Code

Checkout depot tools, and run

    fetch v8

This will checkout V8 into the directory v8 and fetch all of its dependencies. To stay up to date, run

    git pull origin
    gclient sync

For fetching all branches, add the following into your remote configuration in .git/config:

    fetch = +refs/branch-heads/*:refs/remotes/branch-heads/*
    fetch = +refs/tags/*:refs/tags/*

Contributing

Please follow the instructions mentioned at v8.dev/docs/contribute.