v8/test/cctest/test-compiler.cc
christian.plesner.hansen c42f5829a1 Included mjsunit JavaScript test suite and C++ unit tests.
In the shell sample don't print the result of executing a script, only
evaluating expressions.

Fixed issue when building samples on Windows using a shared V8
library.  Added visibility option on Linux build which makes the
generated library 18% smaller.

Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.

Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.

Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.


git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2008-08-22 13:33:59 +00:00

260 lines
8.0 KiB
C++

// Copyright 2006-2008 Google Inc. All Rights Reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include "v8.h"
#include "compiler.h"
#include "execution.h"
#include "factory.h"
#include "platform.h"
#include "top.h"
#include "cctest.h"
using namespace v8::internal;
static v8::Persistent<v8::Context> env;
static void InitializeVM() {
if (env.IsEmpty()) {
v8::HandleScope scope;
const char* extensions[] = { "v8/print", "v8/gc" };
v8::ExtensionConfiguration config(2, extensions);
env = v8::Context::New(&config);
}
v8::HandleScope scope;
env->Enter();
}
static Object* GetGlobalProperty(const char* name) {
Handle<String> symbol = Factory::LookupAsciiSymbol(name);
return Top::context()->global()->GetProperty(*symbol);
}
static void SetGlobalProperty(const char* name, Object* value) {
Handle<Object> object(value);
Handle<String> symbol = Factory::LookupAsciiSymbol(name);
Handle<JSObject> global(Top::context()->global());
SetProperty(global, symbol, object, NONE);
}
static Handle<JSFunction> Compile(const char* source) {
Handle<String> source_code(Factory::NewStringFromUtf8(CStrVector(source)));
Handle<JSFunction> boilerplate =
Compiler::Compile(source_code, Handle<String>(), 0, 0, NULL, NULL);
return Factory::NewFunctionFromBoilerplate(boilerplate,
Top::global_context());
}
static double Inc(int x) {
const char* source = "result = %d + 1;";
char buffer[512];
OS::SNPrintF(buffer, sizeof(buffer), source, x);
Handle<JSFunction> fun = Compile(buffer);
if (fun.is_null()) return -1;
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
return GetGlobalProperty("result")->Number();
}
TEST(Inc) {
InitializeVM();
v8::HandleScope scope;
CHECK_EQ(4.0, Inc(3));
}
static double Add(int x, int y) {
Handle<JSFunction> fun = Compile("result = x + y;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
SetGlobalProperty("y", Smi::FromInt(y));
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
return GetGlobalProperty("result")->Number();
}
TEST(Add) {
InitializeVM();
v8::HandleScope scope;
CHECK_EQ(5.0, Add(2, 3));
}
static double Abs(int x) {
Handle<JSFunction> fun = Compile("if (x < 0) result = -x; else result = x;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
return GetGlobalProperty("result")->Number();
}
TEST(Abs) {
InitializeVM();
v8::HandleScope scope;
CHECK_EQ(3.0, Abs(-3));
}
static double Sum(int n) {
Handle<JSFunction> fun =
Compile("s = 0; while (n > 0) { s += n; n -= 1; }; result = s;");
if (fun.is_null()) return -1;
SetGlobalProperty("n", Smi::FromInt(n));
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
return GetGlobalProperty("result")->Number();
}
TEST(Sum) {
InitializeVM();
v8::HandleScope scope;
CHECK_EQ(5050.0, Sum(100));
}
TEST(Print) {
InitializeVM();
v8::HandleScope scope;
const char* source = "for (n = 0; n < 100; ++n) print(n, 1, 2);";
Handle<JSFunction> fun = Compile(source);
if (fun.is_null()) return;
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
}
// The following test method stems from my coding efforts today. It
// tests all the functionality I have added to the compiler today
TEST(Stuff) {
InitializeVM();
v8::HandleScope scope;
const char* source =
"r = 0;\n"
"a = new Object;\n"
"if (a == a) r+=1;\n" // 1
"if (a != new Object()) r+=2;\n" // 2
"a.x = 42;\n"
"if (a.x == 42) r+=4;\n" // 4
"function foo() { var x = 87; return x; }\n"
"if (foo() == 87) r+=8;\n" // 8
"function bar() { var x; x = 99; return x; }\n"
"if (bar() == 99) r+=16;\n" // 16
"function baz() { var x = 1, y, z = 2; y = 3; return x + y + z; }\n"
"if (baz() == 6) r+=32;\n" // 32
"function Cons0() { this.x = 42; this.y = 87; }\n"
"if (new Cons0().x == 42) r+=64;\n" // 64
"if (new Cons0().y == 87) r+=128;\n" // 128
"function Cons2(x, y) { this.sum = x + y; }\n"
"if (new Cons2(3,4).sum == 7) r+=256;"; // 256
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
CHECK_EQ(511.0, GetGlobalProperty("r")->Number());
}
TEST(UncaughtThrow) {
InitializeVM();
v8::HandleScope scope;
const char* source = "throw 42;";
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Handle<Object> result =
Execution::Call(fun, global, 0, NULL, &has_pending_exception);
CHECK(has_pending_exception);
CHECK_EQ(42.0, Top::pending_exception()->Number());
}
// Tests calling a builtin function from C/C++ code, and the builtin function
// performs GC. It creates a stack frame looks like following:
// | C (PerformGC) |
// | JS-to-C |
// | JS |
// | C-to-JS |
TEST(C2JSFrames) {
InitializeVM();
v8::HandleScope scope;
const char* source = "function foo(a) { gc(), print(a); }";
Handle<JSFunction> fun0 = Compile(source);
CHECK(!fun0.is_null());
// Run the generated code to populate the global object with 'foo'.
bool has_pending_exception;
Handle<JSObject> global(Top::context()->global());
Execution::Call(fun0, global, 0, NULL, &has_pending_exception);
CHECK(!has_pending_exception);
Handle<Object> fun1 =
Handle<Object>(
Top::context()->global()->GetProperty(
*Factory::LookupAsciiSymbol("foo")));
CHECK(fun1->IsJSFunction());
Object** argv[1] = {
Handle<Object>::cast(Factory::LookupAsciiSymbol("hello")).location()
};
Execution::Call(Handle<JSFunction>::cast(fun1), global, 1, argv,
&has_pending_exception);
CHECK(!has_pending_exception);
}