Also: if we're on Win7 or earlier, skip this check. We'd like to skip
on Win8 and 8.1, too, but doing a version check for those versions is
complicated (e.g. requires a correct manifest or hacks).
On Windows 10 build 14342, with the new console, the Japanese system
locale, and the 437 code page, calling SetCurrentConsoleFontEx to set
the Consolas font breaks if FontFamily is 0, but it works if FontFamily
is 0x36.
See misc/Font-Report-June2016/Windows10SetFontBugginess.txt.
Additionally, if it is impossible to fit the entire screen buffer on the
current monitor, detect this condition uising the
GetLargestConsoleWindowSize API and make the console window as large as
possible. This is suboptimal for full-screen console programs (e.g. Far
Manager), but because the scrolling-mode scraper scrapes the screen buffer
rather than the visble window, the smaller-than-desired window frequently
has no noticeable effect.
Revert the use of MARK to freeze the new Windows 10 console. Use
SELECT_ALL again.
Fixes https://github.com/rprichard/winpty/issues/61
Fixes https://github.com/rprichard/winpty/issues/79
Breaks https://github.com/rprichard/winpty/issues/53 again
The reads were failing when running wmic.exe under winpty on Windows
10 build 14342. In that build, after running wmic.exe, the console
buffer was resized to (1500,300), but the window was not moved upward,
so it was hundreds to thousands of lines below the actual buffer.
This is obviously a Windows 10 bug, because even running wmic.exe in a
normal console demonstrates the issue. Simply fill the console with more
than 300 lines of junk, then try to run wmic.exe, and none of the
wmic.exe output is visible, even after hitting Return repeatedly.
Improve debugging for the case where SetConsoleMode fails. Apparently
on Windows 7, the call fails, but the 0x200 flag is still enabled. A
later GetConsoleMode call succeeds, but of course, further calls to
SetConsoleMode will still fail unless they unset 0x200.
Given that the 0x200 flag is undocumented and only respected in preview
releases, I'm hesistant to clear the flag when --escape-input isn't set.
Related to https://github.com/rprichard/winpty/issues/82
* Rename QueryFont.exe to GetFont.exe -- it's shorted. Make font table
output shorter. Make the program work on XP.
* Add IsNewConsole.exe
* Add GetBufferInfo.exe
* Clear the executable bit on some .cc files
The immediate problem is that the implementation has a race condition. We
service the control pipe before the other pipes, so we can see the
winpty_spawn RPC request before noticing that the I/O pipes are connected.
(This situation actually happened and caused a pty4j test to fail.)
There are a few ways to fix this problem, such as by adding special calls
to service the I/O pipes in handleStartProcessPacket.
It occurred to me, though, that ensuring that pipes are connected before
calling winpty_spawn might be difficult in some environments that provide
high-level I/O systems. I'm specifically thinking of nodejs/libuv, where,
IIRC, it was difficult to guarantee that the CreateFile API would be called
synchronously.
It turns out to be easy to relax the restriction, anyway, so just do that.
I also think that CONIN and CONOUT/CONERR are sufficiently different that
perhaps CONIN should have been exempted.
With MSVC, converting an empty macro value with STRINGIFY doesn't seem to
work. (Maybe it's producing nothing rather than the blank literal, ""?)
Work around it by allowing __none__ as a substitute for blank.
e.g. replace
\\.\pipe\winpty-data-conin-7752-1-1d1bbc851f1b21e-03b22efd16c217582b421ec555292c69
with
\\.\pipe\winpty-conin-7752-1-1d1bbc851f1b21e-03b22efd16c217582b421ec555292c69
* Reorder ship targets to prefer MSYS, then MSYS2, then Cygwin
The MSYS build is much more likely to fail, both because its Cygwin
environment is poor (e.g. no C++11, no std::wstring) and because its
MinGW environment is poor (e.g. missing/broken SDDL APIs)
* Use PowerShell instead of the pefile module, because it's much faster,
even with the extra overhead of starting PowerShell.
* For MSYS, instead of disabling parallel make, use mingw32-make.exe.
Apparently, with this change, it's necessary to use forward slashes when
passing the PREFIX to make, so change that as well.
Previously, starting any Cygwin program (e.g. bash.exe, python2.7.exe)
would activate the terminal's mouse mode.
Move the ENABLE_EXTENDED_FLAGS note into a separate file.
There's really no reason to leave the mode ON, and disabling it makes
it easier to make mouse input work. WINPTY_MOUSE_MODE_NONE doesn't mean,
"stop mouse input"; it means, "the agent will not configure your
terminal's mouse output".
By default, winpty now puts a new console into QuickEdit mode. If the
agents detects that the console has disabled QuickEdit and enabled
ENABLE_MOUSE_INPUT, then it puts the terminal into mouse mode.
This convention doesn't work with all Windows programs -- it does work
with Far Manager and "winpty-agent.exe --show-input --with-mouse". The
practice is described in one of Raymond Chen's posts[1].
For other programs, winpty.exe still has a --mouse option, and I wrote a
script in misc/ConinMode.ps1 that controls the QuickEdit (and InsertMode)
flags from the command-line, which is useful, because the console
properties dialog is inaccessible from within winpty.
[1] https://blogs.msdn.microsoft.com/oldnewthing/20130506-00/?p=4453
Calling SetProcessWindowStation in winpty_open isn't thread-safe -- another
thread may be doing something with the window station. The call also
appears to interfere with the clipboard, which has affected IntelliJ.
A previous commit disabled the use of the background desktop for Windows 7
and up, where it seems unnecessary. This commit fixes the issue for XP
and Vista by spawning the agent twice in winpty_open:
1. winpty_open first spawns an agent with no attached console, which
creates the background desktop and sends its name back on the control
pipe.
2. Then it spawns the primary agent invocation as usual.
3. Once the primary agent's control pipe is connected, winty_open allows
the first agent to exit.
Fixes https://github.com/rprichard/winpty/issues/58
-Xallow-non-tty: allow stdin/stdout to not be ttys
-Xconerr: test the new CONERR mode (connect it to STDERR_FILENO)
-Xplain: enter plain, unescaped, mode
-Xcolor: force generation of color escapes, even with -Xplain
Also: with "winpty.exe --showkey", stop trying to put stdout into raw
terminal mode, and ignore whether it is a tty.
If the WINPTY_FLAG_CONERR flag is specified when starting the agent, the
agent creates a separate, inactive console buffer to use for collecting
error output. The buffer is passed to children using
STARTUPINFO.hStdError. The agent scrapes from both the initial STDOUT
screen buffer and the new error buffer using two Scraper objects, two
Terminal objects, and two NamedPipe objects.
Clients connect to the CONERR pipe just as they would connect to the CONOUT
pipe. There is a winpty_conerr_name function for querying the CONERR
pipe's name.
Console frozenness is a property of the entire console, rather than a
screen buffer, so it is consolidated into the Win32Console class. During a
typical output poll, the console is frozen, then both buffers are scraped,
then the console is unfrozen.
Related: previously CONOUT$ was reopening at each poll timeout. Now, the
buffer is only open for the duration is is needed. (i.e. It is closed at
the end of the resizing/scraping operation.) This new behavior might be
more correct in scenarios where programs change the active screen buffer.
If a program activates its own screen buffer, then exits, the screen buffer
is destroyed because no program references it. When it is destroyed, a
different buffer is activated. By opening CONOUT$, winpty can accidentally
prevent a screen buffer from being destroyed, at least temporarily.