wxWidgets/include/wx/gtk1/app.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/app.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling, Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKAPPH__
#define __GTKAPPH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/frame.h"
#include "wx/icon.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxApp;
class wxLog;
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
class wxApp: public wxAppBase
{
public:
wxApp();
virtual ~wxApp();
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
* default. when overriding this method, the code in it is likely to be
* platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui();
// override base class (pure) virtuals
virtual int MainLoop();
virtual void ExitMainLoop();
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual wxIcon GetStdIcon(int which) const;
// implementation only from now on
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents();
bool SendIdleEvents( wxWindow* win );
static bool Initialize();
static bool InitialzeVisual();
static void CleanUp();
bool ProcessIdle();
void DeletePendingObjects();
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
#endif // __WXDEBUG__
bool m_initialized;
gint m_idleTag;
#if wxUSE_THREADS
gint m_wakeUpTimerTag;
#endif
unsigned char *m_colorCube;
// used by the the wxGLApp and wxGLCanvas class for GL-based X visual
// selection; this is actually an XVisualInfo*
void *m_glVisualInfo;
private:
// true if we're inside an assert modal dialog
#ifdef __WXDEBUG__
bool m_isInAssert;
#endif // __WXDEBUG__
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};
int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif // __GTKAPPH__