263 lines
9.6 KiB
Plaintext
263 lines
9.6 KiB
Plaintext
|
------------------------------------------------------------------------
|
||
|
How to build the sources from SVN
|
||
|
------------------------------------------------------------------------
|
||
|
|
||
|
Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac
|
||
|
etc. alongside these instructions.
|
||
|
|
||
|
I) Windows using plain makefiles
|
||
|
----------------------------------------
|
||
|
|
||
|
a) If using Microsoft Visual C++ 5.0 or 6.0
|
||
|
|
||
|
Ensure that the command-line compiler and tools (including
|
||
|
nmake) are installed and ready to run. Depending on your
|
||
|
installation there may be a batch file (commonly named VCVARS32.BAT)
|
||
|
that needs to be run to set correct environment variables and PATH entries.
|
||
|
|
||
|
Continue with item c) below.
|
||
|
|
||
|
|
||
|
b) If using the MinGW or Cygwin compilers
|
||
|
|
||
|
You can get MinGW from http://www.mingw.org/
|
||
|
|
||
|
Cygwin is available at http://www.cygwin.com/
|
||
|
|
||
|
If you are using Cygwin or MinGW together with the MSYS environment, you
|
||
|
can build the library using configure (see "Unix ports" and
|
||
|
"Windows using configure" below). You can also
|
||
|
build wxWidgets without configure using native makefile, but only with
|
||
|
MinGW. Using Cygwin together with Windows makefile is no longer supported.
|
||
|
|
||
|
If building with MinGW without configure:
|
||
|
|
||
|
-> Set your path so that it includes the directory
|
||
|
where your compiler and tools reside
|
||
|
|
||
|
-> Make sure you have GNU Make installed. It must be Windows native version.
|
||
|
Download it from http://www.mingw.org, the executable will be called
|
||
|
mingw32-make.exe.
|
||
|
|
||
|
-> Modern version of MinGW is required; preferably MinGW 2.0 (with gcc3),
|
||
|
but MinGW with gcc-2.95.3 will suffice. If you are using 2.95, you will
|
||
|
have to change variable GCC_VERSION in config.gcc (see msw/install.txt
|
||
|
for details).
|
||
|
|
||
|
If using configure, Unix instructions apply.
|
||
|
|
||
|
|
||
|
c) Build instructions
|
||
|
|
||
|
Assumming that you installed the wxWidgets sources
|
||
|
into c:\wxWidgets:
|
||
|
|
||
|
-> Copy c:\wxWidgets\include\wx\msw\setup0.h
|
||
|
to c:\wxWidgets\include\wx\msw\setup.h
|
||
|
-> Edit c:\wxWidgets\include\wx\msw\setup.h to choose
|
||
|
the features you would like to compile wxWidgets with[out].
|
||
|
|
||
|
and std iostreams are disabled with
|
||
|
#define wxUSE_STD_IOSTREAM 0
|
||
|
|
||
|
-> type: cd c:\wxWidgets\build\msw
|
||
|
-> type: make -f makefile.gcc (if using GNU tools)
|
||
|
or type: nmake -f makefile.vc (if using MS VC++)
|
||
|
etc.
|
||
|
|
||
|
See also docs/msw/install.txt for additional compilation options.
|
||
|
|
||
|
d) Borland (including free command line tools)
|
||
|
Download tools from http://www.borland.com/downloads/
|
||
|
|
||
|
See docs/msw/install.txt for details; in brief:
|
||
|
|
||
|
-> type cd c:\wxWidgets\build\msw
|
||
|
-> type make -f makefile.bcc
|
||
|
|
||
|
You can customize many things in the build process, detailed description is
|
||
|
in docs/msw/install.txt.
|
||
|
|
||
|
|
||
|
II) Unix ports
|
||
|
--------------
|
||
|
|
||
|
Building wxGTK or wxMotif completely without configure
|
||
|
won't ever work, but there is now a new makefile system
|
||
|
that works without libtool and automake, using only
|
||
|
configure to create what is needed.
|
||
|
|
||
|
In order to create configure, you need to have the
|
||
|
GNU autoconf package (version > 2.54) installed
|
||
|
on your system and type run "autoconf" in the base
|
||
|
directory (or run the autogen.sh script in the same
|
||
|
directory, which just calls autoconf). Note that you usually don't
|
||
|
need to do this because configure is included in SVN.
|
||
|
|
||
|
Set WXWIN environment variable to the base directory such
|
||
|
as ~/wxWidgets (this is actually not really needed).
|
||
|
|
||
|
-> type: export WXWIN=~/wxWidgets
|
||
|
-> type: md mybuild
|
||
|
-> type: cd mybuild
|
||
|
-> type: ../configure --with-motif
|
||
|
or type: ../configure --with-gtk
|
||
|
-> type: make
|
||
|
-> type: su <type root password>
|
||
|
-> type: make install
|
||
|
-> type: ldconfig
|
||
|
-> type: exit
|
||
|
|
||
|
Call configure with --disable-shared to create a static
|
||
|
library. Calling "make uninstall" will remove the installed
|
||
|
library and "make dist" will create a distribution (not
|
||
|
yet complete).
|
||
|
|
||
|
III) Windows using configure
|
||
|
----------------------------------------
|
||
|
|
||
|
wxWidgets can be built on Windows using MSYS (see
|
||
|
http://www.mingw.org/), which is a POSIX build environment
|
||
|
for Windows. With MSYS you can just ./configure && make (see also VII,
|
||
|
Unix->Windows cross-compiling using configure).
|
||
|
|
||
|
Of course, you can also build the library using plain makefiles (see
|
||
|
section I).
|
||
|
|
||
|
IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
|
||
|
----------------------------------------
|
||
|
|
||
|
Refer to the readme.txt and install.txt files in docs/mac to build
|
||
|
wxWidgets under Classic Mac OS using CodeWarrior.
|
||
|
|
||
|
If you are checking out the SVN sources using svn under Mac OS X and
|
||
|
compiling under Classic Mac OS:
|
||
|
|
||
|
- make sure that all text files have a Mac OS type of 'TEXT' otherwise
|
||
|
CodeWarrior may ignore them. Checking out the SVN sources using svn
|
||
|
under Mac OS X creates untyped files which can lead to compilation
|
||
|
errors under CodeWarrior which are hard to track down.
|
||
|
|
||
|
- convert the xml files to CodeWarrior binary projects using the supplied
|
||
|
AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3)
|
||
|
|
||
|
V) MacOS X using configure and the Developer Tools
|
||
|
----------------------------------------
|
||
|
|
||
|
You need to have the Developer Tools installed. If this is not the case,
|
||
|
you will need to register at the Apple Developer web site (this is a free
|
||
|
registration) in order to download the Developer Tools installer.
|
||
|
|
||
|
In order to create configure, you need to have the
|
||
|
GNU autoconf package (version >= 2.54) installed
|
||
|
on your system and type run "autoconf" in the base
|
||
|
directory (or run the autogen.sh script in the same
|
||
|
directory, which just calls autoconf).
|
||
|
|
||
|
-> type: mkdir macbuild
|
||
|
-> type: cd macbuild
|
||
|
-> type: ../configure --with-mac
|
||
|
or type: ../configure
|
||
|
-> type: make
|
||
|
|
||
|
VI) OS/2
|
||
|
----------------------------------------
|
||
|
No notes.
|
||
|
|
||
|
VII) Unix->Windows cross-compiling using configure
|
||
|
--------------------------------------------------
|
||
|
|
||
|
First you'll need a cross-compiler; linux glibc binaries of MinGW and
|
||
|
Cygwin (both based on egcs) can be found at
|
||
|
ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries,
|
||
|
based on the latest MinGW release can be found at
|
||
|
http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html
|
||
|
Otherwise you can compile one yourself.
|
||
|
|
||
|
[ A Note about Cygwin and MinGW: the main difference is that Cygwin
|
||
|
binaries are always linked against cygwin.dll. This dll encapsulates most
|
||
|
standard Unix C extensions, which is very handy if you're porting unix
|
||
|
software to windows. However, wxMSW doesn't need this, so MinGW is
|
||
|
preferable if you write portable C(++). ]
|
||
|
|
||
|
You might want to build both Unix and Windows binaries in the same source
|
||
|
tree; to do this make subdirs for each e.g. unix and win32. If you've
|
||
|
already build wxWidgets in the main dir, do a 'make distclean' there,
|
||
|
otherwise configure will get confused. (In any case, read the section 'Unix
|
||
|
using configure' and make sure you're able to build a native wxWidgets
|
||
|
library; cross-compiling errors can be pretty obscure and you'll want to be
|
||
|
sure that your configure setup is basically sound.)
|
||
|
|
||
|
To cross compile the windows library, do
|
||
|
-> cd win32
|
||
|
(or whatever you called it)
|
||
|
Now run configure. There are two ways to do this
|
||
|
-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw
|
||
|
where --build= should read whatever platform you're building on. Configure
|
||
|
will notice that build and host platforms differ, and automatically prepend
|
||
|
i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
|
||
|
The other way to run configure is by specifying the names of the binaries
|
||
|
yourself:
|
||
|
-> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \
|
||
|
DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \
|
||
|
../configure --host=i586-mingw32 --with-mingw
|
||
|
|
||
|
(all assuming you're using MinGW)
|
||
|
By default this will compile a DLL, if you want a static library,
|
||
|
specify --disable-shared.
|
||
|
|
||
|
Type
|
||
|
-> make
|
||
|
and wait, wait, wait. Don't leave the room, because the minute you do there
|
||
|
will be a compile error :-)
|
||
|
|
||
|
NB: if you are using a very old compiler you risk to get quite a few warnings
|
||
|
about "ANSI C++ forbids implicit conversion from 'void *'" in all places
|
||
|
where va_arg macro is used. This is due to a bug in (some versions of)
|
||
|
MinGW headers which may be corrected by upgrading your compier,
|
||
|
otherwise you might edit the file
|
||
|
|
||
|
${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
|
||
|
|
||
|
(instead of egcs-2.91.57 you may have something different), searching for
|
||
|
the lines
|
||
|
|
||
|
/* Define __gnuc_va_list. */
|
||
|
|
||
|
#ifndef __GNUC_VA_LIST
|
||
|
#define __GNUC_VA_LIST
|
||
|
#if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__)
|
||
|
typedef char *__gnuc_va_list;
|
||
|
#else
|
||
|
typedef void *__gnuc_va_list;
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
and adding "|| defined(_WIN32)" to the list of platforms on which
|
||
|
__gnuc_va_list is char *.
|
||
|
|
||
|
If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib
|
||
|
(or just libwx_msw.a if you opted for a static build).
|
||
|
Now try building the minimal sample:
|
||
|
|
||
|
-> cd samples/minimal
|
||
|
-> make
|
||
|
|
||
|
and run it with wine, for example (or copy to a Windows box)
|
||
|
-> wine minimal.exe
|
||
|
|
||
|
If all is well, do an install; from win32
|
||
|
-> make install
|
||
|
|
||
|
Native and cross-compiled installations can co-exist peacefully
|
||
|
(as long as their widget sets differ), except for wx-config. You might
|
||
|
want to rename the cross-compiled one to i586-mingw32-wx-config, or something.
|
||
|
|
||
|
Cross-compiling TODO:
|
||
|
---------------------
|
||
|
- resource compiling must be done manually for now (should/can we link the
|
||
|
default wx resources into libwx_msw.a?) [ No we can't; the linker won't
|
||
|
link it in... you have to supply an object file ]
|
||
|
- static executables are HUGE -- there must be room for improvement.
|
||
|
|