wxWidgets/samples/wxsocket/server.cpp

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/*
* File: server.cpp
* Purpose: wxSocket: server demo
* Author: LAVAUX Guilhem
* Created: June 1997
* CVS Id: $Id$
* Copyright: (C) 1997, LAVAUX Guilhem
*/
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/socket.h"
#include "wx/thread.h"
#if defined(__WXMOTIF__) || defined(__WXGTK__)
#include "mondrian.xpm"
#endif
// Define a new application type
class MyApp: public wxApp
{ public:
bool OnInit(void);
};
class MyServer;
// Define a new frame type
class MyFrame: public wxFrame
{
DECLARE_EVENT_TABLE()
public:
wxSocketServer *sock;
int nb_clients;
MyFrame(wxFrame *frame);
virtual ~MyFrame();
void Menu_Exit(wxCommandEvent& evt);
void OnSockRequest(wxSocketEvent& evt);
void OnSockRequestServer(wxSocketEvent& evt);
void ExecTest1(wxSocketBase *sock_o);
void UpdateStatus(int incr);
};
#define SKDEMO_QUIT 101
#define SKDEMO_SOCKET_SERV 102
#define SKDEMO_SOCKET 103
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
EVT_SOCKET(SKDEMO_SOCKET_SERV, MyFrame::OnSockRequestServer)
EVT_SOCKET(SKDEMO_SOCKET, MyFrame::OnSockRequest)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL);
// Give it an icon
frame->SetIcon(wxICON(mondrian));
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(SKDEMO_QUIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "File");
frame->SetMenuBar(menu_bar);
// Make a panel with a message
(void)new wxPanel(frame, 0, 0, 300, 100);
// Show the frame
frame->Show(TRUE);
// Return the main frame window
return TRUE;
}
extern wxList wxPendingDelete;
void MyFrame::OnSockRequest(wxSocketEvent& evt)
{
/* this routine gets called from within the
waiting socket thread, i.e. here we are
not in the main GUI thread and thus we
must not call any GUI function here. */
/* Wrong ! This routine is called by the main GUI thread
because the main GUI thread received a signal from the other
thread using wxEvent::ProcessThreadEvent */
wxSocketBase *sock = evt.Socket();
printf("OnSockRequest OK\n");
printf("OnSockRequest (event = %d)\n",evt.SocketEvent());
switch (evt.SocketEvent()) {
case wxSocketBase::EVT_READ:
unsigned char c;
sock->Read((char *)&c, 1);
if (c == 0xbe)
ExecTest1(sock);
break;
case wxSocketBase::EVT_LOST:
printf("Destroying socket\n");
wxPendingDelete.Append(sock);
UpdateStatus(-1);
return;
break;
}
printf("OnSockRequest Exiting\n");
sock->SetNotify(wxSocketBase::REQ_READ | wxSocketBase::REQ_LOST);
}
void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
{
/* this routine gets called from within the
waiting socket thread, i.e. here we are
not in the main GUI thread and thus we
must not call any GUI function here. */
/* Wrong ! This routine is called by the main GUI thread
because the main GUI thread received a signal from the other
thread using wxEvent::ProcessThreadEvent */
wxSocketBase *sock2;
wxSocketServer *server = (wxSocketServer *) evt.Socket();
printf("OnSockRequestServer OK\n");
printf("OnSockRequest (Main = %d) (event = %d)\n",wxThread::IsMain(), evt.SocketEvent());
sock2 = server->Accept();
if (sock2 == NULL)
return;
UpdateStatus(1);
sock2->SetFlags(wxSocketBase::SPEED);
sock2->Notify(TRUE);
sock2->SetEventHandler(*this, SKDEMO_SOCKET);
server->SetNotify(wxSocketBase::REQ_ACCEPT);
}
// My frame Constructor
MyFrame::MyFrame(wxFrame *frame):
wxFrame(frame, -1, "wxSocket sample (server)", wxDefaultPosition,
wxSize(300, 200))
{
wxIPV4address addr;
addr.Service(3000);
// Init all
wxSocketHandler::Master();
sock = new wxSocketServer(addr);
wxSocketHandler::Master().Register(sock);
sock->SetNotify(wxSocketBase::REQ_ACCEPT);
sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
sock->SetFlags(wxSocketBase::SPEED);
sock->Notify(TRUE);
nb_clients = 0;
CreateStatusBar(1);
UpdateStatus(0);
}
MyFrame::~MyFrame()
{
delete sock;
}
// Intercept menu commands
void MyFrame::Menu_Exit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}
void MyFrame::ExecTest1(wxSocketBase *sock_o)
{
char *buf = new char[50];
size_t l;
l = sock_o->Read(buf, 50).LastCount();
sock_o->Write(buf, l);
}
void MyFrame::UpdateStatus(int incr)
{
char s[30];
nb_clients += incr;
sprintf(s, "%d clients connected", nb_clients);
SetStatusText(s);
}