wxWidgets/utils/wxMMedia2/lib/sndwav.h

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// --------------------------------------------------------------------------
// Name: sndwav.h
// Purpose:
// Date: 08/11/1999
// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
// CVSID: $Id$
// --------------------------------------------------------------------------
#ifndef _WX_SNDWAV_H
#define _WX_SNDWAV_H
#ifdef __GNUG__
#pragma interface "sndwav.h"
#endif
#include <wx/stream.h>
#include "sndbase.h"
#include "sndcodec.h"
#include "sndfile.h"
//
// WAVE codec
//
class wxSoundWave: public wxSoundFileStream {
public:
wxSoundWave(wxInputStream& stream, wxSoundStream& io_sound);
wxSoundWave(wxOutputStream& stream, wxSoundStream& io_sound);
~wxSoundWave();
bool CanRead();
protected:
bool PrepareToPlay();
bool PrepareToRecord(unsigned long time);
bool FinishRecording();
size_t GetData(void *buffer, size_t len);
size_t PutData(const void *buffer, size_t len);
};
#endif