526ddb13e2
Added wxMMedia2: it should work on linux (wave read/write, aiff read only) I begin to write windows driver now Added some file to filelist.txt Make configure build wxMMedia2 makefiles git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
42 lines
914 B
C++
42 lines
914 B
C++
// --------------------------------------------------------------------------
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// Name: sndwav.h
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// Purpose:
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// Date: 08/11/1999
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// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
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// CVSID: $Id$
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// --------------------------------------------------------------------------
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#ifndef _WX_SNDWAV_H
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#define _WX_SNDWAV_H
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#ifdef __GNUG__
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#pragma interface "sndwav.h"
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#endif
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#include <wx/stream.h>
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#include "sndbase.h"
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#include "sndcodec.h"
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#include "sndfile.h"
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//
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// WAVE codec
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//
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class wxSoundWave: public wxSoundFileStream {
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public:
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wxSoundWave(wxInputStream& stream, wxSoundStream& io_sound);
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wxSoundWave(wxOutputStream& stream, wxSoundStream& io_sound);
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~wxSoundWave();
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bool CanRead();
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protected:
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bool PrepareToPlay();
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bool PrepareToRecord(unsigned long time);
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bool FinishRecording();
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size_t GetData(void *buffer, size_t len);
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size_t PutData(const void *buffer, size_t len);
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};
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#endif
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