wxWidgets/include/wx/msw/mslu.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/mslu.h
// Purpose: Fixes for bugs in MSLU
// Author: Vaclav Slavik
// Modified by:
// Created: 2002/02/17
// RCS-ID: $Id$
// Copyright: (c) 2002 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSLU_H_
#define _WX_MSLU_H_
#include "wx/defs.h"
#include "wx/utils.h"
#include "wx/wxchar.h"
#if !wxUSE_UNICODE_MSLU
inline bool wxUsingUnicowsDll() { return FALSE; }
#else
// Returns true if we are running under Unicode emulation in Win9x environment.
// Workaround hacks take effect only if this condition is met
inline bool wxUsingUnicowsDll()
{
return (wxGetOsVersion() == wxWIN95);
}
//------------------------------------------------------------------------
// Wrongly implemented functions from unicows.dll
//------------------------------------------------------------------------
#if wxUSE_GUI
WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
WXLPARAM lData, WXWPARAM wData,
int x, int y, int cx, int cy,
unsigned int flags);
#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
ld, wd, x, y, cx, cy, flags)
WXDLLEXPORT int wxMSLU_GetOpenFileNameW(void *ofn);
#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
WXDLLEXPORT int wxMSLU_GetSaveFileNameW(void *ofn);
#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
#endif
//------------------------------------------------------------------------
// Missing libc file manipulation functions in Win9x
//------------------------------------------------------------------------
WXDLLEXPORT int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
WXDLLEXPORT int wxMSLU__tremove(const wxChar *name);
#if defined( __VISUALC__ ) \
|| ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
|| ( defined(__MWERKS__) && defined(__WXMSW__) )
WXDLLEXPORT int wxMSLU__wopen(const wxChar *name, int flags, int mode);
WXDLLEXPORT int wxMSLU__waccess(const wxChar *name, int mode);
WXDLLEXPORT int wxMSLU__wmkdir(const wxChar *name);
WXDLLEXPORT int wxMSLU__wrmdir(const wxChar *name);
WXDLLEXPORT int wxMSLU__wstat(const wxChar *name, struct _stat *buffer);
#endif
#endif // wxUSE_UNICODE_MSLU
#endif // _WX_MSLU_H_