Fixed a bug in threadpsx.cpp (wxBaseArray bug).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3488 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -858,7 +858,9 @@ void wxThreadModule::OnExit()
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for ( size_t n = 0u; n < count; n++ )
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{
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gs_allThreads[n]->Delete();
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// Delete calls the destructor which removes the current entry. We
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// should only delete the first one each time.
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gs_allThreads[0]->Delete();
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}
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// destroy GUI mutex
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