Applied patch [ 829072 ] Splitter rendering fix
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24754 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
bb56b0a828
commit
4666bb5f2e
@ -241,16 +241,17 @@ wxRendererGeneric::GetSplitterParams(const wxWindow *win)
|
||||
wxCoord sashWidth,
|
||||
border;
|
||||
|
||||
if ( win->HasFlag(wxSP_3D) )
|
||||
{
|
||||
if ( win->HasFlag(wxSP_3DSASH) )
|
||||
sashWidth = 7;
|
||||
border = 2;
|
||||
}
|
||||
else if ( win->HasFlag(wxSP_NOSASH) )
|
||||
sashWidth = 0;
|
||||
else // no 3D effect
|
||||
{
|
||||
sashWidth = 3;
|
||||
|
||||
if ( win->HasFlag(wxSP_3DBORDER) )
|
||||
border = 2;
|
||||
else // no 3D effect
|
||||
border = 0;
|
||||
}
|
||||
|
||||
return wxSplitterRenderParams(sashWidth, border, false);
|
||||
}
|
||||
@ -261,7 +262,7 @@ wxRendererGeneric::DrawSplitterBorder(wxWindow *win,
|
||||
const wxRect& rectOrig,
|
||||
int WXUNUSED(falgs))
|
||||
{
|
||||
if ( win->HasFlag(wxSP_3D) )
|
||||
if ( win->HasFlag(wxSP_3DBORDER) )
|
||||
{
|
||||
wxRect rect = rectOrig;
|
||||
DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
|
||||
@ -304,34 +305,36 @@ wxRendererGeneric::DrawSplitterSash(wxWindow *win,
|
||||
const wxCoord h = size.y;
|
||||
wxCoord offset = 0;
|
||||
|
||||
// If we're not drawing the border, droppings will
|
||||
// be left unless we make the sash shorter
|
||||
if ( !win->HasFlag(wxSP_3DBORDER) )
|
||||
// If we're drawing the border, draw the sash 3d lines shorter
|
||||
if ( win->HasFlag(wxSP_3DBORDER) )
|
||||
{
|
||||
offset = 3;
|
||||
}
|
||||
|
||||
// from left to right
|
||||
if ( win->HasFlag(wxSP_3D) )
|
||||
{
|
||||
dc.SetPen(m_penLightGrey);
|
||||
dc.DrawLine(position, 1 + offset, position, h - 1 - offset);
|
||||
|
||||
dc.SetPen(m_penHighlight);
|
||||
dc.DrawLine(position + 1, offset, position + 1, h - offset);
|
||||
offset = 1;
|
||||
}
|
||||
|
||||
dc.SetPen(*wxTRANSPARENT_PEN);
|
||||
dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
|
||||
dc.DrawRectangle(position + 2, offset, 3, h - 2*offset);
|
||||
|
||||
if ( win->HasFlag(wxSP_3D) )
|
||||
dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
|
||||
|
||||
if ( win->HasFlag(wxSP_3DSASH) )
|
||||
{
|
||||
// Draw the 3D sash
|
||||
dc.DrawRectangle(position + 2, 0, 3, h);
|
||||
|
||||
dc.SetPen(m_penLightGrey);
|
||||
dc.DrawLine(position, offset, position, h - offset);
|
||||
|
||||
dc.SetPen(m_penHighlight);
|
||||
dc.DrawLine(position + 1, 0, position + 1, h);
|
||||
|
||||
dc.SetPen(m_penDarkGrey);
|
||||
dc.DrawLine(position + 5, offset, position + 5, h - offset);
|
||||
dc.DrawLine(position + 5, 0, position + 5, h);
|
||||
|
||||
dc.SetPen(m_penBlack);
|
||||
dc.DrawLine(position + 6, offset, position + 6, h - 1 - offset);
|
||||
dc.DrawLine(position + 6, offset, position + 6, h - offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Draw a flat sash
|
||||
dc.DrawRectangle(position, 0, 3, h);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user