Updated wxPen and wxBrush.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14106 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2002-02-10 17:24:14 +00:00
parent 1934d291cd
commit 74dc5eb60e
6 changed files with 355 additions and 318 deletions

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@ -1,11 +1,11 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: Julian Smart
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@ -20,59 +20,48 @@
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxBrush;
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
class wxBrush;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrush: public wxGDIObject
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
~wxBrushRefData();
wxBrush() { }
protected:
int m_style;
wxBitmap m_stipple ;
wxColour m_colour;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
wxBrush( const wxColour &colour, int style );
wxBrush( const wxBitmap &stippleBitmap );
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
wxBrush( const wxBrush &brush ) { Ref(brush); }
wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
bool Ok() const { return m_refData != NULL; }
inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
void SetStyle( int style );
void SetStipple( const wxBitmap& stipple );
private:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif

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@ -145,7 +145,7 @@ protected:
int m_currentPenJoin ;
int m_currentPenCap ;
int m_currentPenDashCount ;
wxMOTIFDash* m_currentPenDash ;
wxX11Dash* m_currentPenDash ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;

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@ -20,82 +20,57 @@
#include "wx/colour.h"
#include "wx/bitmap.h"
typedef char wxMOTIFDash;
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxPen;
class wxPen;
class WXDLLEXPORT wxPenRefData: public wxGDIRefData
typedef char wxX11Dash;
//-----------------------------------------------------------------------------
// wxPen
//-----------------------------------------------------------------------------
class wxPen: public wxGDIObject
{
friend class WXDLLEXPORT wxPen;
public:
wxPenRefData();
wxPenRefData(const wxPenRefData& data);
~wxPenRefData();
wxPen() { }
protected:
int m_width;
int m_style;
int m_join ;
int m_cap ;
wxBitmap m_stipple ;
int m_nbDash ;
wxMOTIFDash *m_dash ;
wxColour m_colour;
};
#define M_PENDATA ((wxPenRefData *)m_refData)
// Pen
class WXDLLEXPORT wxPen: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxPen)
public:
wxPen();
wxPen(const wxColour& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
inline wxPen(const wxPen& pen) { Ref(pen); }
wxPen( const wxColour &colour, int width, int style );
~wxPen();
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
wxPen( const wxPen& pen ) { Ref(pen); }
wxPen& operator = ( const wxPen& pen ) { Ref(pen); return *this; }
virtual bool Ok() const { return (m_refData != NULL) ; }
bool Ok() const { return m_refData != NULL; }
// Override in order to recreate the pen
void SetColour(const wxColour& col) ;
void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
bool operator == ( const wxPen& pen ) const;
bool operator != (const wxPen& pen) const { return !(*this == pen); }
void SetColour( const wxColour &colour );
void SetColour( int red, int green, int blue );
void SetCap( int capStyle );
void SetJoin( int joinStyle );
void SetStyle( int style );
void SetWidth( int width );
void SetDashes( int number_of_dashes, const wxDash *dash );
void SetWidth(int width) ;
void SetStyle(int style) ;
void SetStipple(const wxBitmap& stipple) ;
void SetDashes(int nb_dashes, const wxDash *dash) ;
void SetJoin(int join) ;
void SetCap(int cap) ;
wxColour &GetColour() const;
int GetCap() const;
int GetJoin() const;
int GetStyle() const;
int GetWidth() const;
int GetDashes(wxDash **ptr) const;
int GetDashCount() const;
wxDash* GetDash() const;
private:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
inline int GetDashes(wxDash **ptr) const
{
*ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
}
inline int GetDashCount() const { return (M_PENDATA->m_nbDash); }
inline wxDash* GetDash() const { return (wxDash*)M_PENDATA->m_dash; }
inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
DECLARE_DYNAMIC_CLASS(wxPen)
};
#endif

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@ -17,107 +17,152 @@
#include "wx/utils.h"
#include "wx/brush.h"
IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
wxBrushRefData::wxBrushRefData()
class wxBrushRefData: public wxObjectRefData
{
m_style = wxSOLID;
public:
wxBrushRefData()
{
m_style = 0;
}
wxBrushRefData( const wxBrushRefData& data )
{
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour = data.m_colour;
}
bool operator == (const wxBrushRefData& data) const
{
return (m_style == data.m_style &&
m_stipple == data.m_stipple &&
m_colour == data.m_colour);
}
int m_style;
wxColour m_colour;
wxBitmap m_stipple;
};
//-----------------------------------------------------------------------------
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
wxBrush::wxBrush( const wxColour &colour, int style )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = style;
M_BRUSHDATA->m_colour = colour;
}
wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour = data.m_colour;
}
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_colour = *wxBLACK;
wxBrushRefData::~wxBrushRefData()
{
}
M_BRUSHDATA->m_stipple = stippleBitmap;
// Brushes
wxBrush::wxBrush()
{
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxSTIPPLE;
}
wxBrush::~wxBrush()
{
// m_refData unrefed in ~wxObject
}
wxBrush::wxBrush(const wxColour& col, int Style)
wxObjectRefData *wxBrush::CreateRefData() const
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_colour = col;
M_BRUSHDATA->m_style = Style;
RealizeResource();
return new wxBrushRefData;
}
wxBrush::wxBrush(const wxBitmap& stipple)
wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_style = wxSTIPPLE;
M_BRUSHDATA->m_stipple = stipple;
RealizeResource();
return new wxBrushRefData(*(wxBrushRefData *)data);
}
void wxBrush::Unshare()
bool wxBrush::operator == ( const wxBrush& brush ) const
{
// Don't change shared data
if (!m_refData)
if (m_refData == brush.m_refData) return TRUE;
if (!m_refData || !brush.m_refData) return FALSE;
return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
int wxBrush::GetStyle() const
{
if (m_refData == NULL)
{
m_refData = new wxBrushRefData();
wxFAIL_MSG( wxT("invalid brush") );
return 0;
}
return M_BRUSHDATA->m_style;
}
wxColour &wxBrush::GetColour() const
{
if (m_refData == NULL)
{
wxFAIL_MSG( wxT("invalid brush") );
return wxNullColour;
}
return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
if (m_refData == NULL)
{
wxFAIL_MSG( wxT("invalid brush") );
return &wxNullBitmap;
}
return &M_BRUSHDATA->m_stipple;
}
void wxBrush::SetColour( const wxColour& col )
{
AllocExclusive();
M_BRUSHDATA->m_colour = col;
}
void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
{
AllocExclusive();
M_BRUSHDATA->m_colour.Set( r, g, b );
}
void wxBrush::SetStyle( int style )
{
AllocExclusive();
M_BRUSHDATA->m_style = style;
}
void wxBrush::SetStipple( const wxBitmap& stipple )
{
AllocExclusive();
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
{
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
}
else
{
wxBrushRefData* ref = new wxBrushRefData(*(wxBrushRefData*)m_refData);
UnRef();
m_refData = ref;
M_BRUSHDATA->m_style = wxSTIPPLE;
}
}
void wxBrush::SetColour(const wxColour& col)
{
Unshare();
M_BRUSHDATA->m_colour = col;
RealizeResource();
}
void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
Unshare();
M_BRUSHDATA->m_colour.Set(r, g, b);
RealizeResource();
}
void wxBrush::SetStyle(int Style)
{
Unshare();
M_BRUSHDATA->m_style = Style;
RealizeResource();
}
void wxBrush::SetStipple(const wxBitmap& Stipple)
{
Unshare();
M_BRUSHDATA->m_stipple = Stipple;
RealizeResource();
}
bool wxBrush::RealizeResource()
{
// Nothing more to do
return TRUE;
}

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@ -135,7 +135,7 @@ wxWindowDC::wxWindowDC()
m_currentPenWidth = 1;
m_currentPenJoin = -1;
m_currentPenDashCount = -1;
m_currentPenDash = (wxMOTIFDash*) NULL;
m_currentPenDash = (wxX11Dash*) NULL;
m_currentStyle = -1;
m_currentFill = -1;
// m_currentBkMode = wxTRANSPARENT;
@ -160,7 +160,7 @@ wxWindowDC::wxWindowDC( wxWindow *window )
m_currentPenWidth = 1;
m_currentPenJoin = -1;
m_currentPenDashCount = -1;
m_currentPenDash = (wxMOTIFDash*) NULL;
m_currentPenDash = (wxX11Dash*) NULL;
m_currentStyle = -1;
m_currentFill = -1;
// m_currentBkMode = wxTRANSPARENT;
@ -1309,7 +1309,7 @@ void wxWindowDC::SetPen( const wxPen &pen )
int old_pen_join = m_currentPenJoin;
int old_pen_cap = m_currentPenCap;
int old_pen_nb_dash = m_currentPenDashCount;
wxMOTIFDash *old_pen_dash = m_currentPenDash;
wxX11Dash *old_pen_dash = m_currentPenDash;
wxColour oldPenColour = m_currentColour;
m_currentColour = m_pen.GetColour ();
@ -1319,10 +1319,13 @@ void wxWindowDC::SetPen( const wxPen &pen )
m_currentPenJoin = m_pen.GetJoin ();
m_currentPenCap = m_pen.GetCap ();
m_currentPenDashCount = m_pen.GetDashCount();
m_currentPenDash = (wxMOTIFDash*)m_pen.GetDash();
m_currentPenDash = (wxX11Dash*)m_pen.GetDash();
#if 0
// TODO
if (m_currentStyle == wxSTIPPLE)
m_currentStipple = * m_pen.GetStipple ();
#endif
bool sameStyle = (oldStyle == m_currentStyle &&
oldFill == m_currentFill &&
@ -1347,15 +1350,15 @@ void wxWindowDC::SetPen( const wxPen &pen )
int style;
int join;
int cap;
static const wxMOTIFDash dotted[] = {2, 5};
static const wxMOTIFDash short_dashed[] = {4, 4};
static const wxMOTIFDash long_dashed[] = {4, 8};
static const wxMOTIFDash dotted_dashed[] = {6, 6, 2, 6};
static const wxX11Dash dotted[] = {2, 5};
static const wxX11Dash short_dashed[] = {4, 4};
static const wxX11Dash long_dashed[] = {4, 8};
static const wxX11Dash dotted_dashed[] = {6, 6, 2, 6};
// We express dash pattern in pen width unit, so we are
// independent of zoom factor and so on...
int req_nb_dash;
const wxMOTIFDash *req_dash;
const wxX11Dash *req_dash;
switch (m_pen.GetStyle ())
{
@ -1389,13 +1392,13 @@ void wxWindowDC::SetPen( const wxPen &pen )
case wxTRANSPARENT:
default:
style = LineSolid;
req_dash = (wxMOTIFDash*)NULL;
req_dash = (wxX11Dash*)NULL;
req_nb_dash = 0;
}
if (req_dash && req_nb_dash)
{
wxMOTIFDash *real_req_dash = new wxMOTIFDash[req_nb_dash];
wxX11Dash *real_req_dash = new wxX11Dash[req_nb_dash];
if (real_req_dash)
{
int factor = scaled_width == 0 ? 1 : scaled_width;

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@ -17,166 +17,191 @@
#include "wx/utils.h"
#include "wx/pen.h"
IMPLEMENT_DYNAMIC_CLASS(wxPen, wxGDIObject)
//-----------------------------------------------------------------------------
// wxPen
//-----------------------------------------------------------------------------
wxPenRefData::wxPenRefData()
class wxPenRefData: public wxObjectRefData
{
m_style = wxSOLID;
m_width = 1;
m_join = wxJOIN_ROUND ;
m_cap = wxCAP_ROUND ;
m_nbDash = 0 ;
m_dash = (wxMOTIFDash*)NULL;
}
public:
wxPenRefData()
{
m_width = 1;
m_style = wxSOLID;
m_joinStyle = wxJOIN_ROUND;
m_capStyle = wxCAP_ROUND;
m_dash = (wxX11Dash*) NULL;
m_countDashes = 0;
}
wxPenRefData( const wxPenRefData& data )
{
m_style = data.m_style;
m_width = data.m_width;
m_joinStyle = data.m_joinStyle;
m_capStyle = data.m_capStyle;
m_colour = data.m_colour;
m_countDashes = data.m_countDashes;
/*
if (data.m_dash) TODO
m_dash = new
*/
m_dash = data.m_dash;
}
wxPenRefData::wxPenRefData(const wxPenRefData& data)
{
m_style = data.m_style;
m_width = data.m_width;
m_join = data.m_join;
m_cap = data.m_cap;
m_nbDash = data.m_nbDash;
m_dash = data.m_dash;
m_colour = data.m_colour;
}
wxPenRefData::~wxPenRefData()
{
}
// Pens
wxPen::wxPen()
bool operator == (const wxPenRefData& data) const
{
return (m_style == data.m_style &&
m_width == data.m_width &&
m_joinStyle == data.m_joinStyle &&
m_capStyle == data.m_capStyle &&
m_colour == data.m_colour);
}
int m_width;
int m_style;
int m_joinStyle;
int m_capStyle;
wxColour m_colour;
int m_countDashes;
wxX11Dash *m_dash;
};
//-----------------------------------------------------------------------------
#define M_PENDATA ((wxPenRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxPen,wxGDIObject)
wxPen::wxPen( const wxColour &colour, int width, int style )
{
m_refData = new wxPenRefData();
M_PENDATA->m_width = width;
M_PENDATA->m_style = style;
M_PENDATA->m_colour = colour;
}
wxPen::~wxPen()
{
// m_refData unrefed in ~wxObject
}
// Should implement Create
wxPen::wxPen(const wxColour& col, int Width, int Style)
wxObjectRefData *wxPen::CreateRefData() const
{
m_refData = new wxPenRefData;
M_PENDATA->m_colour = col;
M_PENDATA->m_width = Width;
M_PENDATA->m_style = Style;
M_PENDATA->m_join = wxJOIN_ROUND ;
M_PENDATA->m_cap = wxCAP_ROUND ;
M_PENDATA->m_nbDash = 0 ;
M_PENDATA->m_dash = (wxMOTIFDash*)NULL;
RealizeResource();
return new wxPenRefData;
}
wxPen::wxPen(const wxBitmap& stipple, int Width)
wxObjectRefData *wxPen::CloneRefData(const wxObjectRefData *data) const
{
m_refData = new wxPenRefData;
M_PENDATA->m_stipple = stipple;
M_PENDATA->m_width = Width;
M_PENDATA->m_style = wxSTIPPLE;
M_PENDATA->m_join = wxJOIN_ROUND ;
M_PENDATA->m_cap = wxCAP_ROUND ;
M_PENDATA->m_nbDash = 0 ;
M_PENDATA->m_dash = (wxMOTIFDash*)NULL;
RealizeResource();
return new wxPenRefData(*(wxPenRefData *)data);
}
void wxPen::Unshare()
bool wxPen::operator == ( const wxPen& pen ) const
{
// Don't change shared data
if (!m_refData)
{
m_refData = new wxPenRefData();
}
else
{
wxPenRefData* ref = new wxPenRefData(*(wxPenRefData*)m_refData);
UnRef();
m_refData = ref;
}
if (m_refData == pen.m_refData) return TRUE;
if (!m_refData || !pen.m_refData) return FALSE;
return ( *(wxPenRefData*)m_refData == *(wxPenRefData*)pen.m_refData );
}
void wxPen::SetColour(const wxColour& col)
void wxPen::SetColour( const wxColour &colour )
{
Unshare();
M_PENDATA->m_colour = col;
RealizeResource();
AllocExclusive();
M_PENDATA->m_colour = colour;
}
void wxPen::SetColour(unsigned char r, unsigned char g, unsigned char b)
void wxPen::SetDashes( int number_of_dashes, const wxDash *dash )
{
Unshare();
M_PENDATA->m_colour.Set(r, g, b);
RealizeResource();
AllocExclusive();
M_PENDATA->m_countDashes = number_of_dashes;
M_PENDATA->m_dash = (wxX11Dash *)dash; // TODO
}
void wxPen::SetWidth(int Width)
void wxPen::SetColour( int red, int green, int blue )
{
Unshare();
M_PENDATA->m_width = Width;
RealizeResource();
AllocExclusive();
M_PENDATA->m_colour.Set( red, green, blue );
}
void wxPen::SetStyle(int Style)
void wxPen::SetCap( int capStyle )
{
Unshare();
M_PENDATA->m_style = Style;
RealizeResource();
AllocExclusive();
M_PENDATA->m_capStyle = capStyle;
}
void wxPen::SetStipple(const wxBitmap& Stipple)
void wxPen::SetJoin( int joinStyle )
{
Unshare();
M_PENDATA->m_stipple = Stipple;
M_PENDATA->m_style = wxSTIPPLE;
RealizeResource();
AllocExclusive();
M_PENDATA->m_joinStyle = joinStyle;
}
void wxPen::SetDashes(int nb_dashes, const wxDash *Dash)
void wxPen::SetStyle( int style )
{
Unshare();
M_PENDATA->m_nbDash = nb_dashes;
M_PENDATA->m_dash = (wxMOTIFDash *)Dash;
RealizeResource();
AllocExclusive();
M_PENDATA->m_style = style;
}
void wxPen::SetJoin(int Join)
void wxPen::SetWidth( int width )
{
Unshare();
M_PENDATA->m_join = Join;
RealizeResource();
AllocExclusive();
M_PENDATA->m_width = width;
}
void wxPen::SetCap(int Cap)
int wxPen::GetDashes( wxDash **ptr ) const
{
Unshare();
M_PENDATA->m_cap = Cap;
RealizeResource();
*ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
return (M_PENDATA ? M_PENDATA->m_countDashes : 0);
}
bool wxPen::RealizeResource()
int wxPen::GetDashCount() const
{
// Nothing more to do
return TRUE;
return (M_PENDATA->m_countDashes);
}
wxDash* wxPen::GetDash() const
{
return (wxDash*)M_PENDATA->m_dash;
}
int wxPen::GetCap() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid pen") );
return M_PENDATA->m_capStyle;
}
int wxPen::GetJoin() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid pen") );
return M_PENDATA->m_joinStyle;
}
int wxPen::GetStyle() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid pen") );
return M_PENDATA->m_style;
}
int wxPen::GetWidth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid pen") );
return M_PENDATA->m_width;
}
wxColour &wxPen::GetColour() const
{
wxCHECK_MSG( Ok(), wxNullColour, wxT("invalid pen") );
return M_PENDATA->m_colour;
}