Buffered DCs now take non-const bitmaps
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42887 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1552,7 +1552,7 @@ public:
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");
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wxBufferedDC( wxDC* dc,
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const wxBitmap& buffer=wxNullBitmap,
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wxBitmap& buffer=wxNullBitmap,
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int style = wxBUFFER_CLIENT_AREA );
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wxBufferedDC( wxDC* dc,
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const wxSize& area,
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@ -1574,7 +1574,10 @@ associated with this object, if any.", "");
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"Blits the buffer to the dc, and detaches the dc from the buffer (so it
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can be effectively used once only). This is usually only called in
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the destructor.", "");
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// Set and get the style
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void SetStyle(int style);
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int GetStyle() const;
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};
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@ -1608,7 +1611,7 @@ public:
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DocCtorStr(
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wxBufferedPaintDC( wxWindow *window,
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const wxBitmap &buffer = wxNullBitmap,
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wxBitmap &buffer = wxNullBitmap,
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int style = wxBUFFER_CLIENT_AREA),
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"Create a buffered paint DC. As with `wx.BufferedDC`, you may either
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provide the bitmap to be used for buffering or let this object create
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