fixed stupid big when assigning wxImage's palette to wxBitmap

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12378 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2001-11-11 19:00:25 +00:00
parent 1acd70f921
commit f9619ece1d

View File

@ -307,7 +307,7 @@ wxBitmap::wxBitmap(const wxImage& image, int depth = -1)
MGLDevCtx *bdc = CreateTmpDC();
if ( depth <= 8 && image.HasPalette() )
if ( GetDepth() <= 8 && image.HasPalette() )
SetPalette(image.GetPalette());
bdc->bitBlt(idc, 0, 0, width, height, 0, 0, MGL_REPLACE_MODE);