4d6306eb4d
* WARNING! It is quite unstable on Windows and it doesn't work on Linux for the moment because I didn't finish fixing the CODEC stream. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@975 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
267 lines
5.3 KiB
C++
267 lines
5.3 KiB
C++
#ifdef __GNUG__
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#pragma implementation "sndfrmt.h"
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#endif
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#include "sndsnd.h"
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#include "sndfrmt.h"
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#include "sndpcm.h"
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#include <dmalloc.h>
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// ----------------------------------------------------------------------------
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// wxSoundDataFormat
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// ----------------------------------------------------------------------------
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wxSoundDataFormat::wxSoundDataFormat()
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{
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m_srate = 22050;
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m_bps = 8;
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m_channels = 1;
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m_codno = 1;
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m_codec = NULL;
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m_codchange = FALSE;
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m_codcreate = TRUE;
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}
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wxSoundDataFormat::~wxSoundDataFormat()
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{
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wxDELETE(m_codec);
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}
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void wxSoundDataFormat::SetChannels(int channels)
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{
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m_channels = channels;
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}
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void wxSoundDataFormat::SetBps(int bps)
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{
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m_bps = bps;
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CodecChange();
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}
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void wxSoundDataFormat::SetSign(int sign)
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{
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m_sign = sign;
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CodecChange();
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}
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void wxSoundDataFormat::SetByteOrder(int byteorder)
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{
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m_byteorder = byteorder;
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CodecChange();
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}
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void wxSoundDataFormat::SetCodecNo(int codno)
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{
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m_codno = codno;
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m_codchange = TRUE;
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CodecChange();
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}
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wxSoundCodec *wxSoundDataFormat::GetCodec()
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{
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if (!m_codcreate)
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return NULL;
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if (m_codchange)
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wxDELETEA(m_codec);
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if (m_codec)
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return m_codec;
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m_codchange = FALSE;
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m_codec = wxSoundCodec::Get(m_codno);
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return m_codec;
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}
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void wxSoundDataFormat::CodecChange()
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{
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wxSoundCodec *codec = GetCodec();
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if (!codec)
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return;
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switch (m_codno) {
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case WXSOUND_PCM: {
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wxSoundPcmCodec *pcm_codec = (wxSoundPcmCodec *)codec;
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pcm_codec->SetBits(m_bps);
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pcm_codec->SetByteOrder(m_byteorder);
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pcm_codec->SetSign(m_sign);
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break;
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}
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default:
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break;
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}
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}
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wxSoundDataFormat& wxSoundDataFormat::operator =(const wxSoundDataFormat& format)
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{
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wxDELETE(m_codec);
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m_srate = format.m_srate;
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m_bps = format.m_bps;
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m_channels = format.m_channels;
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m_codno = format.m_codno;
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m_sign = format.m_sign;
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m_byteorder = format.m_byteorder;
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return *this;
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}
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bool wxSoundDataFormat::operator ==(const wxSoundDataFormat& format) const
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{
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if (m_codno != format.m_codno || m_srate != format.m_srate ||
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m_bps != format.m_bps || m_channels != format.m_channels)
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return FALSE;
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if (m_codno == WXSOUND_PCM &&
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(m_sign != format.m_sign || m_byteorder != format.m_byteorder))
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return FALSE;
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxSoundCodec
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// ----------------------------------------------------------------------------
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#include "sndpcm.h"
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//#include "sndadpcm.h"
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//#include "sndalaw.h"
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#include "sndmulaw.h"
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static wxClassInfo *l_sound_formats[] = {
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NULL,
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CLASSINFO(wxSoundPcmCodec),
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NULL, // CLASSINFO(wxSoundAdpcmCodec),
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NULL,
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NULL,
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NULL,
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NULL, // CLASSINFO(wxSoundAlawCodec),
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NULL // CLASSINFO(wxSoundMulawCodec)
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};
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static int l_nb_formats = WXSIZEOF(l_sound_formats);
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wxSoundCodec::wxSoundCodec()
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{
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m_in_sound = NULL;
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m_out_sound = NULL;
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m_init = TRUE;
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}
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wxSoundCodec::~wxSoundCodec()
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{
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}
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void wxSoundCodec::InitIO(const wxSoundDataFormat& format)
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{
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m_io_format = format;
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}
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void wxSoundCodec::InitMode(int mode)
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{
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wxStreamBuffer *buf_snd;
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m_mode = (mode == 0) ? ENCODING : DECODING;
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if (!m_chain_codec) {
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if (mode == ENCODING) {
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m_out_sound = new wxStreamBuffer(*this, wxStreamBuffer::write);
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m_out_sound->SetBufferIO(1024);
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} else {
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m_in_sound = new wxStreamBuffer(*this, wxStreamBuffer::read);
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m_in_sound->SetBufferIO(1024);
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}
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}
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if (m_chain_codec) {
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if (m_chain_before) {
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m_chain_codec->SetInStream(m_in_sound);
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buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
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buf_snd->Fixed(FALSE);
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m_chain_codec->SetOutStream(buf_snd);
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m_chain_codec->Decode();
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buf_snd->Seek(0, wxFromStart);
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m_in_sound = buf_snd;
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} else {
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buf_snd = new wxStreamBuffer(wxStreamBuffer::read_write);
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buf_snd->Fixed(FALSE);
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m_chain_codec->SetInStream(buf_snd);
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m_chain_codec->SetOutStream(m_out_sound);
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m_out_sound = buf_snd;
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buf_snd->Seek(0, wxFromStart);
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}
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}
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}
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void wxSoundCodec::ExitMode()
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{
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if (m_chain_codec) {
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if (m_chain_before) {
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delete m_in_sound;
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m_in_sound = m_chain_codec->GetInStream();
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} else {
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delete m_out_sound;
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m_out_sound = m_chain_codec->GetOutStream();
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}
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}
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}
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bool wxSoundCodec::ChainCodecBefore(wxSoundDataFormat& format)
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{
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m_chain_codec = format.GetCodec();
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if (!m_chain_codec)
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return FALSE;
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m_chain_before = TRUE;
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return TRUE;
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}
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bool wxSoundCodec::ChainCodecAfter(wxSoundDataFormat& format)
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{
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m_chain_codec = format.GetCodec();
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if (!m_chain_codec)
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return FALSE;
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m_chain_before = FALSE;
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return TRUE;
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}
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void wxSoundCodec::CopyToOutput()
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{
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m_out_sound->Write(m_in_sound);
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}
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size_t wxSoundCodec::Available()
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{
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return m_io_sndbuf->Available();
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}
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size_t wxSoundCodec::OnSysRead(void *buffer, size_t bsize)
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{
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wxUint32 s = bsize;
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m_io_sndbuf->OnNeedOutputData((char *)buffer, s);
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return bsize;
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}
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size_t wxSoundCodec::OnSysWrite(const void *buffer, size_t bsize)
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{
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wxUint32 s = bsize;
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m_io_sndbuf->OnBufferInFinished((char *)buffer, s);
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return bsize;
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}
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wxSoundCodec *wxSoundCodec::Get(int no)
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{
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if (no < 0 || no >= l_nb_formats)
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return NULL;
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if (!l_sound_formats[no])
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return NULL;
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return (wxSoundCodec *)l_sound_formats[no]->CreateObject();
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}
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