64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/controls/itemcontainertest.h
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// Purpose: wxItemContainer unit test
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// Author: Steven Lamerton
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// Created: 2010-06-29
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// Copyright: (c) 2010 Steven Lamerton
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_
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#define _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_
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class ItemContainerTestCase
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{
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public:
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ItemContainerTestCase() { }
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virtual ~ItemContainerTestCase() { }
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protected:
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// this function must be overridden by the derived classes to return the
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// text entry object we're testing, typically this is done by creating a
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// control implementing wxItemContainer interface in setUp() virtual method and
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// just returning it from here
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virtual wxItemContainer *GetContainer() const = 0;
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// and this one must be overridden to return the window which implements
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// wxItemContainer interface -- usually it will return the same pointer as
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// GetTestEntry(), just as a different type
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virtual wxWindow *GetContainerWindow() const = 0;
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// this should be inserted in the derived class CPPUNIT_TEST_SUITE
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// definition to run all wxItemContainer tests as part of it
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#define wxITEM_CONTAINER_TESTS() \
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CPPUNIT_TEST( Append ); \
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CPPUNIT_TEST( Insert ); \
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CPPUNIT_TEST( Count ); \
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CPPUNIT_TEST( ItemSelection ); \
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CPPUNIT_TEST( FindString ); \
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CPPUNIT_TEST( ClientData ); \
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CPPUNIT_TEST( VoidData ); \
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CPPUNIT_TEST( Set ); \
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CPPUNIT_TEST( SetSelection ); \
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CPPUNIT_TEST( SetString ); \
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WXUISIM_TEST( SimSelect );
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void Append();
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void Insert();
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void Count();
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void ItemSelection();
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void FindString();
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void ClientData();
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void VoidData();
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void Set();
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void SetSelection();
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void SetString();
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#if wxUSE_UIACTIONSIMULATOR
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virtual void SimSelect();
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#endif
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private:
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wxDECLARE_NO_COPY_CLASS(ItemContainerTestCase);
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};
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#endif // _WX_TESTS_CONTROLS_ITEMCONTAINERTEST_H_
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