Add a section about updating the build files.
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How to update a third party library to a newer version
- Introduction
wxWidgets includes several third party libraries, i.e. libraries which are used by wxWidgets and distributed with it but which we don't maintain nor even modify, inasmuch as possible, ourselves. These libraries are developed by their maintainers and from time to time we need to replace the versions used by wxWidgets with newer versions.
- Submodules
All third party libraries are managed using Git submodules. This includes 3rdparty/catch and expat, jpeg, png, tiff and zlib subdirectories of src.
As always with submodules, updating a library involves updating its sources in the submodule, pushing this submodule out and then committing the changes in the top-level repository.
- Updating the submodule
All submodules use master
branch for the upstream master and wx
for the
version used by wxWidgets. To update the latter, just merge the appropriate
commit from master into wx
, e.g.
$ cd src/expat
$ git checkout wx
$ git merge R_x_y_z # For the latest x.y.z release
After resolving any conflicts, commit the result, test the build under MSW and
under Unix using --disable-sys-libs
configure option, and push the updated
branch out. Notice that you may want to use the ssh GitHub repository URL
instead of the default (because more convenient for checking them out) HTTPS
one:
$ git push --set-upstream git@github.com:wxWidgets/libexpat.git wx
- Generating build files (libexpat, libtiff)
We include the generated build files of libexpat and libtiff. For libexpat run
buildconf.sh
. For libtiff run autogen.sh
. Commit the changes.
- Updating the main repository
If there are any changes to the source files used by the library, update the
corresponding build/bakefiles/$lib.bkl
file (e.g. expat.bkl
for Expat) and
rerun bakefile to regenerate most of the makefiles and project files. Currently
you will need to update build/msw/wx_wx$lib.vcxproj{,.filters}
files
manually.
Commit these changes and the submodule and create a PR to test them as usual.
- Special instructions for libpng
We use a special hack for libpng as we want to prefix all its symbols with
wx_
but don't want to use its build system which makes this easily possible
(perhaps we should, but for now we don't). So, when upgrading libpng, you need
to perform an extra step after merging the new version (and before committing
your changes):
Create a temporary build directory and run libpng configure from it using
--with-libpng-prefix=wx_
option. Then run make pnglibconf.h pngprefix.h
to create these files in the build directory. Next, search for the line
containing PNG_ZLIB_VERNUM
in the pnglibconf.h
and set it to 0 to disable
zlib version checks (this looks dangerous but seems to be unavoidable with the
current build system). And then, finally, copy these files to src/png
subdirectory of the wxWidgets source tree, overwriting the versions there.
Notice that config.h generated by libpng configure is not used, we build it
without -DHAVE_CONFIG_H
as it works just fine without it on any ANSI C system
(i.e. anywhere by now).