64932e4105
wxFont::GetNativeFontInfoDesc() and GetNativeFontInfoUserDesc() were overridden just to ensure that the font is realized but it makes sense to do it in wxFontRefData::GetNativeFontInfo() itself as detecting the face name won't work if the font is not realized anyhow. And then we don't need these functions at all as the only thing they do is checking that the font is valid when they are called but this can be done in the base class itself as this should happen in all ports (document that this is the case). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62717 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
172 lines
5.4 KiB
C++
172 lines
5.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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#include "wx/gdicmn.h"
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// ----------------------------------------------------------------------------
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// wxFont
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxFont : public wxFontBase
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{
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public:
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// ctors and such
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wxFont() { }
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#if FUTURE_WXWIN_COMPATIBILITY_3_0
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wxFont(int size,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
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}
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#endif
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wxFont(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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Create(size, family, style, weight, underlined, face, encoding);
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}
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bool Create(int size,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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return DoCreate(size, wxDefaultSize, false, family, style,
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weight, underlined, face, encoding);
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}
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#if FUTURE_WXWIN_COMPATIBILITY_3_0
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wxFont(const wxSize& pixelSize,
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int family,
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int style,
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int weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight,
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underlined, face, encoding);
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}
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#endif
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wxFont(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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(void)Create(pixelSize, family, style, weight,
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underlined, face, encoding);
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}
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wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
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{
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Create(info, hFont);
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}
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wxFont(const wxString& fontDesc);
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bool Create(const wxSize& pixelSize,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
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{
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return DoCreate(-1, pixelSize, true, family, style,
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weight, underlined, face, encoding);
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}
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bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
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virtual ~wxFont();
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// implement base class pure virtuals
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virtual int GetPointSize() const;
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virtual wxSize GetPixelSize() const;
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virtual bool IsUsingSizeInPixels() const;
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virtual wxFontFamily GetFamily() const;
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virtual wxFontStyle GetStyle() const;
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virtual wxFontWeight GetWeight() const;
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virtual bool GetUnderlined() const;
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virtual wxString GetFaceName() const;
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virtual wxFontEncoding GetEncoding() const;
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virtual const wxNativeFontInfo *GetNativeFontInfo() const;
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virtual void SetPointSize(int pointSize);
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virtual void SetPixelSize(const wxSize& pixelSize);
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virtual void SetFamily(wxFontFamily family);
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virtual void SetStyle(wxFontStyle style);
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virtual void SetWeight(wxFontWeight weight);
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virtual bool SetFaceName(const wxString& faceName);
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virtual void SetUnderlined(bool underlined);
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virtual void SetEncoding(wxFontEncoding encoding);
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wxDECLARE_COMMON_FONT_METHODS();
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virtual bool IsFixedWidth() const;
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// implementation only from now on
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// -------------------------------
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virtual bool IsFree() const;
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virtual bool RealizeResource();
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virtual WXHANDLE GetResourceHandle() const;
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virtual bool FreeResource(bool force = false);
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// for consistency with other wxMSW classes
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WXHFONT GetHFONT() const;
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protected:
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// real font creation function, used in all cases
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bool DoCreate(int size,
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const wxSize& pixelSize,
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bool sizeUsingPixels,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined = false,
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const wxString& face = wxEmptyString,
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wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
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// implement wxObject virtuals which are used by AllocExclusive()
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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private:
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DECLARE_DYNAMIC_CLASS(wxFont)
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};
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#endif // _WX_FONT_H_
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