9467bdb7f5
1. Allow the theme to create only the input handlers it customizes instead of forcing it to always create a handler even if the standard one is used: wxTheme::GetInputHandler() now takes wxInputConsumer to make this possible 2. Prefer delegation to inheritance when creating customized input handlers, almost all (except for wxStdScrollbarInputHandler) standard handler classes are now private, use wxClassName::GetStdInputHandler() to retrieve the standard handler for any class or polymorphic DoGetStdInputHandler() git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
168 lines
5.7 KiB
C++
168 lines
5.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/combobox.h
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// Purpose: the universal combobox
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 30.08.00
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// RCS-ID: $Id$
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// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_COMBOBOX_H_
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#define _WX_UNIV_COMBOBOX_H_
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#include "wx/combo.h"
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class WXDLLEXPORT wxListBox;
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// ----------------------------------------------------------------------------
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// NB: some actions supported by this control are in wx/generic/combo.h
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// ----------------------------------------------------------------------------
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// choose the next/prev/specified (by numArg) item
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#define wxACTION_COMBOBOX_SELECT_NEXT _T("next")
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#define wxACTION_COMBOBOX_SELECT_PREV _T("prev")
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#define wxACTION_COMBOBOX_SELECT _T("select")
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// ----------------------------------------------------------------------------
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// wxComboBox: a combination of text control and a listbox
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxComboBox : public wxComboCtrl, public wxComboBoxBase
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{
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public:
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// ctors and such
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wxComboBox() { Init(); }
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wxComboBox(wxWindow *parent,
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wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0,
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const wxString choices[] = (const wxString *) NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxComboBoxNameStr)
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{
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Init();
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(void)Create(parent, id, value, pos, size, n, choices,
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style, validator, name);
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}
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wxComboBox(wxWindow *parent,
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wxWindowID id,
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const wxString& value,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxComboBoxNameStr);
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& value = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0,
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const wxString choices[] = (const wxString *) NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxComboBoxNameStr);
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& value,
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const wxPoint& pos,
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const wxSize& size,
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const wxArrayString& choices,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxComboBoxNameStr);
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virtual ~wxComboBox();
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// the wxUniversal-specific methods
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// --------------------------------
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// implement the combobox interface
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// wxTextCtrl methods
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virtual wxString GetValue() const;
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virtual void SetValue(const wxString& value);
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virtual void Copy();
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virtual void Cut();
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virtual void Paste();
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virtual void SetInsertionPoint(long pos);
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virtual void SetInsertionPointEnd();
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virtual long GetInsertionPoint() const;
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virtual wxTextPos GetLastPosition() const;
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virtual void Replace(long from, long to, const wxString& value);
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virtual void Remove(long from, long to);
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virtual void SetSelection(long from, long to);
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virtual void SetEditable(bool editable);
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virtual bool IsEditable() const;
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virtual void Undo();
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virtual void Redo();
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virtual void SelectAll();
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virtual bool CanCopy() const;
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virtual bool CanCut() const;
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virtual bool CanPaste() const;
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virtual bool CanUndo() const;
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virtual bool CanRedo() const;
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// wxControlWithItems methods
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virtual void Clear();
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virtual void Delete(unsigned int n);
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virtual unsigned int GetCount() const;
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virtual wxString GetString(unsigned int n) const;
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virtual void SetString(unsigned int n, const wxString& s);
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virtual int FindString(const wxString& s, bool bCase = false) const;
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virtual void SetSelection(int n);
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virtual int GetSelection() const;
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wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
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// we have our own input handler and our own actions
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// (but wxComboCtrl already handled Popup/Dismiss)
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/*
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = 0l,
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const wxString& strArg = wxEmptyString);
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*/
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static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
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{
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return GetStdInputHandler(handlerDef);
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}
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protected:
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virtual int DoAppend(const wxString& item);
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virtual int DoInsert(const wxString& item, unsigned int pos);
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virtual void DoSetItemClientData(unsigned int n, void* clientData);
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virtual void* DoGetItemClientData(unsigned int n) const;
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virtual void DoSetItemClientObject(unsigned int n, wxClientData* clientData);
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virtual wxClientData* DoGetItemClientObject(unsigned int n) const;
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// common part of all ctors
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void Init();
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// get the associated listbox
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wxListBox *GetLBox() const { return m_lbox; }
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private:
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// the popup listbox
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wxListBox *m_lbox;
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//DECLARE_EVENT_TABLE()
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DECLARE_DYNAMIC_CLASS(wxComboBox)
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};
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#endif // _WX_UNIV_COMBOBOX_H_
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