in this version, literal compression is always disabled for ZSTD_fast strategy.
Performance parity between ZSTD_compress_advanced() and ZSTD_compress_generic()
This makes it easier to explain that nbWorkers=0 --> single-threaded mode,
while nbWorkers=1 --> asynchronous mode (one mode thread on top of the "main" caller thread).
No need for an additional asynchronous mode flag.
nbWorkers>=2 works the same as nbThreads>=2 previously.
to avoid confusion with blocks.
also:
- jobs are cut into chunks of 512KB now, to reduce nb of mutex calls.
- fix function declaration ZSTD_getBlockSizeMax()
- fix outdated comment
Produces 3 statistics for ongoing frame compression :
- ingested
- consumed (effectively compressed)
- produced
Ingested can be larger than consumed due to buffering effect.
For the time being, this patch mostly fixes the % ratio issue,
since it computes consumed / produced,
instead of ingested / produced.
That being said, update is not "smooth",
because on a slow enough setting,
fileio spends most of its time waiting for a worker to complete its job.
This could be improved thanks to more granular flushing
i.e. start flushing before ongoing job is fully completed.
it was invoking ZSTD_initCStream_advanced() with pledgedSrcSize==0 and contentSizeFlag=1
which means "empty"
while the intention was to mean "unknown".
The contentSizeFlag==1 is new, it is a consequence of setting this value to 1 by default.
The solution selected here is to pass ZSTD_CONTENTSIZE_UNKNOWN to mean "unknown".
So contentSizeFlag remains set (it wasn't in previous versions).
to mean "pledgedSrcSize is not known at init time" instead of `0`.
Note that, a few prototypes created and documented with `0` to mean "unknown" still interpret "0" as unknown,
to avoid breaking 3rd party applications which depend on this behavior.
But this value is no longer recommended to mean "unknown".
In some future version, it might be possible to switch "0" to mean "empty",
as is already the case for several prototypes.
The advantage is that pledgedSrcSize field would have same behavior accross entire API,
making it easier to reason about.
Note that all concerned prototypes belong to the "experimental" API section.
srcSize is controlled at end of compression,
so if someone uses "0" to mean "unknown" while it effectively means "empty",
this is immediately caught by the compression function, which generates an error code : ZSTD_ERROR_srcSize_wrong
supporting function for bufferless streaming API (ZSTD_decompressContinue())
makes it possible to correctly size a round buffer for decoding using this API.
also : added field blockSizeMax within ZSTD_frameHeader,
as it's a necessary information to know when to restart at beginning of decoding buffer.
Makes frame type (zstd,skippable) detection more straighforward.
ZSTD_getFrameHeader set frameContentSize=ZSTD_CONTENTSIZE_UNKNOWN to mean "field not present"
use less macro statements
the initial version was meant to work with STATIC_ASSERT
but since it doesn't work and needs assert()
it's possible to rewrite it using normally compiled code
which is better for compiler.
Downside : the error message is less precise.
There is a DEBUGLOG(3,) to compensate.
ZSTD_estimateCDictSize() now uses same arguments as ZSTD_createCDict()
ZSTD_estimateCDictSize_advanced() uses same arguments as ZSTD_createCDict_advanced()
ZSTD_estimateCCtx() is now a "simple" function,
taking int compressionLevel as single argument.
ZSTD_estimateCCtx_advanced() takes a CParams argument,
which is both more complete and more complex to generate.
Doesn't speed optimize this buffer-to-buffer scenario yet.
Still internally defers to streaming implementation.
Also : fixed a long standing bug in ZSTDMT streaming API.
* upstream/dev: (305 commits)
added test for ZSTD_estimateCStreamSize()
changed variable name, for clarity
fixed ZSTD_estimateCStreamSize()
shortened ZSTD_createCStream_Advanced()
fixed symbols test
added ZSTD_estimateDStreamSize()
changed name frameParams into frameHeader
regroup memory usage function declarations
separated ZSTD_estimateCStreamSize() from ZSTD_estimateCCtxSize()
bumped version number
added ZSTD_estimateCDictSize() and ZSTD_estimateDDictSize()
Updated ZSTD_freeCCtx()
updated ZSTD_estimateCCtxSize()
Updated ZSTD_sizeof_CCtx()
merged CCtx and CStream as a single same object
cli : -d and -t do not stop after a failed decompression
added dev branch CircleCI badge
added dev branch Appveyor badge
keep dev branch status only
creates a binary archive without the `programs` directory
...
ZSTD_frameParams => ZSTD_frameHeader
ZSTD_getFrameParams() -> ZSTD_getFrameHeader()
The new naming is more distinctive from ZSTD_frameParameters,
which is used during compression.
ZSTD_frameHeader is clearer in its intention to described frame header content.
It also implies we are decoding a ZSTD frame, hence we are at decoding stage.
added a parameter streaming,
to estimate memory allocation size
when the CCtx is used for streaming (CStream).
Note : this function is not able to estimate
memory cost of a potential internal CDict
which can only happen when starting with ZSTD_initCStream_usingDict()
It now only uses compressionParameters as argument.
It produces many changes throughout user code,
though hopefully they tend to be simple :
just provide the cParams part from existing ZSTD_parameters.
Some programs might depend on ZSTD_createCDict_advanced() to pass frame parameters.
This change will force them to revisit this strategy and fix it,
since frame parameters are effectively silently ignored in current version.
This is now the regroup point for ZSTD_initCStream*() functions
ZSTD_initCStream_advanced() now properly checks for parameters validity.
Also : added <assert.h> usage inside zstd_compress.c
Needs ZSTD_DEBUG=1 macro to be triggered.
Will be triggered by default from `tests` directory
There used to be a (very small) chance that
loading prefix from previous segment
would be confused with a real zstd dictionary.
For that to happen, the prefix needs to start
with the same value as dictionary magic.
That's 1 chance in 4 billions if all values have equal probability.
But in fact, since some values are more common (0x00000000 for example)
others are less common, and dictionary magic was selected to be one of them,
so probabilities are likely even lower.
Anyway, this risk is no down to zero
by adding a new CCtx parameter : ZSTD_p_forceRawDict
Current parameter policy : the parameter "stick" to its CCtx,
so any dictionary loading after ZSTD_p_forceRawDict is set
will be loaded in "raw" ("content only") mode,
even if CCtx is re-used multiple times with multiple different dictionary.
It's up to the user to reset this value differently if it needs so.