* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
since corrupted bitstreams can generate too large values.
This slightly reduces the benefits from clang on my laptop.
gcc results and code generation are not affected.
while reviewing #1364,
I found a decompression speed improvement.
On my laptop, the new code decompresses +5-6% faster on clang
and +2-3% faster on gcc.
not bad for an accidental optimization...
There were 2 competing set of debug functions
within zstd_internal.h and bitstream.h.
They were mostly duplicate, and required care to avoid messing with each other.
There is now a single implementation, shared by both.
Significant change :
The macro variable ZSTD_DEBUG does no longer exist,
it has been replaced by DEBUGLEVEL,
which required modifying several source files.
* Replaced a non-breaking space and an en dash with a plain space and
a hyphen.
* This means the files are simple ASCII and less likely to run into
codepage issues.
The following warning appears during the build. Fixed the review comments too.
zstd/lib/common/bitstream.h: In function ‘BIT_initDStream’:
zstd/lib/common/bitstream.h:277:33: warning: this statement may fall through [-Wimplicit-fallthrough=]
case 7: bitD->bitContainer += (size_t)(((const BYTE*)(srcBuffer))[6]) <<
(sizeof(bitD->bitContainer)*8 - 16);
Signed-off-by: Jos Collin <jcollin@redhat.com>