`-Wall` implies `-Wformat-zero-length`, which will cause compilation to fail
under `-Werror` when an empty string is passed as the format string to a
`printf`-family function. This commit moves us back to prefixing the provided
format string, which successfully avoids that warning.
However, this removes the failure mode where that `RAWLOG` invocation would
fail to compile when no format string was provided at all (which was desirable
to avoid having code that would successfully compile normally but fail under
`-pedantic`, which *does* require that a non-zero number of args are provided).
So this commit also introduces a function which does nothing at all, but will
fail to compile if not provided with at least one argument, which is a string.
This successfully links the compilability of pedantic and non-pedantic builds.
Fixes:
Enable RLE blocks for superblock mode
Fix the limitation that the literals block must shrink. Instead, when we're within 200 bytes of the next header byte size, we will just use the next one up. That way we should (almost?) always have space for the table.
Remove the limitation that the first sub-block MUST have compressed literals and be compressed. Now one sub-block MUST be compressed (otherwise we fall back to raw block which is okay, since that is streamable). If no block has compressed literals that is okay, we will fix up the next Huffman table.
Handle the case where the last sub-block is uncompressed (maybe it is very small). Before it would skip superblock in this case, now we allow the last sub-block to be uncompressed. To do this we need to regenerate the correct repcodes.
Respect disableLiteralsCompression in superblock mode
Fix superblock mode to handle a block consisting of only compressed literals
Fix a off by 1 error in superblock mode that disabled it whenever there were last literals
Fix superblock mode with long literals/matches (> 0xFFFF)
Allow superblock mode to repeat Huffman tables
Respect ZSTD_minGain().
Tests:
Simple check for the condition in #2096.
When the simple_round_trip fuzzer enables superblock mode, it checks that the compressed size isn't expanded too much.
Remaining limitations:
O(targetCBlockSize^2) because we recompute statistics every sequence
Unable to split literals of length > targetCBlockSize into multiple sequences
Refuses to generate sub-blocks that don't shrink the compressed data, so we could end up with large sub-blocks. We should emit those sections as uncompressed blocks instead.
...
Fixes#2096
`CHECK_F` macro moved to `error_private.h` (shared between `fse_compress.c` and `fse_decompress.c`). `ZSTD_limitCopy()` moved to `zstd_internal.h` (shared between `zstd_compress.c` and `zstd_decompress.c`). Erroneous build artefact `zstd.h` removed from repo.
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
* Adding fail logging for superblock flow
* Dividing by targetCBlockSize instead of blockSize
* Adding new const and using more acurate formula for nbBlocks
* Only do dstCapacity check if using superblock
* Remvoing disabling logic
* Updating test to make it catch more extreme case of previou bug
* Also updating comment
* Only taking compressEnd shortcut on non-superblock
* Bump `WILDCOPY_OVERLENGTH` to 16 to fix the wildcopy overread.
* Optimize `ZSTD_wildcopy()` by removing unnecessary branches and
unrolling the loop.
* Extract `ZSTD_overlapCopy8()` into its own function.
* Add `ZSTD_safecopy()` for `ZSTD_execSequenceEnd()`. It is
optimized for single long sequences, since that is the important
case that can end up in `ZSTD_execSequenceEnd()`. Without this
optimization, decompressing a block with 1 long match goes
from 5.7 GB/s to 800 MB/s.
* Refactor `ZSTD_execSequenceEnd()`.
* Increase the literal copy shortcut to 16.
* Add a shortcut for offset >= 16.
* Simplify `ZSTD_execSequence()` by pushing more cases into
`ZSTD_execSequenceEnd()`.
* Delete `ZSTD_execSequenceLong()` since it is exactly the
same as `ZSTD_execSequence()`.
clang-8 seeds +17.5% on silesia and +21.8% on enwik8.
gcc-9 sees +12% on silesia and +15.5% on enwik8.
TODO: More detailed measurements, and on more datasets.
Crdit to OSS-Fuzz for finding the wildcopy overread.
Summary: The idea behind wildcopy is that it can be cheaper to copy more bytes (say 8) than it is to copy less (say, 3). This change takes that further by exploiting some properties:
1. it's almost always OK to copy 16 bytes instead of 8, which means fewer copy instructions, and fewer branches
2. A 16 byte chunk size means that ~90% of wildcopy invocations will have a trip count of 1, so branch prediction will be improved.
Speedup on Xeon E5-2680v4 is in the range of 3-5%.
Measured wildcopy length distributions on silesia.tar:
level <=8 <=16 <=24 >24
1 78.05% 11.49% 3.52% 6.94%
3 82.14% 8.99% 2.44% 6.43%
6 85.81% 6.51% 2.92% 4.76%
8 83.02% 7.31% 3.64% 6.03%
10 84.13% 6.67% 3.29% 5.91%
15 77.58% 7.55% 5.21% 9.66%
16 80.07% 7.20% 3.98% 8.75%
Test Plan: benchmark silesia, make check
answering #1407.
Also : removed obsolete function ZSTD_setDStreamParameter()
which could only be used with one parameter (DStream_p_maxWindowSize).
Now replaced by ZSTD_DCtx_setWindowSize() (which exists since a few revisions)
isolate all logic associated with block decompression
into its own module.
zstd_decompress is still in charge
of context creation/destruction,
frames, headers, streaming, special blocks, etc.
Compressed blocks themselves are now handled within zstd_decompress_block .
We could undersize the literals buffer by up to 11 bytes,
due to a combination of 2 bugs:
* The literals buffer didn't have `WILDCOPY_OVERLENGTH` extra
space, like it is supposed to.
* We didn't check the literals buffer size in `ZSTD_sufficientBuff()`.
There were 2 competing set of debug functions
within zstd_internal.h and bitstream.h.
They were mostly duplicate, and required care to avoid messing with each other.
There is now a single implementation, shared by both.
Significant change :
The macro variable ZSTD_DEBUG does no longer exist,
it has been replaced by DEBUGLEVEL,
which required modifying several source files.
removed "cached" structure.
prices are now saved in the optimal table.
Primarily done for simplification.
Might improve speed by a little.
But actually, and surprisingly, also improves ratio in some circumstances.
* Expose the reference external sequences API for zstdmt.
Allows external sequences of any length, which get split when necessary.
* Reset the LDM window when the context is reset.
* Store the maximum number of LDM sequences.
* Sequence generation now returns the number of last literals.
* Fix sequence generation to not throw out the last literals when blocks of
more than 1 MB are encountered.
* `ZSTD_ldm_generateSequences()` generates the LDM sequences and
stores them in a table. It should work with any chunk size, but
is currently only called one block at a time.
* `ZSTD_ldm_blockCompress()` emits the pre-defined sequences, and
instead of encoding the literals directly, it passes them to a
secondary block compressor. The code to handle chunk sizes greater
than the block size is currently commented out, since it is unused.
The next PR will uncomment exercise this code.
* During optimal parsing, ensure LDM `minMatchLength` is at least
`targetLength`. Also don't emit repcode matches in the LDM block
compressor. Enabling the LDM with the optimal parser now actually improves
the compression ratio.
* The compression ratio is very similar to before. It is very slightly
different, because the repcode handling is slightly different. If I remove
immediate repcode checking in both branches the compressed size is exactly
the same.
* The speed looks to be the same or better than before.
Up Next (in a separate PR)
--------------------------
Allow sequence generation to happen prior to compression, and produce more
than a block worth of sequences. Expose some API for zstdmt to consume.
This will test out some currently untested code in
`ZSTD_ldm_blockCompress()`.
The deep fuzzer tests caught a subtle bug that was probably there for a long time.
The impact of the bug is not a crash, or any other clear error signal,
rather, it reduces performance, by cutting data into smaller blocks.
Eventually, the following test would fail because it produces too many 1-byte blocks,
requiring more space than buffer can provide :
`./zstreamtest_asan --mt -s3514 -t1678312 -i1678314`
The root scenario is as follows :
- Create context, initialize it using explicit parameters or a `cdict` to pin them down, set `pledgedSrcSize=1`
- The compression parameters will not be adapted, but `windowSize` and `blockSize` will be automatically set to `1`.
`windowSize` and `blockSize` are dynamic values, set within `ZSTD_resetCCtx_internal()`.
The automatic adaptation makes it possible to generate smaller contexts for smaller input sizes.
- Complete compression
- New compression with same context, using same parameters, but `pledgedSrcSize=ZSTD_CONTENTSIZE_UNKNOWN`
trigger "continue mode"
- Continue mode doesn't modify blockSize, because it used to depend on `windowLog` only,
but in fact, it also depends on `pledgedSrcSize`.
- The "old" blocksize (1) is still there,
next compression will use this value to cut input into blocks,
resulting in more blocks and worse performance than necessary performance.
Given the scenario, and its possible variants, I'm surprised it did not show up before.
But I suspect it did show up, it's just that it never triggered an error, because "worse performance" is not a trigger.
The above test is a special corner case, where performance is so impacted that it reaches an error case.
The fix works, but I'm not completely pleased.
I think the current code relies too much on implied relations between variables.
This will likely break again in the future when some related part of the code change.
Unfortunately, no time to make larger changes if we want to keep the release target for zstd v1.3.3.
So a longer term fix will have to be considered after the release.
To do : create a reliable test case which triggers this scenario for CI tests.
There was a flaw in the formula
which compared literal cost with match cost :
at a given position,
a non-null literal suite is going to be part of next sequence,
while if position ends a previous match, to immediately start another match,
next sequence will have a litlength of zero.
A litlength of zero has a non-null cost.
It follows that literals cost should be compared to match cost + litlength==0.
Not doing so gave a structural advantage to matches, which would be selected more often.
I believe that's what led to the creation of the strange heuristic which added a complex cost to matches.
The heuristic was actually compensating.
It was probably created through multiple trials, settling for best outcome on a given scenario (I suspect silesia.tar).
The problem with this heuristic is that it's hard to understand,
and unfortunately, any future change in the parser would impact the way it should be calculated and its effects.
The "proper" formula makes it possible to remove this heuristic.
Now, the problem is : in a head to head comparison, it's sometimes better, sometimes worse.
Note that all differences are small (< 0.01 ratio).
In general, the newer formula is better for smaller files (for example, calgary.tar and enwik7).
I suspect that's because starting statistics are pretty poor (another area of improvement).
However, for silesia.tar specifically, it's worse at level 22 (while being better at level 17, so even compression level has an impact ...).
It's a pity that zstd -22 gets worse on silesia.tar.
That being said, I like that the new code gets rid of strange variables,
which were introducing complexity for any future evolution (faster variants being in mind).
Therefore, in spite of this detrimental side effect, I tend to be in favor of it.