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fuck-premake-old2/website/docs/sysincludedirs.md
2021-03-12 22:10:24 +01:00

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Specifies the system include file search paths.
```lua
sysincludedirs { "paths" }
```
For Visual Studio, these paths are placed in the "VC++ Directories" properties panel. For GCC and Clang, they are preceded with the `-isystem` flag, rather than `-I`. For toolsets which do not support the concept of system include directories, they are treated as a normal include directory.
Include files located via a system include directory are treated as correct: no warnings will be shown for the contents of the file.
### Parameters ###
*paths* specifies a list of include file search directories. Paths should be specified relative to the currently running script file.
### Applies To ###
Project configurations.
### Availability ###
Premake 5.0 or later.
### Examples ###
Define two system include file search paths.
```lua
sysincludedirs { "../lua/include", "../zlib" }
```
You can also use wildcards to match multiple directories. The * will match against a single directory, ** will recurse into subdirectories as well.
```lua
sysincludedirs { "../includes/**" }
```
### See Also ###
* [includedirs](includedirs.md)
* [syslibdirs](syslibdirs.md)