AuroraInterfaces/README.md

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2021-10-05 21:01:39 +00:00
This library implements the macros required to define Aurora style interfaces. Defines two classes. Implementable by SWIG, CppSharp, and classical OOP override event interface; and implementable by std::function for modern C++ and runtime language bindings respectively. The former is simply defined as a structure containing virtual methods as laid out by AUI_METHODS. Latterly, the interface is extended and mplemented by an array virtual override method defintions.
Example usage:
In your common header:
```
#if defined(MY_LIB_GEN_BINDINGS)
#define LIB_INTERFACE(name, list) AUI_INTERFACE_IMPL(name, list)
#define
#define LIB_INTERFACE(name, list) AUI_INTERFACE_FWD(name, list)
#endif
```
In your public API:
```
LIB_INTERFACE(IInputMouseSubscriber,
AUI_METHODS
(
AUI_METHOD(void, onButtonPress, (AuUInt8, mb)),
AUI_METHOD(void, onButtonTick, (AuUInt8, mb)),
AUI_METHOD(void, onButtonUp, (AuUInt8, mb))
)
);
```
In a dedicated translation unit:
```
#define MY_LIB_GEN_BINDINGS
#include <...>
```
Not recommended for small projects and/or people with a shred of sanity left